Player Matchup

Cerberus
Cerberus
Henrique5367
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,628 Elo+
Solo
Merlin
Merlin
ZetsuboOkami
Merlin
Level 29
God Stats
3W - 2L
1,300 SR
Queue Stats
16W - 15L
1,350 Elo+
Solo
Achilles
Achilles
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Achilles
Level 11
God Stats
31W - 17L
1,575 SR
Queue Stats
36W - 25L
1,277 Elo+
Solo
Nemesis
Nemesis
stolz-Spindel
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Solo
Artemis
Artemis
wxntz
Artemis
Level 14
God Stats
15W - 13L
1,602 SR
Queue Stats
36W - 35L
1,437 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,415 Elo+

VS

Team Averages
Level 20
1,485 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Borracho58xD
Tsukuyomi
Level 13
God Stats
2W - 1L
1,675 SR
Queue Stats
22W - 37L
1,243 Elo+
Solo
Jormungandr
Jormungandr
The Chef31
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,340 Elo+
Solo
Hel
Hel
Yuko Shomi
Hel
Level 27
God Stats
6W - 7L
1,394 SR
Queue Stats
174W - 166L
1,528 Elo+
Solo
Neith
Neith
nezukovnzk
Neith
Level 28
God Stats
211W - 176L
1,565 SR
Queue Stats
233W - 201L
1,514 Elo+
Party 1
Scylla
Scylla
taehyungiiuwu
Scylla
Level 7
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Henrique5367
Cerberus
20
1 / 14 / 21
13,573
970
6,530
30,657
28,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
20
13 / 10 / 15
17,157
1,226
35,081
30,385
9,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
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Achilles
20
10 / 8 / 14
15,690
1,121
21,197
31,897
22,022
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
18
0 / 6 / 5
11,141
796
890
10,687
3,469
Artemis
wxntz
Artemis
20
15 / 12 / 18
17,566
1,255
42,685
31,826
10,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Borracho58xD
Tsukuyomi
20
1 / 5 / 19
12,172
869
8,218
15,648
9,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
The Chef31
Jormungandr
20
1 / 7 / 33
13,878
991
11,714
20,744
25,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
22 / 10 / 17
18,024
1,287
38,902
31,050
17,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
7 / 6 / 26
14,414
1,030
20,788
21,348
8,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
18 / 11 / 20
17,698
1,264
43,218
22,761
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
164
39
Kills
49
50
Deaths
39
73
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Borracho58xD
Tsukuyomi
1
5
19
2.1
L
Cerberus
Henrique5367
Cerberus
1
14
21
0.82
W
Jormungandr
The Chef31
Jormungandr
1
7
33
2.5
W
22
10
17
3.05
L
Merlin
13
10
15
2.05
L
Achilles
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Achilles
10
8
14
2.13
W
Neith
7
6
26
3.33
L
Nemesis
0
6
5
0.42
W
18
11
20
2.55
L
Artemis
wxntz
Artemis
15
12
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,383
Damage
122,840
135,452
Taken
111,551
74,259
Mitigated
70,211
13,516
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Borracho58xD
Tsukuyomi
8,218
3,164
0
1,107
15,648
9,180
0
7,577
8,071
0
17,526
L
Cerberus
Henrique5367
Cerberus
6,530
857
0
1,377
30,657
28,150
0
12,913
16,121
18,048
0
W
Jormungandr
The Chef31
Jormungandr
11,714
2,090
0
0
20,744
25,514
0
6,830
13,914
32,153
0
W
38,902
8,395
4,580
6,881
31,050
17,768
0
8,964
22,086
55,208
0
L
Merlin
35,081
3,355
1,515
6,012
30,385
9,879
0
24,477
5,908
84,598
0
L
Achilles
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Achilles
21,197
8,195
0
223
31,897
22,022
0
24,519
7,378
0
35,271
W
Neith
20,788
12,202
0
681
21,348
8,789
0
11,229
10,119
0
40,321
L
Nemesis
890
409
0
0
10,687
3,469
0
5,375
5,312
0
8,498
W
43,218
3,176
0
1,102
22,761
8,960
0
7,011
15,750
64,047
0
L
Artemis
wxntz
Artemis
42,685
35,074
0
4,389
31,826
10,739
0
26,550
5,276
0
62,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,127
Gold Earned
76,186
202
Minions Killed
184
2
Camps Cleared
4
1,074,392
Distance Traveled
1,046,815
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,172
869
15
1
0
162,384
0
L
Cerberus
13,573
970
14
1
1
182,989
0
W
Jormungandr
13,878
991
43
3
1
223,406
0
W
Hel
18,024
1,287
46
3
1
224,704
1
L
Merlin
17,157
1,226
118
8
0
206,957
0
L
Achilles
15,690
1,121
17
1
1
270,066
3
W
Neith
14,414
1,030
32
2
0
209,682
0
L
Nemesis
11,141
796
11
1
0
164,013
0
W
Scylla
17,698
1,264
48
3
2
226,639
2
L
Artemis
17,566
1,255
42
3
0
250,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role