Player Matchup

Rama
Rama
Bronze III
Benganasm
Rama
Bronze III
Level 68
God Stats
4W - 3L
1,529 SR
Queue Stats
31W - 29L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Rezai
Scylla
Bronze III
Level 101
God Stats
6W - 5L
1,716 SR
Queue Stats
31W - 29L
1,500 MMR
Party 1
Ares
Ares
Bronze III
schmakkie
Ares
Bronze III
Level 101
God Stats
4W - 3L
1,604 SR
Queue Stats
31W - 29L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,616 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,596 SR
1,425 MMR
Vulcan
Vulcan
Gold IV
Fenitarn
Vulcan
Gold IV
Level 158
God Stats
3W - 2L
1,492 SR
Queue Stats
49W - 53L
1,437 MMR
Solo
Athena
Athena
Silver I
V0din
Athena
Silver I
Level 139
God Stats
3W - 1L
1,698 SR
Queue Stats
24W - 32L
1,399 MMR
Solo
Izanami
Izanami
Bronze III
demonNibras
Izanami
Bronze III
Level 128
God Stats
2W - 1L
1,596 SR
Queue Stats
6W - 12L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 2 / 2
10,269
685
6,531
12,378
4,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Rezai
Scylla
14
1 / 2 / 5
9,296
620
8,313
13,162
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
1 / 4 / 4
8,887
592
7,000
20,679
19,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesAphroditeMorgan Le FayHerculesCthulhu

VS

Bans
Hou YiSetMedusaTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fenitarn
Vulcan
15
1 / 1 / 6
9,833
656
19,325
8,828
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
V0din
Athena
12
0 / 4 / 8
9,841
656
6,777
17,898
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
demonNibras
Izanami
15
7 / 2 / 0
11,022
735
10,484
10,535
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
8
8
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
5
2
2
3
W
Vulcan
Fenitarn
Vulcan
1
1
6
4
L
Scylla
Rezai
Scylla
1
2
5
1.75
W
Athena
V0din
Athena
0
4
8
1
W
Izanami
demonNibras
Izanami
7
2
0
3.5
L
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
36,586
46,219
Taken
37,261
29,856
Mitigated
30,036
6,581
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,531
3,473
0
2,725
12,378
4,991
0
7,375
5,003
0
35,127
W
Vulcan
Fenitarn
Vulcan
19,325
6,924
0
2,898
8,828
4,770
861
3,536
5,292
65,226
0
L
Scylla
Rezai
Scylla
8,313
432
122
3,144
13,162
5,062
0
6,991
6,171
56,129
0
W
Athena
V0din
Athena
6,777
2,162
0
2,116
17,898
20,639
320
8,458
9,440
11,974
0
W
Izanami
demonNibras
Izanami
10,484
6,575
0
3,353
10,535
4,627
2,148
3,319
7,216
0
56,387
L
Ares
7,000
313
0
590
20,679
19,803
0
11,736
8,943
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
30,696
147
Minions Killed
167
0
Camps Cleared
0
843,712
Distance Traveled
859,167
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,269
685
91
6
0
279,653
3
W
Vulcan
9,833
656
64
4
0
312,217
1
L
Scylla
9,296
620
47
3
0
272,457
7
W
Athena
9,841
656
9
1
0
280,463
2
W
Izanami
11,022
735
94
6
0
266,487
3
L
Ares
8,887
592
9
1
0
291,602
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role