Player Matchup

Chaac
Chaac
GaaToMaru
Chaac
Level 17
God Stats
7W - 3L
1,416 SR
Queue Stats
13W - 15L
1,442 Elo+
Solo
Yemoja
Yemoja
HiperBoliSm
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 1
Ganesha
Ganesha
LetsGtThisBread
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 30L
1,645 Elo+
Party 1
Scylla
Scylla
SuperJedi
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,851 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yatronYT
Tsukuyomi
Level 28
God Stats
4W - 1L
1,815 SR
Queue Stats
10W - 1L
1,931 Elo+
Party 1
Team Averages
Level 24
1,546 SR
1,708 Elo+

VS

Team Averages
Level 16
1,511 SR
1,421 Elo+
Kukulkan
Kukulkan
Dellial
Kukulkan
Level 26
God Stats
9W - 12L
1,418 SR
Queue Stats
16W - 16L
1,502 Elo+
Solo
Medusa
Medusa
Twentoit
Medusa
Level 23
God Stats
41W - 26L
1,653 SR
Queue Stats
172W - 111L
1,636 Elo+
Solo
Olorun
Olorun
mantpwnz
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,213 Elo+
Solo
Anubis
Anubis
rubberbandit84
Anubis
Level 6
God Stats
0W - 2L
1,484 SR
Queue Stats
9W - 15L
1,196 Elo+
Solo
Ravana
Ravana
xLucky37
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GaaToMaru
Chaac
20
2 / 0 / 24
12,083
1,007
7,035
20,413
26,660
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
20
9 / 2 / 29
14,197
1,183
19,675
23,262
26,221
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 3 / 36
13,474
1,123
12,686
18,710
21,097
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SuperJedi
Scylla
20
19 / 2 / 20
15,299
1,275
29,875
12,941
3,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
yatronYT
Tsukuyomi
20
15 / 5 / 17
14,294
1,191
20,107
11,630
4,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dellial
Kukulkan
18
3 / 4 / 3
12,318
1,027
15,886
15,389
4,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Twentoit
Medusa
18
3 / 4 / 7
12,342
1,029
18,363
13,369
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
mantpwnz
Olorun
17
0 / 8 / 7
10,870
906
7,774
14,464
3,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 12 / 6
10,680
890
9,559
20,032
10,179
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
xLucky37
Ravana
18
6 / 17 / 3
12,320
1,027
21,232
28,967
8,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
38
45
Kills
12
12
Deaths
45
126
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dellial
Kukulkan
3
4
3
1.13
W
Chaac
GaaToMaru
Chaac
2
0
24
14
W
Yemoja
9
2
29
11.75
W
0
3
36
6
W
Scylla
SuperJedi
Scylla
19
2
20
14.5
L
Medusa
Twentoit
Medusa
3
4
7
1.63
L
Olorun
mantpwnz
Olorun
0
8
7
0.44
L
0
12
6
0.25
L
Ravana
xLucky37
Ravana
6
17
3
0.44
W
Tsukuyomi
yatronYT
Tsukuyomi
15
5
17
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,378
Damage
72,814
86,956
Taken
92,221
81,968
Mitigated
31,613
24,290
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dellial
Kukulkan
15,886
1,458
0
539
15,389
4,595
0
11,151
4,238
66,514
0
W
Chaac
GaaToMaru
Chaac
7,035
919
0
5,081
20,413
26,660
0
8,802
9,942
0
32,176
W
Yemoja
19,675
11,907
9,903
5,985
23,262
26,221
0
10,777
12,485
32,755
0
W
12,686
1,354
0
1,848
18,710
21,097
0
6,707
10,178
27,736
0
W
Scylla
SuperJedi
Scylla
29,875
2,849
0
1,016
12,941
3,912
0
3,294
9,291
54,058
0
L
Medusa
Twentoit
Medusa
18,363
9,598
0
250
13,369
4,285
0
8,515
4,854
0
40,188
L
Olorun
mantpwnz
Olorun
7,774
5,523
521
1,401
14,464
3,866
0
10,435
4,029
12,016
0
L
9,559
1,606
0
1,769
20,032
10,179
0
12,307
7,725
22,750
0
L
Ravana
xLucky37
Ravana
21,232
9,391
0
725
28,967
8,688
0
19,828
9,139
0
31,192
W
Tsukuyomi
yatronYT
Tsukuyomi
20,107
4,661
0
457
11,630
4,078
0
3,639
6,495
0
38,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,347
Gold Earned
58,530
214
Minions Killed
223
8
Camps Cleared
7
1,193,011
Distance Traveled
928,389
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,318
1,027
125
10
1
220,917
1
W
Chaac
12,083
1,007
54
5
2
246,858
0
W
Yemoja
14,197
1,183
21
2
3
221,207
0
W
Ganesha
13,474
1,123
2
0
0
232,172
0
W
Scylla
15,299
1,275
75
6
3
254,259
0
L
Medusa
12,342
1,029
37
3
5
208,584
2
L
Olorun
10,870
906
6
1
0
143,048
1
L
Anubis
10,680
890
32
3
0
150,309
2
L
Ravana
12,320
1,027
23
2
1
205,531
0
W
Tsukuyomi
14,294
1,191
62
5
0
238,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role