Player Matchup

Cthulhu
Cthulhu
M Bigjuice
Cthulhu
Level 28
God Stats
28W - 18L
1,616 SR
Queue Stats
331W - 256L
1,452 Elo+
Solo
Anubis
Anubis
Panda-lakris
Anubis
Level 24
God Stats
25W - 21L
1,540 SR
Queue Stats
32W - 36L
1,333 Elo+
Party 3
Chaac
Chaac
Valhall_Viking90
Chaac
Level 28
God Stats
8W - 11L
1,412 SR
Queue Stats
31W - 41L
1,281 Elo+
Party 3
Neith
Neith
XxCursedDogxX
Neith
Level 28
God Stats
43W - 52L
1,408 SR
Queue Stats
48W - 63L
1,260 Elo+
Solo
Nu Wa
Nu Wa
elsiiibeau
Nu Wa
Level 29
God Stats
8W - 11L
1,458 SR
Queue Stats
26W - 36L
1,299 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,325 Elo+

VS

Team Averages
Level 17
1,428 SR
1,292 Elo+
Vamana
Vamana
BisKu LXIX
Vamana
Level 43
God Stats
15W - 10L
1,560 SR
Queue Stats
231W - 244L
1,405 Elo+
Party 2
Loki
Loki
Damien_327
Loki
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 10L
1,026 Elo+
Party 1
Cthulhu
Cthulhu
End0-HD-
Cthulhu
Level 16
God Stats
0W - 3L
1,081 SR
Queue Stats
6W - 11L
1,026 Elo+
Party 1
Aphrodite
Aphrodite
lulub672
Aphrodite
Level 2
God Stats
6W - 13L
1,500 SR
Queue Stats
213W - 242L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
sven_willhelm
Gilgamesh
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M Bigjuice
Cthulhu
18
14 / 0 / 17
13,118
525
26,662
26,094
34,335
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
18
17 / 3 / 8
13,062
522
29,411
16,870
10,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 14
11,034
441
19,352
14,811
8,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 10
12,864
515
17,546
10,949
7,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
16
5 / 7 / 8
11,881
475
15,371
15,922
11,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BisKu LXIX
Vamana
18
8 / 5 / 0
11,857
474
19,538
31,299
17,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 17 / 1
8,141
326
8,707
24,628
8,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
End0-HD-
Cthulhu
13
0 / 9 / 1
7,727
309
10,053
33,500
15,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
lulub672
Aphrodite
12
0 / 14 / 4
8,209
328
8,111
18,585
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
sven_willhelm
Gilgamesh
14
1 / 7 / 3
9,588
384
10,127
19,726
13,910
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
20
52
Kills
11
13
Deaths
52
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
BisKu LXIX
Vamana
8
5
0
1.6
L
2
17
1
0.15
L
Cthulhu
End0-HD-
Cthulhu
0
9
1
0.06
W
Cthulhu
M Bigjuice
Cthulhu
14
0
17
22.5
W
Anubis
17
3
8
7
W
6
1
14
13
W
10
2
10
7.5
W
Nu Wa
5
7
8
1.29
L
Aphrodite
lulub672
Aphrodite
0
14
4
0.14
L
Gilgamesh
sven_willhelm
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,342
Damage
56,536
84,646
Taken
127,738
72,486
Mitigated
63,255
29,092
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BisKu LXIX
Vamana
19,538
7,358
0
9,932
31,299
17,849
0
20,874
10,425
17,171
60,236
L
8,707
3,976
0
1,601
24,628
8,655
0
12,607
12,021
0
24,051
L
Cthulhu
End0-HD-
Cthulhu
10,053
1,551
922
4,145
33,500
15,502
0
15,127
18,373
30,023
0
W
Cthulhu
M Bigjuice
Cthulhu
26,662
3,697
961
9,762
26,094
34,335
525
7,862
18,232
89,781
0
W
Anubis
29,411
1,488
0
9,916
16,870
10,827
2,801
5,287
11,583
70,907
0
W
19,352
9,890
0
3,860
14,811
8,431
2,524
4,958
9,853
0
50,579
W
17,546
5,827
0
3,579
10,949
7,286
2,473
2,701
8,248
0
62,079
W
Nu Wa
15,371
6,439
0
1,014
15,922
11,607
4,062
2,026
13,896
65,476
0
L
Aphrodite
lulub672
Aphrodite
8,111
3,194
1,005
3,259
18,585
7,339
40
13,315
5,270
25,492
0
L
Gilgamesh
sven_willhelm
Gilgamesh
10,127
2,838
488
1,868
19,726
13,910
0
9,821
9,905
29
57,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
45,522
486
Minions Killed
306
0
Camps Cleared
0
2,083,234
Distance Traveled
1,950,210
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,857
474
117
5
0
484,728
0
L
Loki
8,141
326
28
1
0
387,983
0
L
Cthulhu
7,727
309
42
2
0
385,631
0
W
Cthulhu
13,118
525
113
5
0
452,363
7
W
Anubis
13,062
522
106
4
0
340,274
0
W
Chaac
11,034
441
73
3
0
489,497
0
W
Neith
12,864
515
92
4
0
404,744
6
W
Nu Wa
11,881
475
102
4
0
396,356
0
L
Aphrodite
8,209
328
41
2
0
277,271
1
L
Gilgamesh
9,588
384
78
3
0
414,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role