Player Matchup

Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Abysswalker487
Athena
Level 108
God Stats
8W - 8L
1,557 SR
Queue Stats
185W - 188L
1,534 Elo+
Party 2
Artemis
Artemis
FusionCrane7
Artemis
Level 108
God Stats
0W - 4L
1,690 SR
Queue Stats
353W - 326L
1,575 Elo+
Party 2
Achilles
Achilles
LeBuckets
Achilles
Level 64
God Stats
9W - 12L
1,482 SR
Queue Stats
129W - 137L
1,536 Elo+
Party 4
Loki
Loki
goldenage101
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Team Averages
Level 77
1,546 SR
1,529 Elo+

VS

Team Averages
Level 47
1,531 SR
1,488 Elo+
Chang'e
Chang'e
BonkerHonker
Chang'e
Level 49
God Stats
3W - 5L
1,397 SR
Queue Stats
343W - 306L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Half A Chad
Ah Muzen Cab
Level 28
God Stats
10W - 7L
1,632 SR
Queue Stats
165W - 105L
1,715 Elo+
Party 3
Ymir
Ymir
TrollBuildsonly
Ymir
Level 62
God Stats
3W - 3L
1,475 SR
Queue Stats
54W - 44L
1,645 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wolf of Stark
Cu Chulainn
Level 25
God Stats
46W - 32L
1,343 SR
Queue Stats
267W - 281L
1,300 Elo+
Party 1
Set
Set
zZHorrorQueenZz
Set
Level 69
God Stats
3W - 1L
1,807 SR
Queue Stats
386W - 394L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 5 / 3
9,256
544
9,977
10,549
6,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 8
8,563
504
4,582
18,950
12,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
FusionCrane7
Artemis
10
0 / 8 / 1
6,764
398
4,137
9,152
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LeBuckets
Achilles
18
10 / 0 / 3
11,363
668
13,978
12,762
12,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 8 / 5
8,407
495
6,996
12,928
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BonkerHonker
Chang'e
14
5 / 3 / 5
9,140
538
8,258
11,812
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Half A Chad
Ah Muzen Cab
17
12 / 2 / 6
11,006
647
23,636
13,973
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 11
10,175
599
4,004
12,220
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Wolf of Stark
Cu Chulainn
14
0 / 7 / 0
8,198
482
3,494
14,259
5,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 5 / 4
8,818
519
6,721
12,536
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
18
Kills
26
26
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
3
1.3
L
1
5
8
1
W
Chang'e
BonkerHonker
Chang'e
5
3
5
2.5
L
Artemis
FusionCrane7
Artemis
0
8
1
0.06
W
Ah Muzen Cab
Half A Chad
Ah Muzen Cab
12
2
6
7.5
L
Achilles
LeBuckets
Achilles
10
0
3
11.5
W
5
1
11
10.5
W
Cu Chulainn
Wolf of Stark
Cu Chulainn
0
7
0
0
L
2
8
5
0.56
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,670
Damage
46,113
64,341
Taken
64,800
38,365
Mitigated
28,360
14,500
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,977
616
0
3,622
10,549
6,467
0
2,527
8,022
53,191
0
L
4,582
1,459
0
992
18,950
12,519
0
3,409
15,541
15,796
0
W
Chang'e
BonkerHonker
Chang'e
8,258
893
1,119
5,197
11,812
3,564
556
3,020
8,751
51,178
0
L
Artemis
FusionCrane7
Artemis
4,137
1,824
0
1,461
9,152
2,704
372
1,782
7,370
0
31,329
W
Ah Muzen Cab
Half A Chad
Ah Muzen Cab
23,636
13,792
0
8,517
13,973
5,192
7,045
2,584
11,287
0
93,364
L
Achilles
LeBuckets
Achilles
13,978
3,374
0
5,006
12,762
12,713
459
2,557
10,205
0
57,929
W
4,004
749
0
2,642
12,220
9,654
61
2,884
9,237
21,584
0
W
Cu Chulainn
Wolf of Stark
Cu Chulainn
3,494
220
0
2,375
14,259
5,965
1,016
2,163
11,581
5,690
29,551
L
6,996
2,534
0
3,419
12,928
3,962
0
2,827
10,101
0
45,010
W
6,721
2,749
0
4,676
12,536
3,985
0
3,908
8,524
0
48,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
47,337
393
Minions Killed
419
0
Camps Cleared
0
1,508,866
Distance Traveled
1,536,124
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,256
544
107
6
0
289,797
8
L
Athena
8,563
504
23
1
0
325,864
5
W
Chang'e
9,140
538
95
6
0
323,408
2
L
Artemis
6,764
398
67
4
0
211,952
2
W
Ah Muzen Cab
11,006
647
143
8
0
300,397
0
L
Achilles
11,363
668
117
7
0
363,583
10
W
Ymir
10,175
599
23
1
0
319,073
4
W
Cu Chulainn
8,198
482
73
4
0
260,508
4
L
Loki
8,407
495
79
5
0
317,670
3
W
Set
8,818
519
85
5
0
332,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role