Player Matchup

Artio
Artio
BlackOoCat
Artio
Level 27
God Stats
0W - 2L
1,311 SR
Queue Stats
17W - 31L
1,365 Elo+
Party 3
Nemesis
Nemesis
Hogi96
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,675 Elo+
Solo
Apollo
Apollo
PeachBuffalo30
Apollo
Level 78
God Stats
1W - 3L
1,200 SR
Queue Stats
182W - 180L
1,419 Elo+
Solo
Cupid
Cupid
vince06
Cupid
Level 88
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 3
Zeus
Zeus
zouz94
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 3
Team Averages
Level 61
1,437 SR
1,448 Elo+

VS

Team Averages
Level 99
1,495 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Krapottcke
Kuzenbo
Level 78
God Stats
3W - 3L
1,436 SR
Queue Stats
113W - 149L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
Saangel
Hun Batz
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 191L
1,387 Elo+
Party 2
Sol
Sol
Seraila
Sol
Level 117
God Stats
17W - 10L
1,482 SR
Queue Stats
313W - 318L
1,497 Elo+
Party 1
Ganesha
Ganesha
emede
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 240L
1,466 Elo+
Solo
Cupid
Cupid
samdu12
Cupid
Level 87
God Stats
3W - 1L
1,555 SR
Queue Stats
161W - 163L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
2 / 4 / 19
12,125
758
11,595
28,992
42,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Hogi96
Nemesis
18
8 / 7 / 11
12,087
755
15,189
19,611
11,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 11 / 11
10,655
666
15,842
19,247
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
vince06
Cupid
20
7 / 3 / 10
12,109
757
18,497
15,350
7,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
zouz94
Zeus
20
9 / 7 / 14
12,801
800
38,330
16,851
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Krapottcke
Kuzenbo
19
8 / 6 / 17
12,447
778
15,393
30,372
42,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Saangel
Hun Batz
20
10 / 8 / 10
12,907
807
13,309
22,406
11,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
20
11 / 6 / 17
13,390
837
40,951
22,061
10,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
emede
Ganesha
20
0 / 3 / 28
11,207
700
10,610
23,965
31,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
samdu12
Cupid
18
3 / 5 / 15
11,068
692
12,276
15,681
11,478
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
28
Kills
32
32
Deaths
28
65
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Artio
2
4
19
2.88
L
Nemesis
Hogi96
Nemesis
8
7
11
1.93
W
Kuzenbo
Krapottcke
Kuzenbo
8
6
17
2.75
L
2
11
11
0.68
W
Hun Batz
Saangel
Hun Batz
10
8
10
1.88
W
Sol
11
6
17
3.25
W
Ganesha
emede
Ganesha
0
3
28
4.67
W
Cupid
samdu12
Cupid
3
5
15
2.1
L
Cupid
vince06
Cupid
7
3
10
4
L
Zeus
zouz94
Zeus
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,453
Damage
92,539
100,051
Taken
114,485
79,081
Mitigated
107,843
34,936
Healing
42,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
11,595
2,071
5,248
9,522
28,992
42,804
124
18,534
10,051
16,613
0
L
Nemesis
Hogi96
Nemesis
15,189
5,284
1,251
3,490
19,611
11,926
295
11,403
7,928
0
23,669
W
Kuzenbo
Krapottcke
Kuzenbo
15,393
3,481
4,046
6,172
30,372
42,023
489
13,813
16,559
26,986
0
L
15,842
7,888
2,013
1,611
19,247
9,123
875
13,530
5,311
0
28,038
W
Hun Batz
Saangel
Hun Batz
13,309
3,091
1,794
4,027
22,406
11,824
835
9,991
12,415
0
29,271
W
Sol
40,951
10,782
2,794
7,993
22,061
10,696
3,683
7,869
14,192
63,803
0
W
Ganesha
emede
Ganesha
10,610
402
1,302
2,157
23,965
31,822
203
10,799
13,166
21,967
0
W
Cupid
samdu12
Cupid
12,276
5,653
7,649
4,237
15,681
11,478
924
7,453
8,228
0
33,293
L
Cupid
vince06
Cupid
18,497
10,106
1,896
5,238
15,350
7,372
2,502
10,869
4,055
0
39,116
L
Zeus
zouz94
Zeus
38,330
5,559
2,093
2,574
16,851
7,856
1,336
10,767
5,752
70,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
61,019
187
Minions Killed
163
0
Camps Cleared
0
1,295,492
Distance Traveled
1,434,259
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,125
758
8
1
0
287,704
2
L
Nemesis
12,087
755
19
1
0
284,035
0
W
Kuzenbo
12,447
778
22
1
0
292,864
1
L
Apollo
10,655
666
27
2
0
231,002
0
W
Hun Batz
12,907
807
30
2
0
274,828
0
W
Sol
13,390
837
67
4
0
268,118
0
W
Ganesha
11,207
700
1
0
0
314,509
0
W
Cupid
11,068
692
43
3
0
283,940
1
L
Cupid
12,109
757
54
3
0
269,962
0
L
Zeus
12,801
800
79
5
0
222,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role