Player Matchup

Bellona
Bellona
HCSPAHIELEFPRCH
Bellona
Level 6
God Stats
4W - 1L
1,897 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 2
Arachne
Arachne
HIELEFPRCH
Arachne
Level 33
God Stats
17W - 19L
1,750 SR
Queue Stats
17W - 31L
1,704 Elo+
Party 2
Ao Kuang
Ao Kuang
MrRey93
Ao Kuang
Level 29
God Stats
28W - 19L
1,578 SR
Queue Stats
221W - 214L
1,616 Elo+
Solo
Olorun
Olorun
ThePlantBoy
Olorun
Level 9
God Stats
0W - 2L
1,573 SR
Queue Stats
10W - 5L
1,669 Elo+
Solo
Neith
Neith
Yanitooths
Neith
Level 5
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 4L
1,702 Elo+
Solo
Team Averages
Level 16
1,698 SR
1,660 Elo+

VS

Team Averages
Level 19
1,600 SR
1,608 Elo+
Hel
Hel
IntrinsicVelocit
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
RicSoSaucy
Sun Wukong
Level 28
God Stats
4W - 12L
1,634 SR
Queue Stats
84W - 94L
1,610 Elo+
Party 1
Geb
Geb
VerzikVitter
Geb
Level 18
God Stats
4W - 5L
1,544 SR
Queue Stats
309W - 284L
1,666 Elo+
Party 1
Hercules
Hercules
XYouDieNow
Hercules
Level 16
God Stats
3W - 0L
1,824 SR
Queue Stats
25W - 10L
1,678 Elo+
Party 1
Cernunnos
Cernunnos
bulgingpotatoe
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 110L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 0
4,788
342
6,304
17,837
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
HIELEFPRCH
Arachne
9
0 / 4 / 0
5,603
400
4,892
12,296
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
MrRey93
Ao Kuang
2
0 / 0 / 0
4,154
297
0
0
0
Olorun
4
0 / 3 / 0
4,506
322
1,207
4,262
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
8
1 / 6 / 0
6,075
434
2,675
11,338
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,689
621
7,819
6,742
3,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
RicSoSaucy
Sun Wukong
14
5 / 0 / 3
9,172
655
7,000
11,198
6,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 1 / 4
8,638
617
9,381
10,278
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
XYouDieNow
Hercules
12
4 / 0 / 11
8,548
611
8,265
10,999
11,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
bulgingpotatoe
Cernunnos
14
4 / 0 / 8
9,322
666
5,554
9,921
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
26
26
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
Arachne
HIELEFPRCH
Arachne
0
4
0
0
W
7
0
6
10
L
Ao Kuang
MrRey93
Ao Kuang
0
0
0
0
W
Sun Wukong
RicSoSaucy
Sun Wukong
5
0
3
6.5
L
Olorun
0
3
0
0
W
6
1
4
8
W
Hercules
XYouDieNow
Hercules
4
0
11
9.5
L
Neith
1
6
0
0.17
W
Cernunnos
bulgingpotatoe
Cernunnos
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,078
Damage
38,019
45,733
Taken
49,138
17,355
Mitigated
28,863
3,919
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,304
2,118
0
542
17,837
9,007
0
9,760
8,077
0
15,076
L
Arachne
HIELEFPRCH
Arachne
4,892
2,859
0
1,795
12,296
4,523
0
3,394
8,902
0
27,750
W
7,819
1,099
6,222
4,696
6,742
3,193
1,590
0
6,742
43,425
0
L
Ao Kuang
MrRey93
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
RicSoSaucy
Sun Wukong
7,000
652
0
5,519
11,198
6,259
938
0
11,198
0
50,210
L
Olorun
1,207
847
0
1,242
4,262
601
0
229
4,033
9,919
0
W
9,381
1,706
0
3,664
10,278
4,374
435
0
10,278
49,325
0
W
Hercules
XYouDieNow
Hercules
8,265
1,718
0
2,402
10,999
11,466
1,263
491
10,508
0
37,596
L
Neith
2,675
679
0
340
11,338
3,224
0
3,817
7,521
0
12,389
W
Cernunnos
bulgingpotatoe
Cernunnos
5,554
2,945
0
4,274
9,921
3,571
10,757
866
9,055
0
56,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
44,369
88
Minions Killed
452
0
Camps Cleared
0
993,494
Distance Traveled
1,355,133
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,788
342
10
1
0
224,091
0
L
Arachne
5,603
400
51
4
0
283,898
1
W
Hel
8,689
621
90
6
0
275,971
1
L
Ao Kuang
4,154
297
0
0
0
153,168
1
W
Sun Wukong
9,172
655
112
8
0
257,252
1
L
Olorun
4,506
322
13
1
0
89,709
0
W
Geb
8,638
617
92
7
0
291,768
1
W
Hercules
8,548
611
58
4
0
303,062
3
L
Neith
6,075
434
14
1
0
242,628
0
W
Cernunnos
9,322
666
100
7
0
227,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role