Player Matchup

Serqet
Serqet
Dazuruto1990
Serqet
Level 28
God Stats
2W - 2L
1,247 SR
Queue Stats
167W - 252L
1,324 Elo+
Solo
Neith
Neith
GRELINDCo2
Neith
Level 24
God Stats
75W - 115L
1,338 SR
Queue Stats
83W - 129L
1,256 Elo+
Party 1
Yemoja
Yemoja
LennonEstacio
Yemoja
Level 27
God Stats
211W - 226L
1,441 SR
Queue Stats
259W - 302L
1,379 Elo+
Party 1
Odin
Odin
Orichean
Odin
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 9L
1,321 Elo+
Solo
Medusa
Medusa
RINGx06x
Medusa
Level 12
God Stats
3W - 6L
1,339 SR
Queue Stats
6W - 14L
1,278 Elo+
Solo
Team Averages
Level 20
1,326 SR
1,312 Elo+

VS

Team Averages
Level 19
1,392 SR
1,333 Elo+
Vamana
Vamana
Deathstroke543
Vamana
Level 17
God Stats
10W - 7L
1,558 SR
Queue Stats
20W - 30L
1,298 Elo+
Party 3
Bastet
Bastet
Fazecc
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 2
Mercury
Mercury
MrSp4rrow
Mercury
Level 18
God Stats
7W - 8L
1,329 SR
Queue Stats
7W - 8L
1,238 Elo+
Party 2
Persephone
Persephone
RibaEj
Persephone
Level 22
God Stats
10W - 6L
1,323 SR
Queue Stats
27W - 41L
1,251 Elo+
Solo
Rama
Rama
Warhammer464
Rama
Level 14
God Stats
8W - 14L
1,251 SR
Queue Stats
23W - 38L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
2 / 13 / 6
12,407
886
7,626
27,146
13,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
19
2 / 8 / 7
12,658
904
23,624
18,863
9,248
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 3 / 9
12,500
893
11,103
15,759
22,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
4 / 12 / 6
13,272
948
14,719
25,929
40,180
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
RINGx06x
Medusa
19
3 / 9 / 4
12,666
905
24,352
22,582
11,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 15
16,177
1,156
22,011
26,352
25,507
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Fazecc
Bastet
20
2 / 1 / 23
12,726
909
8,472
14,797
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
MrSp4rrow
Mercury
20
10 / 3 / 18
14,638
1,046
22,020
20,301
9,578
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
RibaEj
Persephone
20
6 / 5 / 25
14,382
1,027
19,162
16,720
7,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 1 / 25
15,690
1,121
32,670
13,314
6,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
151
11
Kills
45
45
Deaths
11
32
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
13
6
0.38
W
16
1
15
23.5
W
Bastet
Fazecc
Bastet
2
1
23
13.5
L
Neith
2
8
7
0.69
L
0
3
9
1.5
W
Mercury
MrSp4rrow
Mercury
10
3
18
6.33
L
Odin
4
12
6
0.58
L
Medusa
RINGx06x
Medusa
3
9
4
0.56
W
Persephone
RibaEj
Persephone
6
5
25
3.7
W
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,424
Damage
104,335
110,279
Taken
91,484
96,041
Mitigated
56,260
9,258
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,626
2,576
0
0
27,146
13,215
0
5,123
21,595
0
23,950
W
22,011
11,339
0
10,068
26,352
25,507
0
3,228
22,934
0
45,353
W
Bastet
Fazecc
Bastet
8,472
3,059
0
878
14,797
7,299
0
3,207
11,222
0
22,008
L
Neith
23,624
9,641
420
2,012
18,863
9,248
0
1,830
16,605
0
55,278
L
11,103
1,289
4,494
1,122
15,759
22,019
0
2,730
12,447
35,471
0
W
Mercury
MrSp4rrow
Mercury
22,020
15,026
0
0
20,301
9,578
0
3,043
17,258
0
41,877
L
Odin
14,719
3,681
0
0
25,929
40,180
0
5,932
19,471
7,268
26,197
L
Medusa
RINGx06x
Medusa
24,352
10,252
0
1,210
22,582
11,379
0
3,547
18,694
0
49,817
W
Persephone
RibaEj
Persephone
19,162
2,299
549
3,100
16,720
7,351
0
1,928
14,511
47,306
0
W
32,670
25,382
0
2,852
13,314
6,525
0
3,693
9,621
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
73,613
258
Minions Killed
253
5
Camps Cleared
11
1,213,782
Distance Traveled
1,329,409
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,407
886
41
3
1
290,543
0
W
Vamana
16,177
1,156
37
3
6
301,668
1
W
Bastet
12,726
909
31
2
0
253,838
0
L
Neith
12,658
904
65
5
2
261,208
5
L
Yemoja
12,500
893
58
4
2
222,232
1
W
Mercury
14,638
1,046
51
4
3
312,091
3
L
Odin
13,272
948
39
3
0
204,216
2
L
Medusa
12,666
905
55
4
0
235,583
0
W
Persephone
14,382
1,027
75
5
1
234,434
2
W
Rama
15,690
1,121
59
4
1
227,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role