Player Matchup

Apollo
Apollo
DiamondScorpion
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
Driazbia
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
Enliclum
Ao Kuang
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 63L
1,497 Elo+
Solo
He Bo
He Bo
Pitinangenoir
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,472 Elo+
Party 1
Ra
Ra
Siriuce
Ra
Level 145
God Stats
0W - 1L
1,292 SR
Queue Stats
16W - 24L
1,423 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,425 Elo+

VS

Team Averages
Level 94
1,557 SR
1,475 Elo+
Baba Yaga
Baba Yaga
Dravna
Baba Yaga
Level 89
God Stats
2W - 1L
1,499 SR
Queue Stats
91W - 89L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
FlooooG
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Hindenburg524
Guan Yu
Level 156
God Stats
7W - 7L
1,754 SR
Queue Stats
480W - 502L
1,445 Elo+
Solo
Chaac
Chaac
jpb72
Chaac
Level 61
God Stats
2W - 4L
1,462 SR
Queue Stats
236W - 269L
1,486 Elo+
Solo
Discordia
Discordia
vividtech
Discordia
Level 98
God Stats
9W - 8L
1,569 SR
Queue Stats
814W - 788L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,980
587
11,180
19,923
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Driazbia
Jing Wei
19
0 / 8 / 3
10,630
625
9,179
20,939
8,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Enliclum
Ao Kuang
12
1 / 11 / 2
8,289
488
5,398
17,273
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 10 / 5
12,333
725
12,809
17,435
6,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 7 / 5
10,371
610
6,567
19,920
7,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dravna
Baba Yaga
20
7 / 2 / 21
12,973
763
26,001
16,150
10,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
FlooooG
Hou Yi
16
5 / 4 / 12
11,186
658
7,434
8,178
3,252
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
19
7 / 2 / 22
12,146
714
7,555
15,356
19,418
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chaac
jpb72
Chaac
20
14 / 2 / 20
13,990
823
19,830
27,308
25,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
vividtech
Discordia
20
11 / 3 / 20
13,414
789
28,441
11,752
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
11
Kills
44
44
Deaths
13
18
Assists
95
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Baba Yaga
Dravna
Baba Yaga
7
2
21
8.75
L
Jing Wei
Driazbia
Jing Wei
0
8
3
0.19
L
Ao Kuang
Enliclum
Ao Kuang
1
11
2
0.18
W
Hou Yi
FlooooG
Hou Yi
5
4
12
2.75
W
Guan Yu
7
2
22
9
L
6
10
5
0.85
L
2
7
5
0.64
W
Chaac
jpb72
Chaac
14
2
20
12
W
Discordia
vividtech
Discordia
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,133
Damage
89,261
95,490
Taken
78,744
35,217
Mitigated
63,960
32,184
Healing
40,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,180
7,833
714
3,108
19,923
7,411
0
11,191
8,732
0
19,833
W
Baba Yaga
Dravna
Baba Yaga
26,001
939
239
5,134
16,150
10,689
1,631
4,115
11,899
40,920
0
L
Jing Wei
Driazbia
Jing Wei
9,179
3,758
548
4,478
20,939
8,076
0
14,447
6,492
0
35,857
L
Ao Kuang
Enliclum
Ao Kuang
5,398
1,223
630
1,654
17,273
5,968
0
6,981
10,292
6,475
0
W
Hou Yi
FlooooG
Hou Yi
7,434
4,058
534
310
8,178
3,252
461
5,549
2,629
0
21,413
W
Guan Yu
7,555
425
6,917
7,974
15,356
19,418
586
4,693
10,663
0
18,157
L
12,809
313
1,758
1,017
17,435
6,288
0
9,455
7,980
30,632
0
L
6,567
685
10,477
7,800
19,920
7,474
0
14,195
5,725
20,505
0
W
Chaac
jpb72
Chaac
19,830
1,937
1,437
13,378
27,308
25,201
123
5,619
21,689
4,945
27,801
W
Discordia
vividtech
Discordia
28,441
719
2,169
2,405
11,752
5,400
1,478
4,798
6,954
55,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
63,709
143
Minions Killed
156
0
Camps Cleared
0
1,233,632
Distance Traveled
1,581,811
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,980
587
26
2
0
245,732
1
W
Baba Yaga
12,973
763
20
1
0
357,484
2
L
Jing Wei
10,630
625
51
3
0
264,436
0
L
Ao Kuang
8,289
488
2
0
0
243,005
0
W
Hou Yi
11,186
658
34
2
0
209,385
0
W
Guan Yu
12,146
714
19
1
0
348,798
0
L
He Bo
12,333
725
35
2
0
243,394
1
L
Ra
10,371
610
29
2
0
237,065
0
W
Chaac
13,990
823
26
2
0
333,152
2
W
Discordia
13,414
789
57
3
0
332,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role