Player Matchup

Neith
Neith
DERREEGO
Neith
Level 23
God Stats
5W - 4L
1,481 SR
Queue Stats
8W - 13L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Meeles
Cthulhu
Level 25
God Stats
11W - 25L
1,182 SR
Queue Stats
52W - 68L
1,238 Elo+
Party 1
Hun Batz
Hun Batz
Nat2020han
Hun Batz
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 83L
1,380 Elo+
Solo
Yemoja
Yemoja
Ricoveli Mack
Yemoja
Level 12
God Stats
1W - 2L
1,263 SR
Queue Stats
79W - 95L
1,127 Elo+
Party 1
Ra
Ra
TheRealDomPAPI
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 92L
1,072 Elo+
Party 1
Team Averages
Level 18
1,385 SR
1,243 Elo+

VS

Team Averages
Level 19
1,534 SR
1,340 Elo+
Apollo
Apollo
Dregadin
Apollo
Level 27
God Stats
20W - 19L
1,594 SR
Queue Stats
117W - 121L
1,484 Elo+
Solo
Ah Puch
Ah Puch
HAYDENMUS
Ah Puch
Level 16
God Stats
29W - 30L
1,345 SR
Queue Stats
176W - 224L
1,292 Elo+
Party 2
Sobek
Sobek
SriRamaZ
Sobek
Level 17
God Stats
4W - 3L
1,735 SR
Queue Stats
70W - 77L
1,351 Elo+
Party 2
Hera
Hera
p0gch3mp
Hera
Level 17
God Stats
2W - 1L
1,792 SR
Queue Stats
63W - 76L
1,332 Elo+
Party 2
Da Ji
Da Ji
vergilDMCvd
Da Ji
Level 18
God Stats
17W - 23L
1,201 SR
Queue Stats
148W - 204L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DERREEGO
Neith
18
2 / 12 / 4
11,552
963
9,673
20,213
9,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Meeles
Cthulhu
18
5 / 9 / 2
12,041
1,003
14,433
27,212
19,957
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Nat2020han
Hun Batz
18
4 / 12 / 5
12,391
1,033
13,529
26,655
17,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 4 / 4
10,537
878
3,476
16,292
13,744
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 8 / 4
11,099
925
5,694
15,507
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dregadin
Apollo
20
25 / 5 / 12
16,293
1,358
43,521
14,301
6,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
HAYDENMUS
Ah Puch
18
1 / 1 / 11
11,479
957
9,035
5,156
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SriRamaZ
Sobek
20
6 / 1 / 26
13,625
1,135
13,351
16,170
22,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
20
7 / 4 / 23
14,159
1,180
21,682
12,196
5,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 8
11,152
929
8,563
4,651
1,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
12
Kills
44
45
Deaths
12
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
DERREEGO
Neith
2
12
4
0.33
W
Apollo
Dregadin
Apollo
25
5
12
6.2
W
Ah Puch
HAYDENMUS
Ah Puch
1
1
11
6.5
L
Cthulhu
Meeles
Cthulhu
5
9
2
0.67
L
Hun Batz
Nat2020han
Hun Batz
4
12
5
0.54
L
0
4
4
0.5
W
Sobek
SriRamaZ
Sobek
6
1
26
19
L
1
8
4
0.38
W
Hera
7
4
23
4.63
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,805
Damage
96,152
105,879
Taken
52,474
66,827
Mitigated
38,496
7,366
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DERREEGO
Neith
9,673
6,915
0
416
20,213
9,196
0
5,414
14,799
0
34,807
W
Apollo
Dregadin
Apollo
43,521
27,026
0
3,020
14,301
6,770
0
7,213
7,088
0
63,777
W
Ah Puch
HAYDENMUS
Ah Puch
9,035
937
0
570
5,156
2,032
0
3,043
2,113
36,926
0
L
Cthulhu
Meeles
Cthulhu
14,433
2,165
690
1,595
27,212
19,957
0
12,626
14,586
35,221
0
L
Hun Batz
Nat2020han
Hun Batz
13,529
4,293
0
660
26,655
17,432
0
11,912
14,743
0
38,622
L
3,476
1,480
1,957
246
16,292
13,744
0
9,796
6,496
16,725
0
W
Sobek
SriRamaZ
Sobek
13,351
523
0
2,107
16,170
22,696
0
7,172
8,998
26,227
0
L
5,694
1,447
1,802
0
15,507
6,498
0
4,320
11,187
26,009
0
W
Hera
21,682
6,842
100
1,960
12,196
5,145
0
4,592
7,604
55,527
0
W
8,563
2,932
0
0
4,651
1,853
0
1,583
3,068
0
12,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
66,708
232
Minions Killed
227
5
Camps Cleared
5
938,070
Distance Traveled
1,057,347
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,552
963
52
4
2
166,802
0
W
Apollo
16,293
1,358
33
3
2
201,107
0
W
Ah Puch
11,479
957
90
8
0
208,703
6
L
Cthulhu
12,041
1,003
45
4
0
211,388
1
L
Hun Batz
12,391
1,033
49
4
1
203,607
0
L
Yemoja
10,537
878
33
3
1
161,192
0
W
Sobek
13,625
1,135
21
2
0
276,523
0
L
Ra
11,099
925
53
4
1
195,081
0
W
Hera
14,159
1,180
71
6
0
194,657
0
W
Da Ji
11,152
929
12
1
3
176,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role