Player Matchup

Fenrir
Fenrir
B4KED P0TAT0 V1
Fenrir
Level 27
God Stats
30W - 14L
1,543 SR
Queue Stats
98W - 113L
1,353 Elo+
Solo
Cupid
Cupid
Corellian Rat
Cupid
Level 48
God Stats
4W - 7L
1,514 SR
Queue Stats
4W - 7L
1,458 Elo+
Solo
Cthulhu
Cthulhu
WrinkldSprinkls
Cthulhu
Level 48
God Stats
5W - 3L
1,453 SR
Queue Stats
28W - 31L
1,305 Elo+
Solo
Team Averages
Level 41
1,503 SR
1,372 Elo+

VS

Team Averages
Level 16
1,585 SR
1,090 Elo+
Yemoja
Yemoja
MWG Ghastly
Yemoja
Level 13
God Stats
1W - 1L
1,628 SR
Queue Stats
11W - 23L
1,080 Elo+
Party 1
Sol
Sol
MWG ThatGuyEli
Sol
Level 18
God Stats
1W - 1L
1,628 SR
Queue Stats
24W - 36L
1,059 Elo+
Party 1
Nemesis
Nemesis
MWG Vulcan
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 10
12,271
877
19,164
13,734
6,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 9
10,667
762
6,804
7,024
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 16
10,997
786
11,576
10,629
10,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 8 / 2
8,298
593
4,293
16,259
9,655
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 6 / 1
10,353
740
10,977
12,026
3,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MWG Vulcan
Nemesis
11
0 / 11 / 2
8,522
609
6,648
15,763
11,443
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
25
Kills
6
6
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
W
7
2
9
5.75
L
Yemoja
2
8
2
0.38
L
4
6
1
0.75
L
Nemesis
MWG Vulcan
Nemesis
0
11
2
0.09
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
21,918
31,387
Taken
44,048
19,180
Mitigated
24,848
6,872
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,164
8,165
0
3,968
13,734
6,248
638
4,712
9,022
0
47,488
W
6,804
3,933
287
1,030
7,024
2,632
1,485
3,904
3,120
0
20,712
L
Yemoja
4,293
855
877
641
16,259
9,655
252
5,442
10,817
14,568
0
L
10,977
3,236
0
1,619
12,026
3,750
928
2,490
9,536
37,460
0
L
Nemesis
MWG Vulcan
Nemesis
6,648
2,357
0
1,237
15,763
11,443
0
3,644
12,119
331
23,442
W
11,576
911
503
1,084
10,629
10,300
258
6,938
3,691
36,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
27,173
107
Minions Killed
111
0
Camps Cleared
0
787,273
Distance Traveled
671,934
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,271
877
44
3
0
282,759
2
W
Cupid
10,667
762
20
1
0
223,069
0
L
Yemoja
8,298
593
10
1
0
213,005
2
L
Sol
10,353
740
74
5
0
215,340
4
L
Nemesis
8,522
609
27
2
0
243,589
3
W
Cthulhu
10,997
786
43
3
0
281,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role