Player Matchup

Rama
Rama
Its King Craze
Rama
Level 155
God Stats
9W - 3L
1,686 SR
Queue Stats
455W - 196L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
J3astion
Baron Samedi
Level 19
God Stats
12W - 0L
1,822 SR
Queue Stats
223W - 61L
1,671 Elo+
Party 1
Geb
Geb
l Khepri I
Geb
Level 147
God Stats
12W - 3L
1,883 SR
Queue Stats
842W - 277L
1,801 Elo+
Party 1
Team Averages
Level 107
1,797 SR
1,753 Elo+

VS

Team Averages
Level 65
1,375 SR
1,329 Elo+
Hun Batz
Hun Batz
Judgementlapse
Hun Batz
Level 5
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 12L
1,159 Elo+
Solo
Raijin
Raijin
PuLsE Dragyn
Raijin
Level 46
God Stats
7W - 9L
1,540 SR
Queue Stats
212W - 213L
1,462 Elo+
Solo
Geb
Geb
flamesjosh
Geb
Level 143
God Stats
1W - 1L
1,244 SR
Queue Stats
310W - 360L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 3
5,849
1,170
3,165
2,735
816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
J3astion
Baron Samedi
9
3 / 1 / 3
5,290
1,058
2,707
3,554
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 8
5,665
1,133
3,805
5,330
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
0 / 7 / 1
3,815
763
1,436
6,566
1,948
Mace

Mace

+10
Physical Power

Raijin
8
1 / 4 / 0
4,282
856
2,816
4,656
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
3,479
696
201
965
395
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Baron Samedi
J3astion
Baron Samedi
3
1
3
4.5
L
Hun Batz
0
7
1
0.07
L
Raijin
1
4
0
0.25
L
0
1
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,677
Damage
4,453
11,619
Taken
12,187
5,724
Mitigated
3,808
4,091
Healing
410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,165
2,756
0
1,213
2,735
816
1,576
783
1,832
0
14,773
W
Baron Samedi
J3astion
Baron Samedi
2,707
648
313
1,579
3,554
1,498
571
637
2,842
17,727
0
L
Hun Batz
1,436
402
0
0
6,566
1,948
0
3,088
3,238
0
4,421
L
Raijin
2,816
310
0
410
4,656
1,465
0
2,459
2,005
12,776
0
L
201
0
0
0
965
395
0
501
432
634
0
W
3,805
973
0
986
5,330
3,410
722
1,282
3,928
6,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,804
Gold Earned
11,576
68
Minions Killed
35
0
Camps Cleared
0
276,655
Distance Traveled
172,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,849
1,170
31
6
0
78,947
0
W
Baron Samedi
5,290
1,058
25
5
0
101,245
2
L
Hun Batz
3,815
763
6
1
0
82,754
1
L
Raijin
4,282
856
28
6
0
77,253
1
L
Geb
3,479
696
1
0
0
12,465
0
W
Geb
5,665
1,133
12
2
0
96,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role