Player Matchup

Ares
Ares
Arkanox100x
Ares
Level 27
God Stats
5W - 2L
1,696 SR
Queue Stats
120W - 146L
1,395 Elo+
Solo
Fenrir
Fenrir
DarthNox07
Fenrir
Level 24
God Stats
10W - 8L
1,572 SR
Queue Stats
56W - 54L
1,380 Elo+
Party 3
Izanami
Izanami
I12_5_15
Izanami
Level 18
God Stats
7W - 16L
1,435 SR
Queue Stats
85W - 118L
1,405 Elo+
Party 3
Da Ji
Da Ji
arzent84
Da Ji
Level 29
God Stats
20W - 10L
1,647 SR
Queue Stats
106W - 111L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ilusion_jnp
Morgan Le Fay
Level 15
God Stats
3W - 3L
1,688 SR
Queue Stats
20W - 19L
1,498 Elo+
Party 2
Team Averages
Level 23
1,608 SR
1,409 Elo+

VS

Team Averages
Level 20
1,441 SR
1,448 Elo+
Set
Set
MiiguelBlascoo13
Set
Level 24
God Stats
0W - 3L
1,349 SR
Queue Stats
103W - 142L
1,449 Elo+
Solo
Hachiman
Hachiman
Mugi-Kvn-94
Hachiman
Level 25
God Stats
8W - 11L
1,503 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 1
Nemesis
Nemesis
XanvX-_-17
Nemesis
Level 7
God Stats
9W - 17L
1,401 SR
Queue Stats
10W - 19L
1,265 Elo+
Solo
Anubis
Anubis
guizmo944
Anubis
Level 37
God Stats
8W - 17L
1,272 SR
Queue Stats
106W - 89L
1,443 Elo+
Party 1
Odin
Odin
lepetitjoueur000
Odin
Level 8
God Stats
3W - 3L
1,680 SR
Queue Stats
12W - 4L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,896
530
3,920
11,531
6,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DarthNox07
Fenrir
13
7 / 2 / 2
8,343
642
6,056
7,503
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
I12_5_15
Izanami
11
2 / 3 / 6
6,504
500
4,059
4,625
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
arzent84
Da Ji
11
2 / 2 / 8
7,123
548
3,406
8,518
2,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ilusion_jnp
Morgan Le Fay
13
4 / 2 / 1
7,789
599
7,647
6,641
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,620
432
2,418
8,979
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hachiman
Mugi-Kvn-94
Hachiman
9
1 / 2 / 2
5,554
427
3,010
4,248
1,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
XanvX-_-17
Nemesis
9
1 / 6 / 1
5,717
440
3,626
7,555
2,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
guizmo944
Anubis
14
6 / 1 / 0
8,004
616
6,376
9,774
4,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 2 / 3
6,465
497
3,336
6,432
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
10
10
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Fenrir
DarthNox07
Fenrir
7
2
2
4
W
Izanami
I12_5_15
Izanami
2
3
6
1.67
L
0
6
2
0.17
L
Hachiman
Mugi-Kvn-94
Hachiman
1
2
2
1
L
Nemesis
XanvX-_-17
Nemesis
1
6
1
0.25
W
Da Ji
arzent84
Da Ji
2
2
8
3
L
Anubis
guizmo944
Anubis
6
1
0
6
W
Morgan Le Fay
ilusion_jnp
Morgan Le Fay
4
2
1
2.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
18,766
38,818
Taken
36,988
15,000
Mitigated
14,031
8,438
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,920
29
0
2,757
11,531
6,239
0
422
11,109
18,841
0
W
Fenrir
DarthNox07
Fenrir
6,056
1,619
0
2,215
7,503
3,351
0
1,199
6,304
0
32,227
W
Izanami
I12_5_15
Izanami
4,059
2,601
0
0
4,625
1,412
266
599
4,026
0
32,073
L
2,418
951
0
393
8,979
2,594
0
2,021
6,888
0
26,628
L
Hachiman
Mugi-Kvn-94
Hachiman
3,010
1,586
0
1,199
4,248
1,150
343
1,046
3,202
0
17,557
L
Nemesis
XanvX-_-17
Nemesis
3,626
1,265
0
85
7,555
2,214
868
1,102
6,447
0
20,947
W
Da Ji
arzent84
Da Ji
3,406
834
0
2,547
8,518
2,385
950
1,445
7,073
0
32,286
L
Anubis
guizmo944
Anubis
6,376
304
0
5,283
9,774
4,628
114
5,469
3,867
47,535
0
W
Morgan Le Fay
ilusion_jnp
Morgan Le Fay
7,647
779
0
919
6,641
1,613
0
2,711
3,930
43,646
0
L
3,336
846
0
1,211
6,432
3,445
0
1,379
5,017
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
31,360
307
Minions Killed
277
0
Camps Cleared
0
1,218,607
Distance Traveled
1,228,962
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,896
530
30
2
0
246,241
6
W
Fenrir
8,343
642
73
6
0
266,100
7
W
Izanami
6,504
500
64
5
0
227,311
0
L
Set
5,620
432
52
4
0
258,424
2
L
Hachiman
5,554
427
38
3
0
239,580
0
L
Nemesis
5,717
440
41
3
0
236,737
1
W
Da Ji
7,123
548
70
5
0
241,524
2
L
Anubis
8,004
616
101
8
0
221,247
3
W
Morgan Le Fay
7,789
599
70
5
0
237,431
2
L
Odin
6,465
497
45
3
0
272,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role