Player Matchup

Agni
Agni
Dakuririsu
Agni
Level 85
God Stats
19W - 24L
1,441 SR
Queue Stats
339W - 382L
1,373 Elo+
Party 1
Awilix
Awilix
GoblinMetalhead
Awilix
Level 29
God Stats
1W - 2L
1,443 SR
Queue Stats
168W - 205L
1,373 Elo+
Party 1
Neith
Neith
Skurdandiri
Neith
Level 15
God Stats
4W - 5L
1,360 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Sobek
Sobek
josue7777777
Sobek
Level 34
God Stats
6W - 13L
1,348 SR
Queue Stats
21W - 44L
1,214 Elo+
Party 1
King Arthur
King Arthur
westie1969
King Arthur
Level 43
God Stats
0W - 2L
1,158 SR
Queue Stats
21W - 38L
1,267 Elo+
Party 1
Team Averages
Level 41
1,350 SR
1,302 Elo+

VS

Team Averages
Level 69
1,778 SR
1,544 Elo+
Odin
Odin
KabaEistee
Odin
Level 66
God Stats
17W - 15L
1,495 SR
Queue Stats
94W - 102L
1,352 Elo+
Solo
Izanami
Izanami
PAC3YMATTCOLU
Izanami
Level 143
God Stats
236W - 112L
1,765 SR
Queue Stats
567W - 468L
1,631 Elo+
Party 2
Pele
Pele
Yoltres
Pele
Level 16
God Stats
3W - 0L
1,981 SR
Queue Stats
30W - 20L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
thelawesq
Cthulhu
Level 14
God Stats
9W - 1L
1,757 SR
Queue Stats
135W - 60L
1,536 Elo+
Party 2
Sol
Sol
xiXWill007Xix
Sol
Level 106
God Stats
8W - 1L
1,892 SR
Queue Stats
379W - 237L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,634
512
4,025
5,532
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
5,574
507
2,673
8,078
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
4,550
414
369
4,393
896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,115
374
856
5,834
1,926
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
westie1969
King Arthur
9
0 / 3 / 1
5,080
462
2,806
7,874
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,016
638
4,693
5,346
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
13
4 / 0 / 2
7,669
697
3,888
4,079
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Yoltres
Pele
11
3 / 1 / 3
6,621
602
4,166
6,640
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
thelawesq
Cthulhu
10
1 / 0 / 6
6,540
595
2,783
4,758
2,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 3
7,447
677
3,708
7,152
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
4
0
0.5
W
5
0
1
5.5
W
Izanami
4
0
2
5
L
0
3
0
0
W
Pele
Yoltres
Pele
3
1
3
4.5
L
0
3
0
0
W
Cthulhu
thelawesq
Cthulhu
1
0
6
4
L
King Arthur
westie1969
King Arthur
0
3
1
0.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,729
Damage
19,238
31,711
Taken
27,975
11,720
Mitigated
12,065
6,550
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,025
67
0
1,182
5,532
1,735
0
2,507
3,025
35,024
0
L
2,673
650
0
2,212
8,078
2,266
0
1,150
6,928
0
25,434
W
4,693
786
0
1,606
5,346
3,876
415
269
4,724
0
27,949
W
Izanami
3,888
3,113
0
1,817
4,079
1,203
943
415
3,664
0
62,463
L
369
312
0
624
4,393
896
0
637
3,756
0
18,111
W
Pele
Yoltres
Pele
4,166
1,128
0
467
6,640
1,790
72
493
6,107
0
43,622
L
856
38
168
1,355
5,834
1,926
0
488
5,346
8,265
0
W
Cthulhu
thelawesq
Cthulhu
2,783
37
276
1,223
4,758
2,930
81
1,145
3,493
12,182
0
L
King Arthur
westie1969
King Arthur
2,806
479
0
1,009
7,874
4,897
0
1,709
6,165
0
19,819
W
3,708
1,232
0
4,592
7,152
2,266
1,132
2,709
4,443
44,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
35,293
211
Minions Killed
403
0
Camps Cleared
0
1,062,847
Distance Traveled
1,089,069
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,634
512
69
6
0
211,543
3
L
Awilix
5,574
507
53
5
0
213,127
1
W
Odin
7,016
638
71
6
0
214,612
2
W
Izanami
7,669
697
136
12
0
197,852
5
L
Neith
4,550
414
40
4
0
196,757
1
W
Pele
6,621
602
73
7
0
230,360
2
L
Sobek
4,115
374
13
1
0
226,634
0
W
Cthulhu
6,540
595
19
2
0
234,273
1
L
King Arthur
5,080
462
36
3
0
214,786
0
W
Sol
7,447
677
104
9
0
211,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role