Player Matchup

Gilgamesh
Gilgamesh
Kloppmaniac
Gilgamesh
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 309L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
MoneyBoyTheG
Ao Kuang
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 283L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
TeeJaay93
Nu Wa
Level 68
God Stats
0W - 6L
1,295 SR
Queue Stats
282W - 305L
1,530 Elo+
Party 1
King Arthur
King Arthur
ZyreBrellent
King Arthur
Level 81
God Stats
53W - 72L
1,626 SR
Queue Stats
242W - 256L
1,535 Elo+
Party 1
Neith
Neith
emre100502
Neith
Level 45
God Stats
10W - 18L
1,479 SR
Queue Stats
157W - 179L
1,439 Elo+
Party 2
Team Averages
Level 54
1,480 SR
1,489 Elo+

VS

Team Averages
Level 60
1,603 SR
1,472 Elo+
Kuzenbo
Kuzenbo
MaQuInOnJoN
Kuzenbo
Level 69
God Stats
3W - 1L
1,704 SR
Queue Stats
501W - 531L
1,418 Elo+
Party 3
Scylla
Scylla
agrOosOone__
Scylla
Level 140
God Stats
32W - 34L
1,667 SR
Queue Stats
543W - 585L
1,413 Elo+
Solo
Fenrir
Fenrir
fideillosindastr
Fenrir
Level 8
God Stats
4W - 0L
1,730 SR
Queue Stats
18W - 9L
1,654 Elo+
Party 3
Izanami
Izanami
pami90g
Izanami
Level 61
God Stats
75W - 71L
1,486 SR
Queue Stats
285W - 330L
1,400 Elo+
Party 3
Achilles
Achilles
pufinmaster
Achilles
Level 21
God Stats
3W - 3L
1,430 SR
Queue Stats
55W - 53L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kloppmaniac
Gilgamesh
8
0 / 2 / 2
7,238
402
3,255
9,126
2,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
MoneyBoyTheG
Ao Kuang
17
8 / 4 / 2
11,130
618
12,489
17,700
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
TeeJaay93
Nu Wa
16
3 / 5 / 4
9,864
548
11,880
11,146
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ZyreBrellent
King Arthur
14
1 / 8 / 1
8,584
477
11,039
22,804
11,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
2 / 8 / 2
8,298
461
6,253
12,461
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaQuInOnJoN
Kuzenbo
16
5 / 4 / 8
11,203
622
6,952
18,775
21,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
18
6 / 2 / 5
11,022
612
9,339
10,967
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 4
10,958
609
7,020
12,562
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
pami90g
Izanami
17
6 / 2 / 8
11,275
626
17,479
12,433
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
pufinmaster
Achilles
18
5 / 3 / 2
10,960
609
13,774
16,272
16,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
27
27
Deaths
15
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Kloppmaniac
Gilgamesh
0
2
2
0.5
W
Kuzenbo
MaQuInOnJoN
Kuzenbo
5
4
8
2.25
L
Ao Kuang
MoneyBoyTheG
Ao Kuang
8
4
2
2.25
L
Nu Wa
TeeJaay93
Nu Wa
3
5
4
1
L
King Arthur
ZyreBrellent
King Arthur
1
8
1
0.19
W
Scylla
6
2
5
4.25
L
Neith
2
8
2
0.38
W
5
4
4
1.75
W
Izanami
pami90g
Izanami
6
2
8
5
W
Achilles
pufinmaster
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
54,564
73,237
Taken
71,009
28,407
Mitigated
51,621
20,544
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Kloppmaniac
Gilgamesh
3,255
634
0
1,692
9,126
2,506
0
2,349
6,753
0
15,478
W
Kuzenbo
MaQuInOnJoN
Kuzenbo
6,952
2,853
104
4,724
18,775
21,096
544
5,657
13,118
25,777
0
L
Ao Kuang
MoneyBoyTheG
Ao Kuang
12,489
4,677
0
8,773
17,700
6,383
0
4,171
13,344
55,536
0
L
Nu Wa
TeeJaay93
Nu Wa
11,880
2,119
194
1,606
11,146
3,968
223
3,981
6,941
53,439
0
L
King Arthur
ZyreBrellent
King Arthur
11,039
1,524
0
5,509
22,804
11,649
0
5,492
16,086
0
55,054
W
Scylla
9,339
545
0
3,180
10,967
3,825
528
5,519
5,448
75,029
0
L
Neith
6,253
3,463
0
2,770
12,461
3,901
0
2,822
9,546
0
47,523
W
7,020
2,311
0
3,287
12,562
6,314
1,134
5,459
7,103
0
69,038
W
Izanami
pami90g
Izanami
17,479
12,452
58
5,847
12,433
4,245
5,998
5,144
7,289
0
94,257
W
Achilles
pufinmaster
Achilles
13,774
3,454
0
2,894
16,272
16,141
1,022
2,795
13,477
14,208
55,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
55,418
389
Minions Killed
571
0
Camps Cleared
0
1,509,252
Distance Traveled
1,647,946
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,238
402
19
1
0
222,498
0
W
Kuzenbo
11,203
622
29
2
0
350,725
3
L
Ao Kuang
11,130
618
85
5
0
362,391
0
L
Nu Wa
9,864
548
99
6
0
287,729
5
L
King Arthur
8,584
477
104
6
0
323,511
5
W
Scylla
11,022
612
130
7
0
335,759
0
L
Neith
8,298
461
82
5
0
313,123
1
W
Fenrir
10,958
609
120
7
0
368,570
0
W
Izanami
11,275
626
164
9
0
295,500
0
W
Achilles
10,960
609
128
7
0
297,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role