Player Matchup

Ra
Ra
AiritoFreshko
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
Andres1503
Rama
Level 25
God Stats
1W - 1L
1,289 SR
Queue Stats
15W - 10L
1,494 Elo+
Solo
Ymir
Ymir
Heateration
Ymir
Level 25
God Stats
17W - 16L
1,517 SR
Queue Stats
97W - 92L
1,485 Elo+
Solo
Da Ji
Da Ji
HuneySmokedHam
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,439 Elo+
Solo
Persephone
Persephone
weejnstonks
Persephone
Level 28
God Stats
30W - 27L
1,754 SR
Queue Stats
179W - 147L
1,643 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,512 Elo+

VS

Team Averages
Level 21
1,509 SR
1,434 Elo+
Tiamat
Tiamat
Altfiend
Tiamat
Level 28
God Stats
11W - 19L
1,340 SR
Queue Stats
191W - 203L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
GOD_TeMpEsT
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,540 Elo+
Solo
Horus
Horus
NomadicHawk5689
Horus
Level 25
God Stats
17W - 14L
1,549 SR
Queue Stats
88W - 113L
1,397 Elo+
Party 1
Odin
Odin
TempTaTaker
Odin
Level 13
God Stats
3W - 4L
1,765 SR
Queue Stats
15W - 13L
1,525 Elo+
Solo
Rama
Rama
luckywolf4706
Rama
Level 14
God Stats
1W - 3L
1,389 SR
Queue Stats
100W - 129L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,890
659
11,447
11,340
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 7
8,145
543
3,586
7,331
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
9 / 1 / 4
8,967
598
10,732
13,875
7,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 7
8,149
543
3,534
11,774
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
weejnstonks
Persephone
16
8 / 1 / 3
10,583
706
14,010
9,210
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Altfiend
Tiamat
12
2 / 8 / 0
7,302
487
4,851
10,855
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
GOD_TeMpEsT
Kuzenbo
11
6 / 3 / 3
8,065
538
7,230
15,894
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 1
6,626
442
3,882
11,694
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 0
6,238
416
3,653
10,228
5,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 8 / 6
6,466
431
3,843
10,060
4,320
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
30
Kills
9
9
Deaths
30
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Tiamat
Altfiend
Tiamat
2
8
0
0.25
W
2
4
7
1.38
L
Kuzenbo
GOD_TeMpEsT
Kuzenbo
6
3
3
2.5
W
9
1
4
11
W
3
3
7
2.17
L
0
4
1
0.13
L
0
7
0
0
L
1
8
6
0.5
W
Persephone
weejnstonks
Persephone
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
23,459
53,530
Taken
58,731
21,639
Mitigated
34,420
23,341
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
449
680
8,240
11,340
4,819
1,656
1,545
9,795
59,966
0
L
Tiamat
Altfiend
Tiamat
4,851
389
0
1,508
10,855
4,494
784
7,987
2,842
37,359
0
W
3,586
3,014
0
333
7,331
2,141
3,139
2,320
5,011
0
30,232
L
Kuzenbo
GOD_TeMpEsT
Kuzenbo
7,230
2,996
274
5,344
15,894
15,418
0
8,938
6,897
18,145
0
W
10,732
2,833
480
6,227
13,875
7,741
657
3,759
10,116
38,730
0
W
3,534
1,241
0
3,992
11,774
3,645
0
1,168
10,606
0
45,773
L
3,882
1,713
517
2,840
11,694
4,456
0
6,063
5,461
0
47,929
L
3,653
1,131
0
890
10,228
5,732
93
5,316
4,590
0
25,006
L
3,843
2,984
0
0
10,060
4,320
158
7,258
2,752
0
15,932
W
Persephone
weejnstonks
Persephone
14,010
810
0
3,389
9,210
3,293
827
3,288
5,921
72,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
34,697
456
Minions Killed
249
0
Camps Cleared
0
1,404,440
Distance Traveled
1,338,718
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,890
659
123
8
0
254,807
3
L
Tiamat
7,302
487
66
4
0
240,120
1
W
Rama
8,145
543
64
4
0
250,531
1
L
Kuzenbo
8,065
538
21
1
0
272,708
3
W
Ymir
8,967
598
64
4
0
291,673
1
W
Da Ji
8,149
543
69
5
0
312,670
0
L
Horus
6,626
442
89
6
0
311,984
0
L
Odin
6,238
416
48
3
0
264,808
0
L
Rama
6,466
431
25
2
0
249,098
1
W
Persephone
10,583
706
136
9
0
294,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role