Player Matchup

Ymir
Ymir
DartGoblinCR
Ymir
Level 28
God Stats
16W - 17L
1,560 SR
Queue Stats
165W - 153L
1,526 Elo+
Solo
Osiris
Osiris
DeserterAcct
Osiris
Level 7
God Stats
2W - 0L
1,905 SR
Queue Stats
37W - 29L
1,684 Elo+
Solo
Cthulhu
Cthulhu
DupaYash12
Cthulhu
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 165L
1,581 Elo+
Solo
Kukulkan
Kukulkan
ExtenddWoodsman
Kukulkan
Level 25
God Stats
36W - 50L
1,560 SR
Queue Stats
179W - 159L
1,607 Elo+
Solo
Apollo
Apollo
StarroPup
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 66L
1,612 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,602 Elo+

VS

Team Averages
Level 16
1,697 SR
1,601 Elo+
Ymir
Ymir
AYO KING MATT
Ymir
Level 24
God Stats
2W - 4L
1,726 SR
Queue Stats
89W - 101L
1,591 Elo+
Solo
Thanatos
Thanatos
Jemelle
Thanatos
Level 17
God Stats
11W - 9L
1,983 SR
Queue Stats
201W - 178L
1,718 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnWick358838
Morgan Le Fay
Level 16
God Stats
6W - 9L
1,794 SR
Queue Stats
213W - 230L
1,552 Elo+
Solo
Cupid
Cupid
TheNextNash8
Cupid
Level 20
God Stats
7W - 10L
1,484 SR
Queue Stats
126W - 158L
1,359 Elo+
Solo
Nemesis
Nemesis
bilal2010
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 15
11,744
559
8,367
15,045
8,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
18
7 / 0 / 15
14,208
677
10,010
12,617
13,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DupaYash12
Cthulhu
17
4 / 0 / 9
12,241
583
5,736
11,562
10,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
8 / 1 / 9
13,858
660
8,517
8,261
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
StarroPup
Apollo
20
12 / 3 / 12
14,439
688
11,779
10,080
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 5
7,503
357
2,160
12,355
9,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Jemelle
Thanatos
20
7 / 5 / 1
12,610
600
10,896
15,591
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JohnWick358838
Morgan Le Fay
6
0 / 2 / 0
6,379
304
1,199
4,113
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 9 / 4
9,310
443
9,998
16,554
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
bilal2010
Nemesis
7
0 / 11 / 2
6,390
304
1,242
13,729
8,149
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
37
Kills
9
9
Deaths
37
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
6
5
15
2.7
W
Osiris
7
0
15
14.5
W
Cthulhu
DupaYash12
Cthulhu
4
0
9
8.5
W
Kukulkan
8
1
9
12.5
L
Thanatos
Jemelle
Thanatos
7
5
1
1.5
L
Morgan Le Fay
JohnWick358838
Morgan Le Fay
0
2
0
0
W
Apollo
StarroPup
Apollo
12
3
12
6
L
2
9
4
0.44
L
Nemesis
bilal2010
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,409
Damage
25,495
57,565
Taken
62,342
39,242
Mitigated
32,007
16,031
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,160
347
0
810
12,355
9,051
0
6,202
6,107
23,141
0
W
8,367
2,599
124
3,475
15,045
8,533
598
1,816
13,229
36,954
0
W
Osiris
10,010
3,318
0
1,575
12,617
13,073
1,984
734
11,883
0
76,003
W
Cthulhu
DupaYash12
Cthulhu
5,736
215
1,015
4,203
11,562
10,356
565
1,272
10,290
67,800
0
W
Kukulkan
8,517
892
0
2,990
8,261
3,627
2,903
1,547
6,714
98,103
0
L
Thanatos
Jemelle
Thanatos
10,896
3,666
0
13,055
15,591
7,833
0
3,172
12,325
0
93,570
L
Morgan Le Fay
JohnWick358838
Morgan Le Fay
1,199
110
0
872
4,113
1,266
0
1,448
2,639
17,630
0
W
Apollo
StarroPup
Apollo
11,779
6,693
0
2,649
10,080
3,653
5,212
384
9,696
0
107,421
L
9,998
5,975
0
1,603
16,554
5,708
49
5,610
10,740
0
54,590
L
Nemesis
bilal2010
Nemesis
1,242
245
0
788
13,729
8,149
0
5,768
7,911
0
8,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,490
Gold Earned
42,192
599
Minions Killed
332
0
Camps Cleared
0
2,029,778
Distance Traveled
1,452,193
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,503
357
31
1
0
280,486
0
W
Ymir
11,744
559
44
2
0
367,228
3
W
Osiris
14,208
677
103
5
0
444,629
2
W
Cthulhu
12,241
583
124
6
0
418,587
7
W
Kukulkan
13,858
660
176
8
0
418,473
5
L
Thanatos
12,610
600
169
8
0
416,527
0
L
Morgan Le Fay
6,379
304
39
2
0
120,160
1
W
Apollo
14,439
688
152
7
0
380,861
4
L
Cupid
9,310
443
85
4
0
310,815
0
L
Nemesis
6,390
304
8
0
0
324,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role