Player Matchup

Sobek
Sobek
OLAFUR73
Sobek
Level 128
God Stats
17W - 12L
1,657 SR
Queue Stats
193W - 171L
1,556 Elo+
Party 2
Chiron
Chiron
Plumagay
Chiron
Level 125
God Stats
50W - 18L
1,661 SR
Queue Stats
578W - 414L
1,598 Elo+
Party 2
Hera
Hera
Xx_Diamon56_xX
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 215L
1,495 Elo+
Solo
Team Averages
Level 113
1,606 SR
1,550 Elo+

VS

Team Averages
Level 108
1,396 SR
1,555 Elo+
Ullr
Ullr
Aronaxx1234
Ullr
Level 140
God Stats
27W - 15L
1,308 SR
Queue Stats
333W - 244L
1,557 Elo+
Party 1
Sobek
Sobek
Karpiih
Sobek
Level 77
God Stats
0W - 2L
1,325 SR
Queue Stats
35W - 29L
1,554 Elo+
Party 1
Scylla
Scylla
lucianodenice
Scylla
Level 107
God Stats
9W - 8L
1,556 SR
Queue Stats
213W - 168L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OLAFUR73
Sobek
14
3 / 3 / 11
9,825
756
7,681
12,733
15,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Plumagay
Chiron
15
12 / 2 / 1
10,783
829
18,020
9,023
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 8
9,091
699
4,991
7,968
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
9,688
745
9,827
12,067
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Karpiih
Sobek
12
2 / 7 / 6
9,192
707
3,148
15,108
14,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 4
8,175
629
3,808
8,230
2,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
9
10
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
Sobek
Karpiih
Sobek
2
7
6
0.71
W
Sobek
OLAFUR73
Sobek
3
3
11
2.83
W
Chiron
Plumagay
Chiron
12
2
1
6.25
W
1
5
8
1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
16,783
29,724
Taken
35,405
22,401
Mitigated
20,394
5,302
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,827
3,155
0
1,257
12,067
4,183
58
4,335
7,732
0
36,491
L
Sobek
Karpiih
Sobek
3,148
270
0
1,019
15,108
14,068
0
5,593
9,515
8,887
0
W
Sobek
OLAFUR73
Sobek
7,681
399
0
2,044
12,733
15,875
31
3,340
9,393
20,684
0
W
Chiron
Plumagay
Chiron
18,020
7,413
792
2,012
9,023
3,991
2,129
1,740
7,229
0
52,821
W
4,991
1,354
0
454
7,968
2,535
506
1,876
6,092
32,964
0
L
3,808
255
0
500
8,230
2,143
0
2,744
5,486
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
27,055
148
Minions Killed
105
0
Camps Cleared
0
691,647
Distance Traveled
616,431
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,688
745
57
4
0
226,878
2
L
Sobek
9,192
707
3
0
0
222,497
2
W
Sobek
9,825
756
30
2
0
254,211
1
W
Chiron
10,783
829
73
6
0
207,419
1
W
Hera
9,091
699
45
3
0
230,017
1
L
Scylla
8,175
629
45
3
0
167,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role