Player Matchup

Janus
Janus
DHG Jae
Janus
Level 47
God Stats
6W - 4L
1,403 SR
Queue Stats
27W - 44L
1,436 Elo+
Party 1
Sol
Sol
Riceybowl237
Sol
Level 158
God Stats
54W - 43L
1,612 SR
Queue Stats
247W - 236L
1,536 Elo+
Party 1
Loki
Loki
Sadi am eddie
Loki
Level 108
God Stats
55W - 43L
1,699 SR
Queue Stats
482W - 413L
1,597 Elo+
Party 1
Arachne
Arachne
Zreci
Arachne
Level 146
God Stats
24W - 12L
1,723 SR
Queue Stats
695W - 616L
1,591 Elo+
Party 1
Yemoja
Yemoja
cipac
Yemoja
Level 32
God Stats
2W - 2L
1,370 SR
Queue Stats
344W - 368L
1,524 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,537 Elo+

VS

Team Averages
Level 67
1,552 SR
1,539 Elo+
Thanatos
Thanatos
CF_Donkey_Kong
Thanatos
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 143L
1,492 Elo+
Party 2
Bacchus
Bacchus
Fiestyarashnnid
Bacchus
Level 47
God Stats
0W - 3L
1,248 SR
Queue Stats
25W - 16L
1,638 Elo+
Party 3
Jormungandr
Jormungandr
WhiteSnake0880_
Jormungandr
Level 17
God Stats
1W - 3L
1,419 SR
Queue Stats
91W - 99L
1,475 Elo+
Party 2
Neith
Neith
Zeconk1
Neith
Level 114
God Stats
6W - 2L
1,982 SR
Queue Stats
358W - 319L
1,545 Elo+
Party 3
Chang'e
Chang'e
impantherlu
Chang'e
Level 98
God Stats
15W - 10L
1,613 SR
Queue Stats
224W - 187L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DHG Jae
Janus
13
2 / 1 / 0
7,593
506
2,685
3,680
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 4
7,996
533
10,298
10,643
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 3 / 1
8,634
576
8,697
7,138
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Zreci
Arachne
14
6 / 1 / 2
8,722
581
8,697
10,343
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
cipac
Yemoja
13
1 / 0 / 5
8,034
536
8,325
3,575
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 6 / 3
6,974
465
2,470
11,626
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 0
5,856
390
1,958
9,269
4,916
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
WhiteSnake0880_
Jormungandr
11
1 / 6 / 2
6,754
450
3,845
11,618
8,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Zeconk1
Neith
13
1 / 1 / 2
7,281
485
7,596
7,552
2,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
impantherlu
Chang'e
12
1 / 3 / 3
7,078
472
2,439
9,765
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
5
5
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
3
0.42
W
Janus
DHG Jae
Janus
2
1
0
2
L
1
2
0
0.5
W
2
0
4
4
W
7
3
1
2.5
L
Jormungandr
WhiteSnake0880_
Jormungandr
1
6
2
0.33
L
Neith
Zeconk1
Neith
1
1
2
2
W
Arachne
Zreci
Arachne
6
1
2
7
W
Yemoja
cipac
Yemoja
1
0
5
3.5
L
Chang'e
impantherlu
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,702
Damage
18,308
35,379
Taken
49,830
13,734
Mitigated
23,683
16,953
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,470
1,214
0
5,204
11,626
4,065
0
2,837
8,789
0
37,668
W
Janus
DHG Jae
Janus
2,685
58
0
239
3,680
1,060
268
1,107
2,573
43,339
0
L
1,958
100
454
1,098
9,269
4,916
0
6,555
2,714
6,534
0
W
10,298
2,290
0
7,751
10,643
2,974
1,593
425
10,218
65,453
0
W
8,697
3,752
0
1,205
7,138
2,453
338
2,175
4,963
0
43,451
L
Jormungandr
WhiteSnake0880_
Jormungandr
3,845
726
0
2,392
11,618
8,652
0
975
10,643
33,256
0
L
Neith
Zeconk1
Neith
7,596
2,399
0
2,183
7,552
2,726
0
4,908
2,644
0
54,206
W
Arachne
Zreci
Arachne
8,697
6,156
0
5,378
10,343
4,727
0
3,328
7,015
0
63,848
W
Yemoja
cipac
Yemoja
8,325
270
1,883
497
3,575
2,520
283
1,207
2,368
28,310
0
L
Chang'e
impantherlu
Chang'e
2,439
153
1,605
3,218
9,765
3,324
0
6,033
3,732
40,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
33,943
463
Minions Killed
377
0
Camps Cleared
0
1,396,568
Distance Traveled
1,394,840
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,974
465
78
5
0
299,925
4
W
Janus
7,593
506
109
7
0
263,792
0
L
Bacchus
5,856
390
10
1
0
285,238
6
W
Sol
7,996
533
128
9
0
259,125
3
W
Loki
8,634
576
80
5
0
282,133
1
L
Jormungandr
6,754
450
82
5
0
251,239
5
L
Neith
7,281
485
123
8
0
276,374
6
W
Arachne
8,722
581
102
7
0
329,756
5
W
Yemoja
8,034
536
44
3
0
261,762
0
L
Chang'e
7,078
472
84
6
0
282,064
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role