Player Matchup

Zhong Kui
Zhong Kui
Bronze III
KOBRA KIA
Zhong Kui
Bronze III
Level 104
God Stats
6W - 10L
1,442 SR
Queue Stats
15W - 47L
287 MMR
Solo
Yemoja
Yemoja
Bronze IV
Pablov1512v
Yemoja
Bronze IV
Level 84
God Stats
7W - 9L
1,434 SR
Queue Stats
99W - 167L
-295 MMR
Solo
Bellona
Bellona
Bronze II
a big fish19
Bellona
Bronze II
Level 83
God Stats
5W - 8L
1,477 SR
Queue Stats
236W - 274L
181 MMR
Solo
Poseidon
Poseidon
Bronze I
neyegts
Poseidon
Bronze I
Level 130
God Stats
8W - 9L
1,331 SR
Queue Stats
269W - 311L
244 MMR
Solo
Mercury
Mercury
Bronze III
ownxsT1
Mercury
Bronze III
Level 113
God Stats
31W - 31L
1,490 SR
Queue Stats
489W - 560L
-306 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,435 SR
22 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,438 SR
6 MMR
Fenrir
Fenrir
Bronze II
ProudSwing35376
Fenrir
Bronze II
Level 63
God Stats
77W - 65L
1,472 SR
Queue Stats
975W - 1,029L
23 MMR
Party 1
Neith
Neith
Bronze III
TyquanPlaysYT
Neith
Bronze III
Level 106
God Stats
10W - 13L
1,419 SR
Queue Stats
97W - 125L
-87 MMR
Solo
Cerberus
Cerberus
Bronze I
YUSTGL
Cerberus
Bronze I
Level 129
God Stats
19W - 13L
1,583 SR
Queue Stats
190W - 205L
351 MMR
Solo
Jormungandr
Jormungandr
Bronze II
killerBOSS09057
Jormungandr
Bronze II
Level 63
God Stats
649W - 479L
1,441 SR
Queue Stats
848W - 899L
23 MMR
Party 1
Hercules
Hercules
Bronze III
tobi_fantastico
Hercules
Bronze III
Level 65
God Stats
2W - 3L
1,274 SR
Queue Stats
193W - 254L
-277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KOBRA KIA
Zhong Kui
19
7 / 3 / 4
12,526
501
16,237
21,210
15,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 5 / 10
10,187
407
9,185
17,415
12,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
a big fish19
Bellona
18
7 / 6 / 4
12,116
485
23,010
26,301
19,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
neyegts
Poseidon
19
6 / 5 / 3
12,716
509
17,104
13,486
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ownxsT1
Mercury
18
2 / 8 / 8
11,429
457
5,960
19,021
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatAthenaLokiMorgan Le Fay

VS

Bans
SolGilgameshYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 3
13,420
537
15,873
23,496
9,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 4 / 3
11,627
465
8,384
15,539
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
YUSTGL
Cerberus
20
9 / 7 / 5
12,927
517
18,220
24,137
18,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
killerBOSS09057
Jormungandr
20
8 / 3 / 7
13,580
543
17,866
19,864
12,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
12
0 / 4 / 4
8,442
338
4,752
15,475
9,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
23
Kills
27
27
Deaths
24
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
KOBRA KIA
Zhong Kui
7
3
4
3
L
Yemoja
1
5
10
1.2
W
9
6
3
1.75
W
1
4
3
0.63
W
Cerberus
YUSTGL
Cerberus
9
7
5
1.64
L
Bellona
a big fish19
Bellona
7
6
4
1.5
W
Jormungandr
killerBOSS09057
Jormungandr
8
3
7
3.83
L
Poseidon
neyegts
Poseidon
6
5
3
1.5
L
Mercury
ownxsT1
Mercury
2
8
8
0.75
W
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,496
Damage
65,095
97,433
Taken
98,511
57,341
Mitigated
55,415
30,149
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
KOBRA KIA
Zhong Kui
16,237
2,044
0
9,218
21,210
15,029
780
5,954
15,256
91,873
0
L
Yemoja
9,185
1,844
1,295
4,897
17,415
12,355
421
6,497
10,918
43,879
0
W
15,873
3,072
0
8,213
23,496
9,819
460
4,494
18,870
334
122,405
W
8,384
3,955
0
5,025
15,539
5,326
1,204
8,472
6,989
0
81,279
W
Cerberus
YUSTGL
Cerberus
18,220
1,161
0
6,051
24,137
18,573
0
12,231
11,538
57,523
0
L
Bellona
a big fish19
Bellona
23,010
9,676
0
7,719
26,301
19,605
300
10,078
16,223
1,051
93,287
W
Jormungandr
killerBOSS09057
Jormungandr
17,866
3,092
103
5,692
19,864
12,677
396
9,342
10,179
97,921
0
L
Poseidon
neyegts
Poseidon
17,104
1,825
0
2,393
13,486
4,491
760
6,851
6,635
81,526
0
L
Mercury
ownxsT1
Mercury
5,960
2,313
0
4,627
19,021
5,861
0
6,868
12,153
0
56,890
W
Hercules
4,752
732
78
2,428
15,475
9,020
380
7,552
7,687
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
59,996
580
Minions Killed
593
0
Camps Cleared
0
2,087,254
Distance Traveled
2,068,244
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,526
501
130
5
0
420,597
5
L
Yemoja
10,187
407
69
3
0
408,380
1
W
Fenrir
13,420
537
149
6
0
452,253
1
W
Neith
11,627
465
153
6
0
371,382
1
W
Cerberus
12,927
517
102
4
0
411,711
2
L
Bellona
12,116
485
131
5
0
379,640
4
W
Jormungandr
13,580
543
153
6
0
456,441
1
L
Poseidon
12,716
509
144
6
0
438,918
3
L
Mercury
11,429
457
106
4
0
439,719
4
W
Hercules
8,442
338
36
1
0
376,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role