Player Matchup

Sobek
Sobek
JeyBids
Sobek
Level 28
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
ManInTheShadow2
Zeus
Level 89
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 12L
1,216 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
clisthene123
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,772 SR
Queue Stats
18W - 38L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
cthulhu335
Baron Samedi
Level 104
God Stats
1W - 2L
1,532 SR
Queue Stats
97W - 112L
1,476 Elo+
Party 2
Achilles
Achilles
danpsch
Achilles
Level 69
God Stats
0W - 1L
1,551 SR
Queue Stats
11W - 16L
1,454 Elo+
Party 2
Team Averages
Level 75
1,659 SR
1,402 Elo+

VS

Team Averages
Level 98
1,543 SR
1,385 Elo+
Sol
Sol
DiNakoss
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,446 Elo+
Party 1
Izanami
Izanami
Henridici
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,383 Elo+
Solo
Loki
Loki
Pocc999
Loki
Level 107
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 1
Ah Puch
Ah Puch
TKO NAVYY
Ah Puch
Level 81
God Stats
7W - 6L
1,754 SR
Queue Stats
80W - 79L
1,450 Elo+
Party 3
Hercules
Hercules
TaURaS_98
Hercules
Level 107
God Stats
2W - 2L
1,291 SR
Queue Stats
18W - 17L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JeyBids
Sobek
16
1 / 7 / 15
10,548
659
3,382
18,543
18,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 8 / 8
13,582
849
20,595
19,985
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
clisthene123
Morgan Le Fay
17
2 / 8 / 4
10,279
642
10,144
19,414
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cthulhu335
Baron Samedi
17
3 / 8 / 18
12,266
767
14,893
18,284
10,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
danpsch
Achilles
19
9 / 4 / 6
13,732
858
17,836
18,984
18,292
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
13,704
857
18,183
20,369
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Henridici
Izanami
19
6 / 4 / 12
13,362
835
15,422
13,102
4,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Pocc999
Loki
20
12 / 5 / 11
14,782
924
18,201
13,001
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
TKO NAVYY
Ah Puch
20
8 / 4 / 16
14,272
892
27,356
13,301
4,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TaURaS_98
Hercules
17
0 / 4 / 20
11,475
717
6,209
20,540
18,694
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
103
24
Kills
35
35
Deaths
24
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
9
7
9
1.93
W
Izanami
Henridici
Izanami
6
4
12
3
L
Sobek
JeyBids
Sobek
1
7
15
1.21
L
9
8
8
1.63
W
Loki
Pocc999
Loki
12
5
11
3.5
W
Ah Puch
TKO NAVYY
Ah Puch
8
4
16
4
W
Hercules
TaURaS_98
Hercules
0
4
20
2.5
L
Morgan Le Fay
clisthene123
Morgan Le Fay
2
8
4
0.5
L
Baron Samedi
cthulhu335
Baron Samedi
3
8
18
1.5
L
Achilles
danpsch
Achilles
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,850
Damage
85,371
95,210
Taken
80,313
65,255
Mitigated
41,748
13,798
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,183
7,405
0
8,741
20,369
8,030
1,273
10,870
9,499
56,191
4,321
W
Izanami
Henridici
Izanami
15,422
11,396
0
1,869
13,102
4,882
3,972
7,084
6,018
0
37,008
L
Sobek
JeyBids
Sobek
3,382
334
0
2,854
18,543
18,944
0
6,735
11,612
9,595
0
L
20,595
2,069
300
2,578
19,985
8,482
0
9,208
10,660
54,625
0
W
Loki
Pocc999
Loki
18,201
7,227
0
776
13,001
5,314
0
7,923
5,078
0
61,633
W
Ah Puch
TKO NAVYY
Ah Puch
27,356
861
0
1,980
13,301
4,828
529
9,119
4,182
68,477
0
W
Hercules
TaURaS_98
Hercules
6,209
863
0
5,449
20,540
18,694
85
14,567
5,973
187
10,666
L
Morgan Le Fay
clisthene123
Morgan Le Fay
10,144
740
280
2,509
19,414
9,035
0
9,453
9,835
41,492
0
L
Baron Samedi
cthulhu335
Baron Samedi
14,893
413
1,686
2,714
18,284
10,502
1
9,753
8,475
29,273
0
L
Achilles
danpsch
Achilles
17,836
3,867
0
877
18,984
18,292
0
8,786
10,072
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
67,595
269
Minions Killed
364
3
Camps Cleared
12
1,269,428
Distance Traveled
1,400,184
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,704
857
87
5
2
257,859
0
W
Izanami
13,362
835
63
4
0
268,604
0
L
Sobek
10,548
659
5
0
0
279,116
0
L
Zeus
13,582
849
100
6
0
229,574
1
W
Loki
14,782
924
79
5
9
278,976
1
W
Ah Puch
14,272
892
122
8
1
289,376
3
W
Hercules
11,475
717
13
1
0
305,369
2
L
Morgan Le Fay
10,279
642
88
6
0
241,702
0
L
Baron Samedi
12,266
767
45
3
0
223,724
3
L
Achilles
13,732
858
31
2
3
295,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role