Player Matchup

Sylvanus
Sylvanus
Dolleshis
Sylvanus
Level 145
God Stats
1W - 4L
1,512 SR
Queue Stats
276W - 295L
1,488 Elo+
Party 1
Thoth
Thoth
Electric_Baron
Thoth
Level 156
God Stats
4W - 3L
1,560 SR
Queue Stats
98W - 98L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
Engendroboy
Hun Batz
Level 149
God Stats
0W - 2L
1,392 SR
Queue Stats
105W - 118L
1,516 Elo+
Party 1
Fenrir
Fenrir
Ropski86
Fenrir
Level 124
God Stats
6W - 6L
1,761 SR
Queue Stats
441W - 468L
1,449 Elo+
Solo
Anhur
Anhur
iker_alicante1
Anhur
Level 63
God Stats
24W - 16L
1,438 SR
Queue Stats
62W - 61L
1,480 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,494 Elo+

VS

Team Averages
Level 114
1,470 SR
1,487 Elo+
Rama
Rama
ExtremeM4S0N
Rama
Level 108
God Stats
2W - 2L
1,189 SR
Queue Stats
200W - 183L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 120
God Stats
54W - 53L
1,521 SR
Queue Stats
349W - 350L
1,493 Elo+
Party 3
The Morrigan
The Morrigan
ItsNowooo
The Morrigan
Level 121
God Stats
2W - 0L
1,581 SR
Queue Stats
167W - 153L
1,519 Elo+
Party 3
Sobek
Sobek
SupermanRyan115
Sobek
Level 116
God Stats
2W - 1L
1,578 SR
Queue Stats
448W - 437L
1,510 Elo+
Party 2
Izanami
Izanami
khaled-1414-
Izanami
Level 104
God Stats
70W - 54L
1,483 SR
Queue Stats
453W - 446L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dolleshis
Sylvanus
9
0 / 1 / 2
4,965
451
4,366
7,754
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 0
6,485
590
2,409
6,180
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Engendroboy
Hun Batz
11
0 / 1 / 0
5,958
542
2,299
6,320
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Ropski86
Fenrir
9
1 / 3 / 0
5,502
500
2,223
8,060
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,554
505
1,759
4,934
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,692
608
3,169
4,324
1,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Fat_amyy
Zhong Kui
12
3 / 0 / 0
6,917
629
3,930
5,097
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

The Morrigan
ItsNowooo
The Morrigan
11
2 / 1 / 3
6,518
593
4,443
4,546
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 6
6,151
559
3,010
6,396
3,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
khaled-1414-
Izanami
12
2 / 1 / 4
6,824
620
4,491
5,720
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dolleshis
Sylvanus
0
1
2
1
L
1
2
0
0.5
L
Hun Batz
Engendroboy
Hun Batz
0
1
0
0
W
1
0
1
1.5
W
Zhong Kui
Fat_amyy
Zhong Kui
3
0
0
3
W
The Morrigan
ItsNowooo
The Morrigan
2
1
3
3.5
L
Fenrir
Ropski86
Fenrir
1
3
0
0.33
W
0
0
6
3
L
0
1
0
0
W
Izanami
khaled-1414-
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,056
Damage
19,043
33,248
Taken
26,083
13,255
Mitigated
11,729
7,446
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dolleshis
Sylvanus
4,366
1,127
526
1,592
7,754
4,392
0
2,644
5,033
16,666
4,335
L
2,409
62
0
1,634
6,180
1,774
0
2,502
3,552
44,506
0
L
Hun Batz
Engendroboy
Hun Batz
2,299
352
0
1,619
6,320
2,892
0
1,906
4,414
0
34,997
W
3,169
2,603
0
1,838
4,324
1,134
291
668
3,656
0
48,330
W
Zhong Kui
Fat_amyy
Zhong Kui
3,930
318
0
3,805
5,097
4,113
1,108
225
4,464
38,176
0
W
The Morrigan
ItsNowooo
The Morrigan
4,443
931
0
1,151
4,546
1,344
0
1,649
2,854
40,363
1,609
L
Fenrir
Ropski86
Fenrir
2,223
510
0
692
8,060
2,976
0
2,562
5,311
0
31,674
W
3,010
391
525
2,153
6,396
3,030
25
2,435
3,961
11,756
0
L
1,759
909
0
1,383
4,934
1,221
0
530
4,404
0
29,691
W
Izanami
khaled-1414-
Izanami
4,491
2,145
0
2,580
5,720
2,108
153
1,483
4,162
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
33,102
335
Minions Killed
382
0
Camps Cleared
0
1,098,730
Distance Traveled
1,111,481
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,965
451
35
3
0
216,135
6
L
Thoth
6,485
590
97
9
0
233,577
6
L
Hun Batz
5,958
542
75
7
0
216,524
4
W
Rama
6,692
608
99
9
0
217,941
1
W
Zhong Kui
6,917
629
76
7
0
211,808
6
W
The Morrigan
6,518
593
86
8
0
226,074
4
L
Fenrir
5,502
500
59
5
0
217,103
0
W
Sobek
6,151
559
23
2
0
242,186
3
L
Anhur
5,554
505
69
6
0
215,391
3
W
Izanami
6,824
620
98
9
0
213,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role