Player Matchup

Rama
Rama
MrMinnesotaFats
Rama
Level 59
God Stats
1W - 2L
1,573 SR
Queue Stats
21W - 28L
1,315 Elo+
Party 1
Ymir
Ymir
OakOdin24864814
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VIad The Dad
Morgan Le Fay
Level 73
God Stats
1W - 2L
1,493 SR
Queue Stats
56W - 49L
1,422 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,335 Elo+

VS

Team Averages
Level 86
1,453 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
PerkyuDDers
Morgan Le Fay
Level 84
God Stats
12W - 6L
1,495 SR
Queue Stats
153W - 141L
1,475 Elo+
Solo
Fenrir
Fenrir
Stars18
Fenrir
Level 79
God Stats
3W - 2L
1,290 SR
Queue Stats
223W - 302L
1,293 Elo+
Solo
Cthulhu
Cthulhu
j3wish muffin
Cthulhu
Level 94
God Stats
32W - 19L
1,573 SR
Queue Stats
142W - 144L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,069
621
6,655
11,307
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 7 / 3
8,015
617
2,369
14,287
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
VIad The Dad
Morgan Le Fay
11
2 / 7 / 1
8,282
637
10,186
14,172
5,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PerkyuDDers
Morgan Le Fay
15
8 / 0 / 8
10,166
782
17,698
8,728
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Stars18
Fenrir
12
5 / 3 / 7
9,168
705
4,050
8,175
6,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
3 / 0 / 13
10,057
774
12,111
11,408
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
7
3
0.21
W
Morgan Le Fay
PerkyuDDers
Morgan Le Fay
8
0
8
12
W
Fenrir
Stars18
Fenrir
5
3
7
2.83
L
Morgan Le Fay
VIad The Dad
Morgan Le Fay
2
7
1
0.36
W
Cthulhu
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
33,859
39,766
Taken
28,311
21,484
Mitigated
22,333
3,163
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,655
3,834
0
287
11,307
3,725
0
7,921
2,986
0
31,222
L
2,369
303
0
674
14,287
12,404
0
9,682
4,166
7,336
0
W
Morgan Le Fay
PerkyuDDers
Morgan Le Fay
17,698
1,207
0
1,126
8,728
3,312
717
4,618
4,110
44,377
0
W
Fenrir
Stars18
Fenrir
4,050
542
0
1,036
8,175
6,206
200
3,415
4,760
0
18,860
L
Morgan Le Fay
VIad The Dad
Morgan Le Fay
10,186
773
0
2,202
14,172
5,355
0
10,855
2,805
34,423
0
W
Cthulhu
12,111
353
1,749
1,806
11,408
12,815
60
4,522
6,886
31,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
29,391
124
Minions Killed
140
0
Camps Cleared
0
616,182
Distance Traveled
712,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,069
621
75
6
0
219,116
1
L
Ymir
8,015
617
8
1
0
170,975
2
W
Morgan Le Fay
10,166
782
75
6
0
244,721
0
W
Fenrir
9,168
705
32
2
0
195,885
1
L
Morgan Le Fay
8,282
637
41
3
0
226,091
0
W
Cthulhu
10,057
774
33
3
0
271,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role