Player Matchup

Cthulhu
Cthulhu
M Bigjuice
Cthulhu
Level 28
God Stats
28W - 18L
1,599 SR
Queue Stats
331W - 256L
1,446 Elo+
Solo
Ares
Ares
Magge430
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
SiilvaanoO
Neith
Level 27
God Stats
17W - 21L
1,364 SR
Queue Stats
212W - 215L
1,417 Elo+
Solo
Scylla
Scylla
cory25200
Scylla
Level 26
God Stats
23W - 22L
1,450 SR
Queue Stats
169W - 171L
1,261 Elo+
Solo
Thanatos
Thanatos
shadow_gojo7
Thanatos
Level 17
God Stats
14W - 12L
1,647 SR
Queue Stats
104W - 95L
1,275 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,380 Elo+

VS

Team Averages
Level 26
1,415 SR
1,270 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Alynxiis
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,172 Elo+
Party 1
Xbalanque
Xbalanque
Arissalty
Xbalanque
Level 82
God Stats
22W - 24L
1,518 SR
Queue Stats
195W - 205L
1,421 Elo+
Party 2
Bakasura
Bakasura
ffumanchu
Bakasura
Level 8
God Stats
14W - 20L
1,310 SR
Queue Stats
18W - 23L
1,120 Elo+
Party 1
Odin
Odin
pistolitaalberto
Odin
Level 17
God Stats
17W - 27L
1,247 SR
Queue Stats
28W - 40L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M Bigjuice
Cthulhu
12
5 / 1 / 2
7,461
533
6,498
8,123
6,628
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
3 / 6 / 5
6,683
477
2,065
9,169
7,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
7 / 0 / 1
9,080
649
7,823
5,342
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
cory25200
Scylla
13
12 / 2 / 2
7,923
566
11,692
5,276
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
shadow_gojo7
Thanatos
9
1 / 2 / 5
6,330
452
2,226
9,277
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
3 / 6 / 1
6,131
438
6,258
8,547
2,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Alynxiis
Nemesis
9
2 / 5 / 2
5,693
407
4,413
9,417
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Arissalty
Xbalanque
10
1 / 7 / 2
6,317
451
3,716
9,502
2,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ffumanchu
Bakasura
8
1 / 6 / 1
5,857
418
1,879
7,401
2,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 4 / 0
5,375
384
1,929
7,394
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
28
Kills
10
11
Deaths
28
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
1
0.58
L
Nemesis
Alynxiis
Nemesis
2
5
2
0.6
L
Xbalanque
Arissalty
Xbalanque
1
7
2
0.29
W
Cthulhu
M Bigjuice
Cthulhu
5
1
2
6
W
Ares
3
6
5
0.92
W
Neith
7
0
1
7.5
W
Scylla
cory25200
Scylla
12
2
2
6.5
L
Bakasura
ffumanchu
Bakasura
1
6
1
0.25
L
3
4
0
0.75
W
Thanatos
shadow_gojo7
Thanatos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
18,195
37,187
Taken
42,261
21,039
Mitigated
13,201
13,423
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,258
1,047
41
1,140
8,547
2,535
252
4,892
3,484
25,516
0
L
Nemesis
Alynxiis
Nemesis
4,413
2,037
0
838
9,417
3,131
150
3,812
5,545
0
18,255
L
Xbalanque
Arissalty
Xbalanque
3,716
1,594
0
1,978
9,502
2,659
0
4,495
4,662
0
29,625
W
Cthulhu
M Bigjuice
Cthulhu
6,498
906
358
1,990
8,123
6,628
245
2,463
5,660
33,812
0
W
Ares
2,065
545
0
820
9,169
7,621
289
934
8,205
15,711
0
W
Neith
7,823
2,789
0
3,972
5,342
1,974
2,517
404
4,938
0
61,182
W
Scylla
cory25200
Scylla
11,692
180
0
1,405
5,276
1,522
857
425
4,823
34,192
0
L
Bakasura
ffumanchu
Bakasura
1,879
1,392
0
663
7,401
2,250
0
3,701
3,474
0
12,583
L
1,929
453
0
0
7,394
2,626
290
2,419
4,841
0
10,323
W
Thanatos
shadow_gojo7
Thanatos
2,226
484
0
4,878
9,277
3,294
244
2,032
7,190
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
29,373
290
Minions Killed
168
0
Camps Cleared
0
1,180,352
Distance Traveled
1,236,250
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,131
438
41
3
0
246,669
0
L
Nemesis
5,693
407
27
2
0
245,346
0
L
Xbalanque
6,317
451
48
3
0
232,237
1
W
Cthulhu
7,461
533
63
5
0
220,405
5
W
Ares
6,683
477
34
2
0
212,138
3
W
Neith
9,080
649
104
7
0
224,966
3
W
Scylla
7,923
566
47
3
0
256,003
0
L
Bakasura
5,857
418
27
2
0
244,163
0
L
Odin
5,375
384
25
2
0
267,835
1
W
Thanatos
6,330
452
42
3
0
266,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role