Player Matchup

Achilles
Achilles
Maxham
Achilles
Level 28
God Stats
25W - 23L
1,256 SR
Queue Stats
123W - 175L
1,418 Elo+
Party 4
Cupid
Cupid
MeviusKing
Cupid
Level 28
God Stats
43W - 54L
1,462 SR
Queue Stats
449W - 562L
1,354 Elo+
Party 4
Kukulkan
Kukulkan
RMDalton12245
Kukulkan
Level 5
God Stats
13W - 4L
1,553 SR
Queue Stats
34W - 20L
1,500 Elo+
Party 2
Bakasura
Bakasura
Vitriium
Bakasura
Level 25
God Stats
6W - 2L
1,619 SR
Queue Stats
81W - 62L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
WonderfullWizard
Cabrakan
Level 117
God Stats
8W - 3L
1,551 SR
Queue Stats
76W - 58L
1,490 Elo+
Party 2
Team Averages
Level 41
1,488 SR
1,441 Elo+

VS

Team Averages
Level 9
1,407 SR
1,416 Elo+
Neith
Neith
FakeSoheil
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
Fakekomeil
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,510 Elo+
Party 3
Thor
Thor
Neoplayze
Thor
Level 13
God Stats
3W - 6L
1,379 SR
Queue Stats
18W - 31L
1,467 Elo+
Party 1
Bellona
Bellona
Zombie1649
Bellona
Level 4
God Stats
6W - 11L
1,231 SR
Queue Stats
16W - 16L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
azman987
Kukulkan
Level 14
God Stats
2W - 4L
1,427 SR
Queue Stats
5W - 11L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maxham
Achilles
19
4 / 4 / 24
11,521
1,047
13,934
14,822
19,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
20
5 / 1 / 26
12,453
1,132
13,878
8,627
4,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RMDalton12245
Kukulkan
20
7 / 1 / 24
13,245
1,204
20,195
6,178
2,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Vitriium
Bakasura
19
11 / 3 / 14
12,437
1,131
13,677
13,256
6,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
18 / 4 / 17
14,646
1,331
25,543
14,139
8,839
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 6
10,844
986
14,621
10,840
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Fakekomeil
Ao Kuang
16
2 / 8 / 6
10,324
939
3,918
15,120
5,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
4 / 9 / 4
11,520
1,047
5,669
21,052
8,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zombie1649
Bellona
17
3 / 14 / 6
10,953
996
15,714
26,467
19,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
azman987
Kukulkan
16
2 / 9 / 8
10,822
984
10,207
19,915
8,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
43
45
Kills
13
13
Deaths
45
105
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
6
1
L
Ao Kuang
Fakekomeil
Ao Kuang
2
8
6
0.63
W
Achilles
Maxham
Achilles
4
4
24
4
W
Cupid
5
1
26
18
L
Thor
4
9
4
0.67
W
Kukulkan
RMDalton12245
Kukulkan
7
1
24
19
W
Bakasura
Vitriium
Bakasura
11
3
14
6
W
18
4
17
6.63
L
Bellona
Zombie1649
Bellona
3
14
6
0.43
L
Kukulkan
azman987
Kukulkan
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,227
Damage
50,129
57,022
Taken
93,394
41,013
Mitigated
45,623
12,755
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,621
6,119
0
1,049
10,840
3,987
0
3,764
6,274
0
47,159
L
Ao Kuang
Fakekomeil
Ao Kuang
3,918
1,564
0
934
15,120
5,741
0
8,561
6,140
11,086
0
W
Achilles
Maxham
Achilles
13,934
3,837
261
2,680
14,822
19,266
0
5,362
9,460
0
20,580
W
Cupid
13,878
4,675
3,258
1,669
8,627
4,131
0
1,674
6,953
0
53,650
L
Thor
5,669
1,499
0
60
21,052
8,205
0
9,203
11,011
0
28,205
W
Kukulkan
RMDalton12245
Kukulkan
20,195
3,171
0
805
6,178
2,724
0
2,804
3,374
56,624
0
W
Bakasura
Vitriium
Bakasura
13,677
9,894
0
2,725
13,256
6,053
0
1,318
11,938
0
17,463
W
25,543
1,943
0
1,357
14,139
8,839
0
2,967
11,172
33,791
0
L
Bellona
Zombie1649
Bellona
15,714
5,415
0
658
26,467
19,183
0
11,505
13,988
0
32,283
L
Kukulkan
azman987
Kukulkan
10,207
1,410
0
1,524
19,915
8,507
0
12,705
6,845
37,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,302
Gold Earned
54,463
238
Minions Killed
220
10
Camps Cleared
8
1,079,804
Distance Traveled
978,853
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,844
986
82
7
1
213,951
0
L
Ao Kuang
10,324
939
12
1
1
177,782
1
W
Achilles
11,521
1,047
16
1
1
196,578
0
W
Cupid
12,453
1,132
93
8
2
218,062
2
L
Thor
11,520
1,047
28
3
4
189,483
0
W
Kukulkan
13,245
1,204
95
9
2
213,931
0
W
Bakasura
12,437
1,131
16
1
4
232,462
0
W
Cabrakan
14,646
1,331
18
2
1
218,771
0
L
Bellona
10,953
996
23
2
1
198,101
0
L
Kukulkan
10,822
984
75
7
1
199,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role