Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baka6785
Sun Wukong
Level 29
God Stats
3W - 0L
1,775 SR
Queue Stats
96W - 24L
1,782 Elo+
Party 1
Neith
Neith
Philly ttv
Neith
Level 29
God Stats
22W - 6L
1,938 SR
Queue Stats
358W - 154L
1,701 Elo+
Party 1
Team Averages
Level 24
1,738 SR
1,661 Elo+

VS

Team Averages
Level 6
1,469 SR
1,450 Elo+
Artemis
Artemis
DrXDUNKZ
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Party 2
Yemoja
Yemoja
Trump 20209263
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 2
Thor
Thor
joel_tupapitotlv
Thor
Level 7
God Stats
2W - 3L
1,406 SR
Queue Stats
2W - 12L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
5 / 0 / 8
7,713
857
7,363
5,456
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Baka6785
Sun Wukong
11
5 / 1 / 9
7,423
825
6,451
7,189
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
6 / 0 / 7
7,622
847
6,575
3,183
1,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrXDUNKZ
Artemis
7
0 / 8 / 0
5,062
562
3,324
7,832
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
6,102
678
2,899
6,911
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 6 / 1
5,351
595
1,734
9,675
2,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
8
9
W
Sun Wukong
Baka6785
Sun Wukong
5
1
9
9.5
L
Artemis
DrXDUNKZ
Artemis
0
8
0
0
W
Neith
6
0
7
9.5
L
1
2
0
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
7,957
15,828
Taken
24,418
9,402
Mitigated
9,647
4,966
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,363
922
8
1,845
5,456
2,222
1,018
1,384
4,072
32,717
0
W
Sun Wukong
Baka6785
Sun Wukong
6,451
1,147
209
1,845
7,189
6,150
282
770
6,419
0
15,188
L
Artemis
DrXDUNKZ
Artemis
3,324
2,415
0
538
7,832
2,236
0
2,209
5,370
0
8,166
W
Neith
6,575
2,282
0
1,059
3,183
1,030
920
745
2,438
0
23,180
L
2,899
613
466
1,457
6,911
4,448
0
3,148
3,638
13,308
0
L
1,734
310
15
144
9,675
2,963
0
2,006
7,380
0
7,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
16,515
107
Minions Killed
42
0
Camps Cleared
0
479,292
Distance Traveled
349,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,713
857
42
5
0
161,614
1
W
Sun Wukong
7,423
825
16
2
0
169,947
0
L
Artemis
5,062
562
11
1
0
97,164
0
W
Neith
7,622
847
49
5
0
147,731
1
L
Yemoja
6,102
678
16
2
0
119,929
0
L
Thor
5,351
595
15
2
0
132,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role