Player Matchup

Ymir
Ymir
Clarify967
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,670 Elo+
Party 2
Arachne
Arachne
JayMcFlurry
Arachne
Level 23
God Stats
3W - 0L
1,803 SR
Queue Stats
3W - 1L
1,557 Elo+
Solo
Apollo
Apollo
OnMyDolo_DG
Apollo
Level 28
God Stats
4W - 0L
1,827 SR
Queue Stats
130W - 112L
1,454 Elo+
Solo
Hel
Hel
TrulyMyKarma
Hel
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Viridian26
Tiamat
Level 2
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 1L
1,075 Elo+
Solo
Team Averages
Level 27
1,579 SR
1,451 Elo+

VS

Team Averages
Level 19
1,538 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KingSavageGod21
Ao Kuang
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 34L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
a-warufwarindesu
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,339 Elo+
Party 1
Athena
Athena
avtomat97
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
Level 11
God Stats
5W - 9L
1,892 SR
Queue Stats
12W - 23L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 8
12,167
468
7,852
27,804
16,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
JayMcFlurry
Arachne
18
9 / 3 / 13
13,281
511
15,014
21,907
12,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
16 / 1 / 7
15,851
610
32,664
24,497
11,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 2 / 7
14,356
552
25,221
17,839
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Viridian26
Tiamat
18
8 / 4 / 11
13,057
502
21,494
18,487
11,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 9 / 3
11,782
453
13,520
17,326
4,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
8
0 / 11 / 1
7,832
301
2,557
11,605
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
a-warufwarindesu
Erlang Shen
17
8 / 13 / 8
12,977
499
21,080
37,953
18,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
avtomat97
Athena
17
4 / 7 / 6
12,221
470
15,074
33,314
39,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
bakuhatsutenshi
Tsukuyomi
16
3 / 10 / 7
11,301
435
10,762
22,208
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
50
Kills
19
23
Deaths
50
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
9
3
0.61
W
0
13
8
0.31
W
Arachne
JayMcFlurry
Arachne
9
3
13
5.17
L
Ao Kuang
0
11
1
0.05
W
Apollo
16
1
7
19.5
W
17
2
7
10.25
W
Tiamat
Viridian26
Tiamat
8
4
11
3.38
L
Erlang Shen
a-warufwarindesu
Erlang Shen
8
13
8
0.92
L
Athena
avtomat97
Athena
4
7
6
1
L
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,245
Damage
62,993
110,534
Taken
122,406
60,885
Mitigated
73,664
35,445
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,520
9,397
0
3,700
17,326
4,521
320
7,148
9,924
0
74,807
W
7,852
1,711
0
890
27,804
16,938
440
1,735
25,164
21,579
0
W
Arachne
JayMcFlurry
Arachne
15,014
9,389
0
5,360
21,907
12,532
2,415
3,002
18,585
0
68,958
L
Ao Kuang
2,557
615
0
866
11,605
3,971
0
6,180
5,125
13,682
0
W
Apollo
32,664
24,596
0
10,939
24,497
11,733
7,780
5,303
19,049
0
161,111
W
25,221
3,969
3,815
8,962
17,839
7,781
1,136
4,858
12,704
85,678
0
W
Tiamat
Viridian26
Tiamat
21,494
1,282
0
5,479
18,487
11,901
1,908
2,876
15,060
60,589
0
L
Erlang Shen
a-warufwarindesu
Erlang Shen
21,080
7,893
0
11,191
37,953
18,037
0
20,786
16,435
0
50,441
L
Athena
avtomat97
Athena
15,074
1,671
238
5,570
33,314
39,497
137
12,055
20,511
44,096
0
L
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
10,762
3,959
0
2,841
22,208
7,638
0
6,263
15,651
0
60,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,712
Gold Earned
56,113
562
Minions Killed
358
0
Camps Cleared
0
2,393,042
Distance Traveled
1,969,178
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,782
453
126
5
0
422,255
0
W
Ymir
12,167
468
29
1
0
458,056
4
W
Arachne
13,281
511
98
4
0
560,816
2
L
Ao Kuang
7,832
301
22
1
0
173,764
1
W
Apollo
15,851
610
194
7
0
494,212
2
W
Hel
14,356
552
142
5
0
474,052
0
W
Tiamat
13,057
502
99
4
0
405,906
1
L
Erlang Shen
12,977
499
51
2
0
445,588
15
L
Athena
12,221
470
58
2
0
422,521
1
L
Tsukuyomi
11,301
435
101
4
0
505,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role