Player Matchup

Bakasura
Bakasura
ACidorp
Bakasura
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 136L
1,376 Elo+
Solo
Heimdallr
Heimdallr
Chlebik77
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 1
Horus
Horus
Rubadmx88
Horus
Level 17
God Stats
1W - 4L
1,525 SR
Queue Stats
33W - 38L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darktails147
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 1
Fafnir
Fafnir
wansa
Fafnir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 35L
1,516 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,386 Elo+

VS

Team Averages
Level 25
1,361 SR
1,382 Elo+
Chronos
Chronos
AtlantisNastyx
Chronos
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
420W - 474L
1,327 Elo+
Party 3
Mulan
Mulan
Elniguel-_-
Mulan
Level 43
God Stats
2W - 2L
1,361 SR
Queue Stats
26W - 33L
1,381 Elo+
Party 2
Ymir
Ymir
Jesusec
Ymir
Level 5
God Stats
1W - 1L
1,256 SR
Queue Stats
19W - 23L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
enriquemanuel
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
ykYukii
Hun Batz
Level 27
God Stats
9W - 11L
1,186 SR
Queue Stats
145W - 161L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACidorp
Bakasura
12
3 / 5 / 3
8,184
481
4,340
11,779
4,917
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Chlebik77
Heimdallr
10
0 / 8 / 0
6,181
364
4,730
10,273
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Rubadmx88
Horus
12
0 / 4 / 5
7,151
421
3,022
10,787
11,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
darktails147
Morgan Le Fay
15
8 / 4 / 2
9,193
541
11,572
9,437
3,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
wansa
Fafnir
13
1 / 2 / 7
8,269
486
4,659
9,261
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,896
523
5,769
6,948
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
9,985
587
8,958
12,289
11,005
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Jesusec
Ymir
13
1 / 2 / 11
9,523
560
2,601
12,551
9,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
enriquemanuel
Danzaburou
15
11 / 3 / 3
10,658
627
14,798
15,350
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ykYukii
Hun Batz
14
3 / 3 / 6
9,227
543
6,337
11,137
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
23
23
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ACidorp
Bakasura
3
5
3
0.9
W
3
2
4
2.5
L
Heimdallr
Chlebik77
Heimdallr
0
8
0
0
W
5
2
2
3
W
Ymir
Jesusec
Ymir
1
2
11
3.25
L
Horus
Rubadmx88
Horus
0
4
5
0.63
L
Morgan Le Fay
darktails147
Morgan Le Fay
8
4
2
2.25
W
Danzaburou
enriquemanuel
Danzaburou
11
3
3
4.17
L
Fafnir
wansa
Fafnir
1
2
7
2.25
W
Hun Batz
ykYukii
Hun Batz
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
38,463
51,537
Taken
58,275
34,432
Mitigated
31,876
10,396
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ACidorp
Bakasura
4,340
3,389
0
2,285
11,779
4,917
0
2,489
9,290
0
30,325
W
5,769
1,765
0
1,555
6,948
2,293
1,456
3,171
3,473
41,211
0
L
Heimdallr
Chlebik77
Heimdallr
4,730
3,373
0
1,017
10,273
3,027
410
584
9,689
0
22,225
W
8,958
1,677
0
2,887
12,289
11,005
1,582
1,314
10,975
0
58,395
W
Ymir
Jesusec
Ymir
2,601
624
0
2,760
12,551
9,202
546
4,166
8,265
19,488
0
L
Horus
Rubadmx88
Horus
3,022
1,239
463
3,072
10,787
11,716
0
816
9,971
52
28,182
L
Morgan Le Fay
darktails147
Morgan Le Fay
11,572
1,974
0
1,321
9,437
3,995
495
2,362
7,075
37,663
0
W
Danzaburou
enriquemanuel
Danzaburou
14,798
10,241
0
8,632
15,350
5,324
5,330
4,840
10,455
0
65,047
L
Fafnir
wansa
Fafnir
4,659
836
0
2,238
9,261
10,777
0
2,119
7,142
19,794
0
W
Hun Batz
ykYukii
Hun Batz
6,337
2,031
0
4,987
11,137
4,052
942
2,858
8,249
0
51,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
48,289
250
Minions Killed
446
0
Camps Cleared
0
1,430,311
Distance Traveled
1,537,157
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,184
481
75
4
0
322,312
2
W
Chronos
8,896
523
77
5
0
330,995
6
L
Heimdallr
6,181
364
47
3
0
208,438
4
W
Mulan
9,985
587
126
7
0
287,203
3
W
Ymir
9,523
560
41
2
0
281,286
0
L
Horus
7,151
421
54
3
0
310,717
6
L
Morgan Le Fay
9,193
541
55
3
0
264,334
0
W
Danzaburou
10,658
627
102
6
0
316,321
1
L
Fafnir
8,269
486
19
1
0
324,510
4
W
Hun Batz
9,227
543
100
6
0
321,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role