Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
AlphaDuckQuack
Hera
Level 57
God Stats
3W - 8L
1,559 SR
Queue Stats
50W - 74L
1,369 Elo+
Party 3
Fenrir
Fenrir
Skidddlle
Fenrir
Level 58
God Stats
16W - 19L
1,355 SR
Queue Stats
60W - 85L
1,405 Elo+
Party 3
Tyr
Tyr
Uniper73
Tyr
Level 80
God Stats
26W - 31L
1,502 SR
Queue Stats
518W - 536L
1,414 Elo+
Party 1
Yemoja
Yemoja
kkrisu04
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 66L
1,273 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,392 Elo+

VS

Team Averages
Level 40
1,432 SR
1,261 Elo+
Heimdallr
Heimdallr
EhrenbruderNim
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,069 Elo+
Party 4
Xbalanque
Xbalanque
Kuroraa
Xbalanque
Level 45
God Stats
5W - 4L
1,201 SR
Queue Stats
14W - 16L
1,178 Elo+
Party 2
Hercules
Hercules
Lexogan
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,192 Elo+
Party 4
Nemesis
Nemesis
Oppss66
Nemesis
Level 47
God Stats
40W - 48L
1,461 SR
Queue Stats
60W - 83L
1,423 Elo+
Party 2
Tyr
Tyr
bhaggomm
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 145L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 6
9,609
458
11,492
13,726
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 7
11,425
544
17,613
9,995
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Skidddlle
Fenrir
15
1 / 2 / 3
11,080
528
9,604
11,686
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 0 / 3
11,545
550
13,890
11,066
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
kkrisu04
Yemoja
14
1 / 0 / 10
8,606
410
2,767
10,380
10,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EhrenbruderNim
Heimdallr
15
0 / 5 / 2
8,686
414
5,448
13,857
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Kuroraa
Xbalanque
15
0 / 5 / 3
9,584
456
5,748
12,169
4,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Lexogan
Hercules
13
3 / 6 / 0
9,718
463
6,245
21,778
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Oppss66
Nemesis
16
4 / 3 / 3
10,211
486
10,790
17,375
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
9,542
454
6,368
14,058
9,044
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
8
8
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
6
3
W
5
4
7
2.13
L
Heimdallr
EhrenbruderNim
Heimdallr
0
5
2
0.2
L
Xbalanque
Kuroraa
Xbalanque
0
5
3
0.3
L
Hercules
Lexogan
Hercules
3
6
0
0.5
L
Nemesis
Oppss66
Nemesis
4
3
3
1.83
W
Fenrir
Skidddlle
Fenrir
1
2
3
1.25
W
9
0
3
10.5
L
1
1
1
1.5
W
Yemoja
kkrisu04
Yemoja
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
34,599
56,853
Taken
79,237
37,448
Mitigated
46,225
20,412
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,492
5,344
0
8,274
13,726
5,058
651
0
13,726
0
58,756
W
17,613
5,414
0
1,794
9,995
4,209
2,873
0
9,951
84,047
0
L
Heimdallr
EhrenbruderNim
Heimdallr
5,448
950
0
494
13,857
4,955
1,041
5,425
8,432
0
52,138
L
Xbalanque
Kuroraa
Xbalanque
5,748
2,367
0
3,383
12,169
4,366
1,549
3,069
9,100
0
63,214
L
Hercules
Lexogan
Hercules
6,245
1,547
0
3,691
21,778
20,954
40
7,148
14,611
0
22,744
L
Nemesis
Oppss66
Nemesis
10,790
5,865
0
3,112
17,375
6,906
558
3,546
13,829
0
64,210
W
Fenrir
Skidddlle
Fenrir
9,604
1,786
0
3,196
11,686
11,787
898
0
11,686
507
37,262
W
13,890
2,710
0
3,690
11,066
6,171
0
171
10,895
0
95,397
L
6,368
1,041
0
5,529
14,058
9,044
116
1,465
12,453
0
51,329
W
Yemoja
kkrisu04
Yemoja
2,767
997
1,998
1,460
10,380
10,223
250
0
10,380
24,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,265
Gold Earned
47,741
497
Minions Killed
426
0
Camps Cleared
0
2,146,020
Distance Traveled
1,972,544
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,609
458
105
5
0
386,276
0
W
Hera
11,425
544
149
7
0
466,359
8
L
Heimdallr
8,686
414
68
3
0
342,912
0
L
Xbalanque
9,584
456
127
6
0
360,334
5
L
Hercules
9,718
463
28
1
0
380,267
4
L
Nemesis
10,211
486
99
5
0
420,536
5
W
Fenrir
11,080
528
78
4
0
402,586
3
W
Tyr
11,545
550
123
6
0
507,743
6
L
Tyr
9,542
454
104
5
0
468,495
4
W
Yemoja
8,606
410
42
2
0
383,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role