Player Matchup

He Bo
He Bo
Difikus
He Bo
Level 54
God Stats
6W - 17L
1,224 SR
Queue Stats
12W - 26L
1,331 Elo+
Solo
Vamana
Vamana
XakaTF
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
chicakillah
Aphrodite
Level 66
God Stats
3W - 4L
1,372 SR
Queue Stats
70W - 109L
1,319 Elo+
Party 3
Chiron
Chiron
chillahkillah
Chiron
Level 27
God Stats
5W - 8L
1,381 SR
Queue Stats
112W - 136L
1,340 Elo+
Party 3
Yemoja
Yemoja
nyebers
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,371 Elo+
Party 2
Team Averages
Level 42
1,395 SR
1,349 Elo+

VS

Team Averages
Level 71
1,668 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Croco26
Anubis
Level 101
God Stats
7W - 2L
1,925 SR
Queue Stats
130W - 127L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
Déus
Ne Zha
Level 127
God Stats
61W - 54L
1,713 SR
Queue Stats
242W - 211L
1,546 Elo+
Party 1
Ymir
Ymir
Enflameur-PRL
Ymir
Level 7
God Stats
15W - 10L
1,705 SR
Queue Stats
30W - 24L
1,616 Elo+
Party 1
Neith
Neith
PlayofFool
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Difikus
He Bo
16
5 / 9 / 1
11,356
1,136
14,016
13,712
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
XakaTF
Vamana
16
3 / 11 / 4
10,298
1,030
8,821
27,882
19,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
chicakillah
Aphrodite
16
0 / 11 / 6
9,464
946
7,014
18,701
11,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 12 / 3
10,315
1,032
12,958
23,149
7,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
nyebers
Yemoja
16
0 / 7 / 7
9,529
953
8,816
16,524
5,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 0 / 22
11,839
1,184
23,712
7,942
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Croco26
Anubis
19
16 / 5 / 18
13,622
1,362
22,056
13,291
7,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Déus
Ne Zha
20
22 / 2 / 17
14,695
1,470
32,260
11,927
5,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

19
2 / 0 / 32
12,726
1,273
5,219
11,707
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
17
2 / 4 / 19
10,100
1,010
11,430
11,678
4,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
158
11
Kills
50
50
Deaths
11
21
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
22
19
W
Anubis
Croco26
Anubis
16
5
18
5
L
He Bo
Difikus
He Bo
5
9
1
0.61
W
Ne Zha
Déus
Ne Zha
22
2
17
15.25
W
2
0
32
18
W
Neith
2
4
19
2.88
L
Vamana
XakaTF
Vamana
3
11
4
0.45
L
Aphrodite
chicakillah
Aphrodite
0
11
6
0.27
L
3
12
3
0.38
L
Yemoja
nyebers
Yemoja
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,625
Damage
94,677
99,968
Taken
56,545
48,045
Mitigated
36,061
13,215
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,712
332
0
924
7,942
3,436
0
5,484
2,458
45,946
0
W
Anubis
Croco26
Anubis
22,056
692
1,246
6,227
13,291
7,486
0
6,700
6,591
42,585
0
L
He Bo
Difikus
He Bo
14,016
36
0
0
13,712
4,484
0
3,748
9,964
46,687
0
W
Ne Zha
Déus
Ne Zha
32,260
15,419
0
3,671
11,927
5,361
0
6,027
5,900
0
60,551
W
5,219
695
0
3,937
11,707
14,791
0
6,033
5,674
6,857
0
W
Neith
11,430
5,854
421
3,715
11,678
4,987
0
5,602
6,076
0
23,464
L
Vamana
XakaTF
Vamana
8,821
3,964
0
2,844
27,882
19,595
0
16,841
11,041
0
17,708
L
Aphrodite
chicakillah
Aphrodite
7,014
1,477
2,184
3,133
18,701
11,067
0
8,741
9,960
12,491
0
L
12,958
5,444
964
1,069
23,149
7,310
0
12,554
10,537
0
38,389
L
Yemoja
nyebers
Yemoja
8,816
429
2,112
909
16,524
5,589
0
9,053
7,471
24,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,962
Gold Earned
62,982
167
Minions Killed
193
4
Camps Cleared
9
900,824
Distance Traveled
976,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,839
1,184
60
6
2
216,182
2
W
Anubis
13,622
1,362
47
5
0
162,025
0
L
He Bo
11,356
1,136
75
8
0
193,233
0
W
Ne Zha
14,695
1,470
47
5
7
219,394
0
W
Ymir
12,726
1,273
2
0
0
203,624
0
W
Neith
10,100
1,010
37
4
0
175,744
1
L
Vamana
10,298
1,030
21
2
2
196,928
0
L
Aphrodite
9,464
946
14
1
1
151,718
0
L
Chiron
10,315
1,032
32
3
1
173,967
0
L
Yemoja
9,529
953
25
3
0
184,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role