Player Matchup

Kukulkan
Kukulkan
Judgementlapse
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,151 Elo+
Solo
Cthulhu
Cthulhu
ROSSTASTIC
Cthulhu
Level 147
God Stats
21W - 15L
1,591 SR
Queue Stats
717W - 646L
1,581 Elo+
Party 1
Izanami
Izanami
ROYAL Nixxiom
Izanami
Level 102
God Stats
12W - 17L
1,398 SR
Queue Stats
84W - 96L
1,392 Elo+
Party 1
Team Averages
Level 85
1,496 SR
1,375 Elo+

VS

Team Averages
Level 58
1,539 SR
1,522 Elo+
Ah Puch
Ah Puch
bre1kgoldmane
Ah Puch
Level 17
God Stats
74W - 70L
1,493 SR
Queue Stats
154W - 185L
1,398 Elo+
Solo
Cthulhu
Cthulhu
dsadaqwq
Cthulhu
Level 16
God Stats
9W - 9L
1,657 SR
Queue Stats
61W - 62L
1,533 Elo+
Solo
Vamana
Vamana
x4silentDank20x
Vamana
Level 141
God Stats
0W - 1L
1,466 SR
Queue Stats
52W - 42L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 17 / 4
14,739
546
3,404
20,405
7,345
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ROSSTASTIC
Cthulhu
20
7 / 2 / 11
19,061
706
43,826
38,638
59,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
20
11 / 7 / 4
20,079
744
27,756
24,958
15,705
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 5 / 11
16,994
629
22,536
26,249
9,861
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
dsadaqwq
Cthulhu
20
8 / 4 / 11
17,016
630
21,833
30,967
43,907
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 10 / 12
16,316
604
25,395
33,960
39,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
19
Kills
24
26
Deaths
19
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
17
4
0.18
W
Cthulhu
ROSSTASTIC
Cthulhu
7
2
11
6.25
W
Izanami
11
7
4
1.86
L
Ah Puch
8
5
11
2.7
L
Cthulhu
dsadaqwq
Cthulhu
8
4
11
3.38
L
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,986
Damage
69,764
84,001
Taken
91,176
82,762
Mitigated
92,794
16,774
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,404
491
0
496
20,405
7,345
28
9,848
10,557
19,042
0
W
Cthulhu
ROSSTASTIC
Cthulhu
43,826
1,806
830
10,355
38,638
59,712
191
19,678
18,960
99,808
0
W
Izanami
27,756
21,849
0
5,093
24,958
15,705
3,476
14,843
10,115
0
128,646
L
Ah Puch
22,536
2,186
1,123
8,256
26,249
9,861
810
17,373
8,876
81,221
0
L
Cthulhu
dsadaqwq
Cthulhu
21,833
841
1,959
2,222
30,967
43,907
200
14,368
16,599
61,280
0
L
25,395
6,768
1,093
9,446
33,960
39,026
1,494
15,489
18,471
0
70,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
50,326
326
Minions Killed
217
0
Camps Cleared
0
1,314,708
Distance Traveled
1,370,340
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,739
546
37
1
0
324,896
1
W
Cthulhu
19,061
706
103
4
0
564,480
0
W
Izanami
20,079
744
186
7
0
425,332
4
L
Ah Puch
16,994
629
85
3
0
457,052
2
L
Cthulhu
17,016
630
61
2
0
487,977
4
L
Vamana
16,316
604
71
3
0
425,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role