Player Matchup

Ymir
Ymir
PericoDOro
Ymir
Level 26
God Stats
7W - 4L
1,757 SR
Queue Stats
88W - 64L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
SAMAVD
Gilgamesh
Level 26
God Stats
17W - 8L
1,574 SR
Queue Stats
190W - 194L
1,498 Elo+
Solo
Thanatos
Thanatos
ThorBroth
Thanatos
Level 29
God Stats
2W - 2L
1,873 SR
Queue Stats
106W - 61L
1,694 Elo+
Solo
Sol
Sol
kingKurt6
Sol
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 93L
1,572 Elo+
Solo
Heimdallr
Heimdallr
xXregnallXx
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,766 Elo+
Solo
Team Averages
Level 25
1,641 SR
1,626 Elo+

VS

Team Averages
Level 21
1,609 SR
1,575 Elo+
Hou Yi
Hou Yi
Crytias
Hou Yi
Level 26
God Stats
2W - 3L
1,678 SR
Queue Stats
61W - 61L
1,567 Elo+
Party 1
Ra
Ra
GSneakyAF
Ra
Level 7
God Stats
1W - 2L
1,718 SR
Queue Stats
66W - 58L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Hip4Hop2
Gilgamesh
Level 7
God Stats
1W - 3L
1,634 SR
Queue Stats
14W - 10L
1,516 Elo+
Solo
Bellona
Bellona
KINGCGLW
Bellona
Level 29
God Stats
1W - 3L
1,571 SR
Queue Stats
87W - 68L
1,573 Elo+
Solo
Hel
Hel
Warrior767
Hel
Level 34
God Stats
2W - 6L
1,447 SR
Queue Stats
58W - 58L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 8
5,828
583
2,508
6,616
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SAMAVD
Gilgamesh
10
1 / 2 / 2
5,740
574
2,976
5,659
2,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ThorBroth
Thanatos
10
3 / 0 / 5
5,886
589
3,318
5,764
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
10 / 1 / 3
7,601
760
11,391
7,316
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
xXregnallXx
Heimdallr
9
1 / 1 / 3
5,330
533
4,907
4,282
1,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crytias
Hou Yi
8
0 / 2 / 2
4,738
474
2,720
5,851
1,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 0
4,904
490
2,405
6,900
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hip4Hop2
Gilgamesh
10
3 / 3 / 1
6,084
608
4,811
7,937
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bellona
KINGCGLW
Bellona
9
1 / 3 / 0
5,232
523
4,616
7,212
4,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 2
4,689
469
1,297
6,322
2,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
5
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Crytias
Hou Yi
0
2
2
0.5
L
1
7
0
0.14
L
Gilgamesh
Hip4Hop2
Gilgamesh
3
3
1
1.17
L
Bellona
KINGCGLW
Bellona
1
3
0
0.33
W
3
1
8
7
W
Gilgamesh
SAMAVD
Gilgamesh
1
2
2
1
W
Thanatos
ThorBroth
Thanatos
3
0
5
5.5
L
0
3
2
0.33
W
10
1
3
11.5
W
Heimdallr
xXregnallXx
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
15,849
29,637
Taken
34,222
12,631
Mitigated
14,322
13,263
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Crytias
Hou Yi
2,720
877
0
1,512
5,851
1,514
816
1,217
4,602
0
22,544
L
2,405
318
233
1,187
6,900
2,376
0
5,002
1,884
24,611
0
L
Gilgamesh
Hip4Hop2
Gilgamesh
4,811
1,493
0
1,218
7,937
3,335
0
3,701
4,220
0
28,924
L
Bellona
KINGCGLW
Bellona
4,616
1,958
0
1,262
7,212
4,369
0
1,182
6,030
0
21,124
W
2,508
733
0
460
6,616
4,301
0
1,109
5,507
11,410
0
W
Gilgamesh
SAMAVD
Gilgamesh
2,976
774
0
1,077
5,659
2,750
68
321
5,338
0
25,616
W
Thanatos
ThorBroth
Thanatos
3,318
690
0
5,208
5,764
2,176
91
527
5,237
0
31,223
L
1,297
302
1,091
2,001
6,322
2,728
244
2,690
3,587
6,956
0
W
11,391
4,491
0
4,145
7,316
2,149
2,257
1,529
5,787
48,167
0
W
Heimdallr
xXregnallXx
Heimdallr
4,907
2,416
0
2,373
4,282
1,255
0
216
4,066
0
28,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
25,647
287
Minions Killed
205
0
Camps Cleared
0
930,599
Distance Traveled
931,542
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,738
474
56
6
0
196,769
3
L
Ra
4,904
490
41
4
0
177,122
2
L
Gilgamesh
6,084
608
52
5
0
197,646
2
L
Bellona
5,232
523
45
5
0
189,480
3
W
Ymir
5,828
583
10
1
0
191,490
1
W
Gilgamesh
5,740
574
66
7
0
201,027
1
W
Thanatos
5,886
589
63
6
0
197,463
0
L
Hel
4,689
469
11
1
0
170,525
3
W
Sol
7,601
760
96
10
0
170,638
3
W
Heimdallr
5,330
533
52
5
0
169,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role