Player Matchup

Bellona
Bellona
Damdragon1
Bellona
Level 26
God Stats
6W - 11L
1,204 SR
Queue Stats
59W - 88L
1,304 Elo+
Solo
Odin
Odin
Ozmortem
Odin
Level 30
God Stats
4W - 2L
1,734 SR
Queue Stats
15W - 27L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
SriRamaZ
Kuzenbo
Level 17
God Stats
4W - 9L
1,363 SR
Queue Stats
70W - 77L
1,348 Elo+
Party 1
Artemis
Artemis
nerdobiff jr
Artemis
Level 26
God Stats
39W - 25L
1,417 SR
Queue Stats
129W - 116L
1,411 Elo+
Solo
Kukulkan
Kukulkan
p0gch3mp
Kukulkan
Level 17
God Stats
6W - 11L
1,046 SR
Queue Stats
63W - 76L
1,328 Elo+
Party 1
Team Averages
Level 23
1,353 SR
1,393 Elo+

VS

Team Averages
Level 21
1,458 SR
1,381 Elo+
Kukulkan
Kukulkan
FireCat4
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Ra
Ra
Lindstorm
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Zombaol
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,497 Elo+
Party 2
Tiamat
Tiamat
extraexotic
Tiamat
Level 21
God Stats
1W - 3L
1,288 SR
Queue Stats
18W - 27L
1,410 Elo+
Solo
Ares
Ares
tortalini
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Damdragon1
Bellona
20
5 / 9 / 9
13,307
887
10,996
30,750
16,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
20
5 / 1 / 19
14,089
939
12,482
17,497
19,004
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
SriRamaZ
Kuzenbo
20
0 / 2 / 23
13,911
927
13,391
20,473
28,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
nerdobiff jr
Artemis
20
18 / 5 / 11
18,219
1,215
41,784
19,850
7,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
p0gch3mp
Kukulkan
20
8 / 2 / 23
15,759
1,051
39,926
12,902
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireCat4
Kukulkan
15
0 / 2 / 3
11,295
753
0
2,299
992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 14 / 11
15,269
1,018
26,863
33,538
14,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zombaol
Cthulhu
20
7 / 4 / 12
15,828
1,055
34,624
33,639
42,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
20
6 / 5 / 10
15,434
1,029
26,064
20,432
13,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
0 / 11 / 13
13,039
869
4,951
36,806
50,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
36
Kills
19
19
Deaths
36
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
Damdragon1
Bellona
5
9
9
1.06
L
Kukulkan
FireCat4
Kukulkan
0
2
3
0.75
L
6
14
11
0.82
W
Odin
5
1
19
14.5
W
Kuzenbo
SriRamaZ
Kuzenbo
0
2
23
5.75
L
Cthulhu
Zombaol
Cthulhu
7
4
12
3.25
L
Tiamat
6
5
10
2.2
W
Artemis
nerdobiff jr
Artemis
18
5
11
4.7
W
Kukulkan
p0gch3mp
Kukulkan
8
2
23
9.75
L
Ares
0
11
13
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,579
Damage
92,502
101,472
Taken
126,714
77,442
Mitigated
123,001
9,652
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Damdragon1
Bellona
10,996
5,112
0
488
30,750
16,616
0
27,706
3,044
0
27,616
L
Kukulkan
FireCat4
Kukulkan
0
0
0
0
2,299
992
0
33
2,266
299
0
L
26,863
4,814
4,378
3,686
33,538
14,966
0
15,157
18,381
72,429
0
W
Odin
12,482
3,765
172
982
17,497
19,004
0
16,026
1,471
0
28,943
W
Kuzenbo
SriRamaZ
Kuzenbo
13,391
2,729
0
0
20,473
28,430
0
17,946
2,527
32,278
0
L
Cthulhu
Zombaol
Cthulhu
34,624
2,960
2,637
465
33,639
42,915
0
14,391
19,248
65,649
0
L
Tiamat
26,064
1,581
374
7,282
20,432
13,398
0
8,900
11,532
69,349
0
W
Artemis
nerdobiff jr
Artemis
41,784
31,046
0
5,730
19,850
7,535
0
18,440
1,410
0
77,936
W
Kukulkan
p0gch3mp
Kukulkan
39,926
3,414
0
2,280
12,902
5,857
0
12,384
518
78,904
0
L
Ares
4,951
1,572
0
0
36,806
50,730
0
14,836
21,970
18,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,285
Gold Earned
70,865
303
Minions Killed
295
9
Camps Cleared
4
1,305,739
Distance Traveled
1,043,873
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,307
887
33
2
0
223,415
1
L
Kukulkan
11,295
753
0
0
0
40,176
0
L
Ra
15,269
1,018
110
7
2
237,984
0
W
Odin
14,089
939
47
3
2
275,168
0
W
Kuzenbo
13,911
927
28
2
0
312,650
0
L
Cthulhu
15,828
1,055
59
4
0
285,742
3
L
Tiamat
15,434
1,029
103
7
0
292,608
0
W
Artemis
18,219
1,215
85
6
6
228,439
0
W
Kukulkan
15,759
1,051
110
7
1
266,067
0
L
Ares
13,039
869
23
2
2
187,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role