Player Matchup

Nike
Nike
Goodhlop4ik
Nike
Level 127
God Stats
7W - 5L
1,455 SR
Queue Stats
376W - 413L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
JeffVIII
Zhong Kui
Level 83
God Stats
1W - 3L
1,369 SR
Queue Stats
210W - 207L
1,542 Elo+
Solo
Ares
Ares
Staivros
Ares
Level 145
God Stats
2W - 3L
1,311 SR
Queue Stats
576W - 596L
1,577 Elo+
Solo
He Bo
He Bo
SttaLiin20
He Bo
Level 154
God Stats
0W - 1L
1,324 SR
Queue Stats
47W - 55L
1,505 Elo+
Solo
Ravana
Ravana
Thakka
Ravana
Level 124
God Stats
4W - 6L
1,789 SR
Queue Stats
588W - 619L
1,490 Elo+
Solo
Team Averages
Level 127
1,450 SR
1,526 Elo+

VS

Team Averages
Level 151
1,394 SR
1,563 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DAMN_grey_Hippo
Nox
Level 157
God Stats
7W - 13L
1,473 SR
Queue Stats
536W - 534L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
WiIIiamsBrother
Tsukuyomi
Level 160
God Stats
3W - 4L
1,342 SR
Queue Stats
613W - 592L
1,549 Elo+
Solo
Nike
Nike
corvo203
Nike
Level 156
God Stats
5W - 11L
1,466 SR
Queue Stats
544W - 581L
1,548 Elo+
Solo
Medusa
Medusa
shroter
Medusa
Level 128
God Stats
2W - 1L
1,192 SR
Queue Stats
55W - 54L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
10,641
760
9,974
19,505
21,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
JeffVIII
Zhong Kui
20
4 / 6 / 11
11,597
828
23,485
28,501
32,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
6 / 6 / 8
10,164
726
13,105
20,582
27,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
15
2 / 8 / 6
9,256
661
8,969
13,691
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Thakka
Ravana
17
5 / 4 / 8
10,162
726
9,598
15,735
21,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 4 / 15
12,002
857
10,972
18,997
18,721
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 2 / 17
12,389
885
16,753
10,700
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
WiIIiamsBrother
Tsukuyomi
20
9 / 3 / 16
12,364
883
21,136
13,040
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
19
5 / 5 / 20
11,862
847
18,173
24,099
23,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
shroter
Medusa
14
3 / 5 / 12
9,668
691
16,833
13,254
6,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
19
Kills
32
32
Deaths
19
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
4
15
3.13
W
10
2
17
9.25
L
2
8
8
0.75
L
Zhong Kui
JeffVIII
Zhong Kui
4
6
11
1.58
L
Ares
6
6
8
1.67
L
He Bo
2
8
6
0.63
L
Ravana
Thakka
Ravana
5
4
8
2.25
W
Tsukuyomi
WiIIiamsBrother
Tsukuyomi
9
3
16
5.67
W
Nike
5
5
20
3
W
Medusa
shroter
Medusa
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,131
Damage
83,867
98,014
Taken
80,090
107,018
Mitigated
62,550
27,188
Healing
24,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,972
891
1,690
3,681
18,997
18,721
843
11,500
7,497
471
20,038
W
16,753
520
2,541
3,144
10,700
6,008
1,154
6,642
4,058
31,218
0
L
9,974
599
0
1,316
19,505
21,126
90
4,386
15,119
0
21,588
L
Zhong Kui
JeffVIII
Zhong Kui
23,485
3,554
941
14,003
28,501
32,211
972
6,229
22,272
48,833
0
L
Ares
13,105
343
0
520
20,582
27,115
261
4,594
15,988
20,582
0
L
He Bo
8,969
421
3,590
2,269
13,691
5,520
175
2,473
11,218
17,401
0
L
Ravana
Thakka
Ravana
9,598
1,556
490
4,059
15,735
21,046
220
3,980
11,755
0
17,446
W
Tsukuyomi
WiIIiamsBrother
Tsukuyomi
21,136
3,597
0
1,829
13,040
7,310
713
6,301
6,739
0
42,141
W
Nike
18,173
2,303
1,924
6,593
24,099
23,571
304
12,751
10,728
8,690
21,313
W
Medusa
shroter
Medusa
16,833
7,952
1,486
1,965
13,254
6,940
1,346
8,365
4,889
0
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
58,285
121
Minions Killed
155
0
Camps Cleared
0
1,156,645
Distance Traveled
1,384,704
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,002
857
15
1
0
285,392
2
W
Nox
12,389
885
46
3
0
290,208
0
L
Nike
10,641
760
10
1
0
249,901
3
L
Zhong Kui
11,597
828
63
5
0
214,259
0
L
Ares
10,164
726
13
1
0
237,044
1
L
He Bo
9,256
661
17
1
0
213,269
0
L
Ravana
10,162
726
18
1
0
242,172
2
W
Tsukuyomi
12,364
883
57
4
0
288,713
3
W
Nike
11,862
847
21
2
0
253,633
5
W
Medusa
9,668
691
16
1
0
266,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role