Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CephalonWiggles
Guan Yu
Level 145
God Stats
1W - 0L
1,865 SR
Queue Stats
25W - 26L
1,519 Elo+
Party 1
Ganesha
Ganesha
SaltyJoey888802
Ganesha
Level 160
God Stats
2W - 0L
1,748 SR
Queue Stats
230W - 232L
1,567 Elo+
Party 1
Ares
Ares
Sasquatchules
Ares
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 124L
1,399 Elo+
Solo
Chaac
Chaac
specialsacuey
Chaac
Level 128
God Stats
9W - 6L
1,470 SR
Queue Stats
396W - 382L
1,587 Elo+
Solo
Team Averages
Level 144
1,617 SR
1,515 Elo+

VS

Team Averages
Level 100
1,514 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JCamiloMoya
Ares
Level 41
God Stats
0W - 1L
1,622 SR
Queue Stats
11W - 15L
1,246 Elo+
Solo
Osiris
Osiris
Lard6421
Osiris
Level 118
God Stats
0W - 2L
1,263 SR
Queue Stats
39W - 46L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Rafinharh13
Amaterasu
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Rebar Grid
Danzaburou
Level 106
God Stats
5W - 4L
1,686 SR
Queue Stats
321W - 324L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 5 / 17
8,720
793
10,542
16,138
8,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 14
11,184
1,017
9,999
20,497
30,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 2 / 22
8,593
781
8,490
11,976
15,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 20
9,722
884
15,174
17,021
24,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 4 / 16
11,213
1,019
21,461
21,176
33,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 5 / 7
8,441
767
12,793
12,233
4,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 6 / 11
8,100
736
11,958
18,478
19,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Lard6421
Osiris
14
1 / 5 / 9
8,145
740
11,494
15,331
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Rafinharh13
Amaterasu
15
3 / 7 / 8
8,831
803
7,538
16,238
15,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Rebar Grid
Danzaburou
16
5 / 5 / 5
9,456
860
19,201
11,727
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
28
Kills
13
14
Deaths
28
89
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
5
17
2.1
L
Neith
 
Neith
3
5
7
1.3
W
12
1
14
19
L
1
6
11
1.08
L
Osiris
Lard6421
Osiris
1
5
9
1.1
L
Amaterasu
Rafinharh13
Amaterasu
3
7
8
1
L
Danzaburou
Rebar Grid
Danzaburou
5
5
5
1.5
W
0
2
22
5.5
W
5
2
20
7.5
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
62,984
86,808
Taken
74,007
112,302
Mitigated
62,974
37,275
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,542
2,644
1,492
555
16,138
8,348
1,717
2,231
13,822
0
25,109
L
Neith
 
Neith
12,793
4,876
532
3,330
12,233
4,715
526
3,160
9,073
0
21,584
W
9,999
1,416
12,078
9,550
20,497
30,659
928
3,401
16,569
0
15,327
L
11,958
378
0
1,870
18,478
19,537
106
5,884
12,552
14,739
0
L
Osiris
Lard6421
Osiris
11,494
3,089
1,445
2,793
15,331
17,008
272
6,843
8,488
0
21,239
L
Amaterasu
Rafinharh13
Amaterasu
7,538
2,666
1,091
2,142
16,238
15,707
63
7,291
8,947
314
15,516
L
Danzaburou
Rebar Grid
Danzaburou
19,201
6,548
1,222
1,237
11,727
6,007
805
3,537
8,190
0
33,845
W
8,490
537
1,865
2,320
11,976
15,729
966
1,592
10,078
14,100
0
W
15,174
621
292
1,451
17,021
24,339
1,578
1,723
15,043
19,996
0
W
21,461
1,774
2,898
4,774
21,176
33,227
410
3,322
17,555
6,382
39,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
42,973
109
Minions Killed
117
0
Camps Cleared
0
1,084,955
Distance Traveled
920,175
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,720
793
30
3
0
226,022
0
L
Neith
8,441
767
19
2
0
175,068
0
W
Guan Yu
11,184
1,017
23
2
0
236,840
2
L
Ares
8,100
736
9
1
0
184,908
0
L
Osiris
8,145
740
23
2
0
214,913
0
L
Amaterasu
8,831
803
16
1
0
191,147
4
L
Danzaburou
9,456
860
50
5
0
154,139
0
W
Ganesha
8,593
781
1
0
0
195,101
0
W
Ares
9,722
884
9
1
0
207,189
0
W
Chaac
11,213
1,019
46
4
0
219,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role