Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HotShotDaGreat
Cthulhu
Level 108
God Stats
20W - 21L
1,362 SR
Queue Stats
213W - 178L
1,533 Elo+
Party 1
Discordia
Discordia
MH0lla_NJ
Discordia
Level 155
God Stats
12W - 10L
1,397 SR
Queue Stats
322W - 304L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SRBK
Ah Muzen Cab
Level 158
God Stats
52W - 33L
1,681 SR
Queue Stats
188W - 151L
1,653 Elo+
Solo
Ra
Ra
jassim_ninja
Ra
Level 69
God Stats
1W - 4L
1,328 SR
Queue Stats
72W - 72L
1,517 Elo+
Party 1
Team Averages
Level 122
1,454 SR
1,547 Elo+

VS

Team Averages
Level 119
1,551 SR
1,573 Elo+
Cupid
Cupid
AlexanderZr0
Cupid
Level 128
God Stats
9W - 11L
1,508 SR
Queue Stats
66W - 55L
1,605 Elo+
Solo
Raijin
Raijin
OTo1OORageQuit
Raijin
Level 119
God Stats
27W - 15L
1,567 SR
Queue Stats
337W - 311L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Skizzmarkx
Ne Zha
Level 149
God Stats
4W - 3L
1,618 SR
Queue Stats
88W - 94L
1,629 Elo+
Solo
Ra
Ra
StovinPls
Ra
Level 54
God Stats
32W - 32L
1,545 SR
Queue Stats
121W - 102L
1,550 Elo+
Solo
Sobek
Sobek
ZamuelconZ
Sobek
Level 147
God Stats
5W - 4L
1,518 SR
Queue Stats
284W - 266L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 7 / 5
10,471
1,047
11,568
16,954
7,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 5 / 5
10,412
1,041
9,331
21,234
21,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
MH0lla_NJ
Discordia
16
1 / 4 / 5
9,747
975
9,791
10,312
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SRBK
Ah Muzen Cab
16
3 / 7 / 4
10,563
1,056
22,449
14,650
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 7 / 4
9,404
940
3,104
13,025
4,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 14
11,914
1,191
14,649
11,659
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 3 / 16
11,092
1,109
19,171
11,271
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Skizzmarkx
Ne Zha
18
6 / 1 / 18
11,483
1,148
13,186
10,766
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 11
11,925
1,193
13,069
9,586
3,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
18
3 / 4 / 22
11,014
1,101
11,917
18,053
24,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
11
Kills
30
30
Deaths
11
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
5
0.93
W
8
2
14
7.5
L
2
5
5
0.9
L
Discordia
MH0lla_NJ
Discordia
1
4
5
0.88
W
7
3
16
5
L
Ah Muzen Cab
SRBK
Ah Muzen Cab
3
7
4
0.71
W
Ne Zha
Skizzmarkx
Ne Zha
6
1
18
15
W
6
1
11
11.5
W
Sobek
3
4
22
3.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,243
Damage
71,992
76,175
Taken
61,335
40,788
Mitigated
41,409
4,969
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,568
3,039
0
368
16,954
7,258
0
9,458
7,496
0
18,820
W
14,649
10,671
1,425
4,249
11,659
4,455
0
4,009
7,650
0
40,578
L
9,331
370
572
793
21,234
21,316
0
10,183
11,051
27,345
0
L
Discordia
MH0lla_NJ
Discordia
9,791
34
0
0
10,312
3,532
0
7,147
3,165
36,195
0
W
19,171
1,188
0
1,000
11,271
4,363
0
2,381
8,890
31,219
0
L
Ah Muzen Cab
SRBK
Ah Muzen Cab
22,449
6,525
0
1,645
14,650
4,294
0
8,479
6,171
0
55,318
W
Ne Zha
Skizzmarkx
Ne Zha
13,186
3,949
0
2,717
10,766
4,376
0
3,689
7,077
0
33,591
W
13,069
282
1,750
3,122
9,586
3,696
0
5,847
3,739
47,366
0
W
Sobek
11,917
238
0
2,419
18,053
24,519
0
6,300
11,753
16,464
0
L
3,104
198
933
658
13,025
4,388
0
8,890
4,135
13,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
57,428
204
Minions Killed
259
8
Camps Cleared
10
1,023,430
Distance Traveled
1,081,657
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,471
1,047
21
2
1
214,004
0
W
Cupid
11,914
1,191
79
8
4
196,470
1
L
Cthulhu
10,412
1,041
41
4
1
196,219
0
L
Discordia
9,747
975
55
6
1
193,840
0
W
Raijin
11,092
1,109
42
4
1
181,803
0
L
Ah Muzen Cab
10,563
1,056
61
6
5
215,139
0
W
Ne Zha
11,483
1,148
36
4
1
243,177
3
W
Ra
11,925
1,193
82
8
3
237,242
0
W
Sobek
11,014
1,101
20
2
1
222,965
0
L
Ra
9,404
940
26
3
0
204,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role