Player Matchup

Da Ji
Da Ji
COSalex25
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 150L
1,266 Elo+
Solo
Bakasura
Bakasura
Orphan_of_kos75
Bakasura
Level 27
God Stats
2W - 4L
1,188 SR
Queue Stats
53W - 101L
1,195 Elo+
Party 1
Bellona
Bellona
Robdell
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,088 Elo+
Solo
Neith
Neith
duhpoli
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chaac
Chaac
hellb0yy84
Chaac
Level 23
God Stats
5W - 21L
1,056 SR
Queue Stats
32W - 77L
1,147 Elo+
Party 1
Team Averages
Level 17
1,349 SR
1,239 Elo+

VS

Team Averages
Level 19
1,382 SR
1,303 Elo+
Merlin
Merlin
MoneyBlackOne
Merlin
Level 19
God Stats
2W - 1L
1,507 SR
Queue Stats
6W - 7L
1,368 Elo+
Solo
Geb
Geb
Player33198929
Geb
Level 14
God Stats
6W - 10L
1,251 SR
Queue Stats
12W - 14L
1,386 Elo+
Solo
Skadi
Skadi
Rasta1450P
Skadi
Level 29
God Stats
65W - 67L
1,513 SR
Queue Stats
330W - 405L
1,321 Elo+
Solo
Amaterasu
Amaterasu
Systematic15
Amaterasu
Level 27
God Stats
2W - 1L
1,499 SR
Queue Stats
57W - 53L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
ravening_earwig7
Ratatoskr
Level 7
God Stats
5W - 8L
1,143 SR
Queue Stats
6W - 10L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
COSalex25
Da Ji
18
3 / 4 / 2
11,917
458
11,355
20,068
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
4 / 3 / 2
12,907
496
9,605
20,769
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Robdell
Bellona
4
0 / 4 / 0
7,173
276
587
3,836
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
duhpoli
Neith
20
1 / 5 / 2
13,541
521
10,254
15,278
7,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
1 / 9 / 3
10,383
399
5,526
20,543
11,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
14,236
548
10,247
14,167
5,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 5
12,690
488
8,402
17,146
23,783
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
3
0 / 0 / 0
6,762
260
0
0
0
Amaterasu
Systematic15
Amaterasu
19
9 / 2 / 4
14,352
552
10,497
22,902
29,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
20
10 / 4 / 0
14,543
559
13,870
19,777
8,210
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
24
25
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
COSalex25
Da Ji
3
4
2
1
W
2
2
4
2
L
Bakasura
4
3
2
1.67
W
3
3
5
1.83
W
Skadi
0
0
0
0
L
Bellona
Robdell
Bellona
0
4
0
0
W
Amaterasu
Systematic15
Amaterasu
9
2
4
5.5
L
Neith
duhpoli
Neith
1
5
2
0.4
L
Chaac
1
9
3
0.28
W
Ratatoskr
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
43,016
80,494
Taken
73,992
35,792
Mitigated
66,936
15,647
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
COSalex25
Da Ji
11,355
3,832
82
5,612
20,068
8,038
0
5,901
14,167
0
68,697
W
10,247
1,471
575
5,186
14,167
5,841
2,783
1,524
12,289
104,287
0
L
Bakasura
9,605
6,186
0
4,170
20,769
8,075
0
1,584
19,185
0
118,229
W
8,402
1,244
0
3,687
17,146
23,783
2,428
0
16,719
42,777
0
W
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Robdell
Bellona
587
513
0
267
3,836
1,590
0
1,157
2,679
0
2,969
W
Amaterasu
Systematic15
Amaterasu
10,497
6,670
0
8,581
22,902
29,102
6,419
1,740
21,162
0
81,490
L
Neith
duhpoli
Neith
10,254
4,614
0
2,243
15,278
7,025
1,023
5,210
10,068
0
104,005
L
Chaac
5,526
2,466
0
3,273
20,543
11,064
474
4,797
15,746
0
39,023
W
Ratatoskr
13,870
5,048
0
1,591
19,777
8,210
1,904
769
18,863
0
105,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
62,583
502
Minions Killed
472
0
Camps Cleared
0
1,785,604
Distance Traveled
1,812,914
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,917
458
105
4
0
395,369
0
W
Merlin
14,236
548
166
6
0
433,274
0
L
Bakasura
12,907
496
167
6
0
474,292
0
W
Geb
12,690
488
50
2
0
417,168
4
W
Skadi
6,762
260
0
0
0
0
0
L
Bellona
7,173
276
4
0
0
159,290
0
W
Amaterasu
14,352
552
111
4
0
437,311
1
L
Neith
13,541
521
177
7
0
375,908
3
L
Chaac
10,383
399
49
2
0
380,745
0
W
Ratatoskr
14,543
559
145
6
0
525,161
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role