Player Matchup

Bellona
Bellona
AsdaValueRice
Bellona
Level 121
God Stats
0W - 4L
1,172 SR
Queue Stats
139W - 143L
1,559 Elo+
Party 3
Khepri
Khepri
FulviusStellus
Khepri
Level 17
God Stats
4W - 5L
1,339 SR
Queue Stats
21W - 28L
1,376 Elo+
Party 3
Ullr
Ullr
LordShirak
Ullr
Level 29
God Stats
2W - 2L
1,727 SR
Queue Stats
56W - 59L
1,450 Elo+
Solo
Sol
Sol
MyComradeBatman
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 3
Hun Batz
Hun Batz
PattyC95
Hun Batz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,522 Elo+
Solo
Team Averages
Level 36
1,447 SR
1,484 Elo+

VS

Team Averages
Level 19
1,497 SR
1,399 Elo+
Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BjornBogdanside
Jormungandr
Level 5
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 8L
1,440 Elo+
Party 2
Artemis
Artemis
PISCOGRIZ
Artemis
Level 29
God Stats
5W - 5L
1,603 SR
Queue Stats
182W - 272L
1,401 Elo+
Party 1
Chaac
Chaac
SmokeGas
Chaac
Level 36
God Stats
25W - 22L
1,562 SR
Queue Stats
150W - 237L
1,362 Elo+
Party 1
Ymir
Ymir
TheChildOfGoD
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
1 / 0 / 0
3,645
456
497
731
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 1
4,397
550
2,178
6,489
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 1
4,500
563
3,032
5,333
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 1
4,273
534
1,914
4,214
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
PattyC95
Hun Batz
8
1 / 3 / 1
4,681
585
1,514
5,482
1,287
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
5 / 1 / 3
5,450
681
4,443
3,193
1,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
BjornBogdanside
Jormungandr
5
0 / 0 / 2
4,202
525
757
4,526
1,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
PISCOGRIZ
Artemis
7
3 / 2 / 2
4,678
585
4,430
3,786
868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
SmokeGas
Chaac
7
3 / 2 / 0
4,557
570
2,589
4,176
2,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 5
4,474
559
2,063
3,310
1,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
L
Bellona
1
0
0
1
W
Jormungandr
BjornBogdanside
Jormungandr
0
0
2
1
L
1
2
1
0.75
L
1
3
1
0.5
L
1
3
1
0.5
W
Artemis
PISCOGRIZ
Artemis
3
2
2
2
L
Hun Batz
PattyC95
Hun Batz
1
3
1
0.5
W
Chaac
SmokeGas
Chaac
3
2
0
1.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
14,282
22,249
Taken
18,991
5,833
Mitigated
7,710
4,603
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,443
630
0
1,481
3,193
1,454
88
1,226
1,705
23,465
0
L
Bellona
497
408
0
282
731
345
0
0
731
0
5,927
W
Jormungandr
BjornBogdanside
Jormungandr
757
91
0
900
4,526
1,942
0
255
4,271
13,843
0
L
2,178
439
307
656
6,489
1,995
0
2,713
3,776
6,172
0
L
3,032
1,282
0
150
5,333
1,488
93
1,185
4,148
0
18,732
L
1,914
529
0
1,332
4,214
718
0
2,342
1,872
9,241
0
W
Artemis
PISCOGRIZ
Artemis
4,430
2,877
0
1,088
3,786
868
1,106
1,028
2,758
0
19,243
L
Hun Batz
PattyC95
Hun Batz
1,514
560
0
1,876
5,482
1,287
0
1,023
4,459
0
19,012
W
Chaac
SmokeGas
Chaac
2,589
742
165
884
4,176
2,274
205
517
3,599
0
12,909
W
2,063
1,106
0
0
3,310
1,172
0
744
2,566
7,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
23,361
141
Minions Killed
137
0
Camps Cleared
0
601,170
Distance Traveled
711,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,450
681
42
5
0
134,432
1
L
Bellona
3,645
456
16
2
0
44,410
0
W
Jormungandr
4,202
525
23
3
0
158,888
1
L
Khepri
4,397
550
14
2
0
145,606
1
L
Ullr
4,500
563
41
5
0
139,404
1
L
Sol
4,273
534
22
3
0
138,267
0
W
Artemis
4,678
585
36
5
0
136,604
2
L
Hun Batz
4,681
585
48
6
0
133,483
1
W
Chaac
4,557
570
24
3
0
136,980
0
W
Ymir
4,474
559
12
2
0
144,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role