Player Matchup

Khepri
Khepri
Elmangos6936
Khepri
Level 28
God Stats
11W - 6L
1,778 SR
Queue Stats
68W - 74L
1,579 Elo+
Solo
Raijin
Raijin
angelyahir-77
Raijin
Level 30
God Stats
3W - 2L
1,546 SR
Queue Stats
156W - 130L
1,600 Elo+
Solo
Guan Yu
Guan Yu
cher0y
Guan Yu
Level 3
God Stats
2W - 2L
1,454 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 1
Izanami
Izanami
gulliverrus
Izanami
Level 17
God Stats
0W - 4L
1,183 SR
Queue Stats
31W - 18L
1,518 Elo+
Party 1
Bellona
Bellona
zon1el
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 16
1,492 SR
1,512 Elo+

VS

Team Averages
Level 27
1,627 SR
1,466 Elo+
Agni
Agni
FullySemiAutism
Agni
Level 29
God Stats
11W - 2L
1,939 SR
Queue Stats
29W - 34L
1,442 Elo+
Solo
Bakasura
Bakasura
HammerinCamCam
Bakasura
Level 29
God Stats
18W - 12L
1,670 SR
Queue Stats
138W - 138L
1,447 Elo+
Solo
Ymir
Ymir
Heateration
Ymir
Level 26
God Stats
17W - 16L
1,538 SR
Queue Stats
97W - 92L
1,494 Elo+
Party 2
Medusa
Medusa
SpyrixAbu
Medusa
Level 25
God Stats
4W - 5L
1,487 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 2
Mulan
Mulan
TrashxBotx420
Mulan
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
322W - 228L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 7 / 5
9,639
402
7,363
20,233
21,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 5 / 2
13,598
567
22,091
17,715
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
cher0y
Guan Yu
14
3 / 13 / 7
9,499
396
6,388
21,810
13,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
gulliverrus
Izanami
14
2 / 12 / 5
9,373
391
9,737
18,789
6,023
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
zon1el
Bellona
10
0 / 10 / 4
7,667
319
2,498
14,283
9,355
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 8
11,306
471
13,253
12,432
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
20
24 / 2 / 8
17,536
731
24,431
18,512
11,697
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 3 / 14
12,910
538
10,290
23,342
13,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SpyrixAbu
Medusa
17
3 / 4 / 11
12,123
505
6,847
15,121
4,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 1 / 11
14,518
605
19,000
17,380
12,506
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
17
Kills
46
47
Deaths
17
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
7
5
0.64
W
5
7
8
1.29
W
Bakasura
24
2
8
14
W
3
3
14
3.33
W
Medusa
SpyrixAbu
Medusa
3
4
11
2.13
W
11
1
11
16.5
L
10
5
2
2.2
L
Guan Yu
cher0y
Guan Yu
3
13
7
0.5
L
Izanami
gulliverrus
Izanami
2
12
5
0.38
L
Bellona
zon1el
Bellona
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
73,821
92,830
Taken
86,787
58,948
Mitigated
46,791
12,957
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,363
1,121
0
1,178
20,233
21,707
177
6,139
12,539
33,344
0
W
13,253
810
0
443
12,432
4,071
1,851
7,443
4,566
42,907
0
W
Bakasura
24,431
16,819
0
8,688
18,512
11,697
6,026
3,138
15,198
0
166,063
W
10,290
2,749
910
8,440
23,342
13,542
1,516
8,347
14,653
69,512
0
W
Medusa
SpyrixAbu
Medusa
6,847
3,707
0
2,554
15,121
4,975
5,658
7,189
7,537
0
55,455
W
19,000
4,381
0
7,239
17,380
12,506
3,533
1,863
15,379
896
102,504
L
22,091
1,664
169
2,360
17,715
8,171
0
4,415
13,054
94,829
0
L
Guan Yu
cher0y
Guan Yu
6,388
1,407
447
2,507
21,810
13,692
0
5,509
15,589
0
34,461
L
Izanami
gulliverrus
Izanami
9,737
5,001
454
3,318
18,789
6,023
26
4,186
13,941
0
50,550
L
Bellona
zon1el
Bellona
2,498
616
0
2,524
14,283
9,355
195
3,446
10,435
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
68,393
387
Minions Killed
690
0
Camps Cleared
0
1,895,067
Distance Traveled
2,302,234
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,639
402
38
2
0
357,904
4
W
Agni
11,306
471
56
2
0
387,383
0
W
Bakasura
17,536
731
252
11
0
590,776
0
W
Ymir
12,910
538
113
5
0
426,743
3
W
Medusa
12,123
505
99
4
0
422,946
0
W
Mulan
14,518
605
170
7
0
474,386
5
L
Raijin
13,598
567
170
7
0
406,243
2
L
Guan Yu
9,499
396
67
3
0
361,357
5
L
Izanami
9,373
391
83
3
0
375,889
3
L
Bellona
7,667
319
29
1
0
393,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role