Player Matchup

Izanami
Izanami
 
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
Level 27
God Stats
14W - 12L
1,637 SR
Queue Stats
177W - 174L
1,522 Elo+
Solo
Sol
Sol
Yukimi_Neko032
Sol
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
948 Elo+
Party 1
Kuzenbo
Kuzenbo
a-warufwarindesu
Kuzenbo
Level 17
God Stats
2W - 2L
1,235 SR
Queue Stats
54W - 51L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
Level 10
God Stats
5W - 9L
1,733 SR
Queue Stats
12W - 23L
1,413 Elo+
Party 1
Team Averages
Level 16
1,521 SR
1,323 Elo+

VS

Team Averages
Level 24
1,607 SR
1,346 Elo+
Odin
Odin
Bolognadawg420
Odin
Level 14
God Stats
1W - 3L
1,682 SR
Queue Stats
105W - 155L
1,314 Elo+
Solo
Da Ji
Da Ji
I KOS ZBRA I
Da Ji
Level 24
God Stats
15W - 4L
1,778 SR
Queue Stats
283W - 279L
1,555 Elo+
Solo
Hel
Hel
Kanelly
Hel
Level 26
God Stats
29W - 34L
1,525 SR
Queue Stats
487W - 486L
1,297 Elo+
Solo
Fafnir
Fafnir
Tvezz18
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,242 Elo+
Solo
Artemis
Artemis
former-rammer0
Artemis
Level 28
God Stats
24W - 19L
1,548 SR
Queue Stats
75W - 88L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 5 / 2
9,372
469
7,966
11,951
4,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SenatorLorgana
Morgan Le Fay
16
1 / 2 / 3
9,631
482
15,704
12,368
8,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 1
9,635
482
10,743
12,091
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 6
9,707
485
7,814
17,966
23,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
bakuhatsutenshi
Tsukuyomi
15
2 / 3 / 1
9,009
450
6,087
12,787
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,060
353
2,889
12,153
5,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 1 / 3
10,132
507
21,718
17,964
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
16
2 / 2 / 5
9,762
488
5,906
13,047
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Tvezz18
Fafnir
11
1 / 1 / 4
8,918
446
3,527
11,436
11,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 6 / 0
8,018
401
9,443
15,328
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
16
16
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
5
2
1.4
L
0
2
3
0.75
L
12
1
3
13.5
L
Hel
2
2
5
2.25
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
1
2
3
1.25
L
Fafnir
Tvezz18
Fafnir
1
1
4
3
W
1
3
1
0.5
W
2
3
6
1.67
W
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
2
3
1
0.83
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,314
Damage
43,483
67,163
Taken
69,928
47,656
Mitigated
36,640
18,796
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,966
5,604
0
1,931
11,951
4,399
1,418
569
11,342
0
58,113
L
2,889
1,081
136
881
12,153
5,668
0
5,168
6,803
0
22,921
L
21,718
6,789
0
1,610
17,964
6,891
0
9,119
8,269
0
44,839
L
Hel
5,906
604
1,327
6,904
13,047
8,154
0
7,820
5,190
58,602
0
W
Morgan Le Fay
SenatorLorgana
Morgan Le Fay
15,704
1,004
0
3,477
12,368
8,248
848
3,015
9,119
68,864
0
L
Fafnir
Tvezz18
Fafnir
3,527
493
0
718
11,436
11,162
0
5,673
5,158
16,625
0
W
10,743
1,572
0
5,607
12,091
7,214
3,886
844
11,247
47,737
0
W
7,814
4,133
317
3,620
17,966
23,036
953
1,762
16,112
28,433
0
W
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
6,087
1,633
0
3,844
12,787
4,759
884
2,747
9,910
0
54,164
L
9,443
5,262
0
7,675
15,328
4,765
0
5,081
10,247
0
56,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
43,890
441
Minions Killed
347
0
Camps Cleared
0
1,901,420
Distance Traveled
1,883,524
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,372
469
116
6
0
352,388
0
L
Odin
7,060
353
29
1
0
408,018
6
L
Da Ji
10,132
507
52
3
0
416,916
4
L
Hel
9,762
488
151
8
0
420,363
0
W
Morgan Le Fay
9,631
482
107
5
0
378,276
4
L
Fafnir
8,918
446
23
1
0
373,833
0
W
Sol
9,635
482
93
5
0
352,071
2
W
Kuzenbo
9,707
485
33
2
0
376,238
4
W
Tsukuyomi
9,009
450
92
5
0
442,447
0
L
Artemis
8,018
401
92
5
0
264,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role