Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ArcherSpielt
Thanatos
Level 28
God Stats
12W - 9L
1,639 SR
Queue Stats
23W - 33L
1,349 Elo+
Party 2
Cerberus
Cerberus
BloodMoonKing
Cerberus
Level 25
God Stats
4W - 1L
1,687 SR
Queue Stats
41W - 44L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
ThaAanAtos
Cabrakan
Level 28
God Stats
22W - 21L
1,313 SR
Queue Stats
465W - 458L
1,427 Elo+
Solo
Merlin
Merlin
ZeneticZyn
Merlin
Level 22
God Stats
3W - 0L
1,869 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 2
Team Averages
Level 26
1,602 SR
1,415 Elo+

VS

Team Averages
Level 5
1,485 SR
1,305 Elo+
Jormungandr
Jormungandr
BjornBogdanside
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,574 Elo+
Party 3
Rama
Rama
DLLMSORHI
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,147 Elo+
Party 1
Kukulkan
Kukulkan
NicuNebunu
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 3
Hun Batz
Hun Batz
TheChildOfGoD
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,405 Elo+
Party 3
Khepri
Khepri
edmondkwok5466
Khepri
Level 7
God Stats
1W - 4L
1,427 SR
Queue Stats
11W - 16L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 1 / 3
8,267
517
5,822
5,693
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
ArcherSpielt
Thanatos
15
7 / 3 / 4
9,350
584
6,806
12,437
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
BloodMoonKing
Cerberus
13
1 / 2 / 9
8,564
535
6,683
7,155
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
ThaAanAtos
Cabrakan
17
8 / 1 / 0
11,020
689
11,675
10,966
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
ZeneticZyn
Merlin
14
6 / 2 / 6
9,005
563
12,023
6,996
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BjornBogdanside
Jormungandr
11
2 / 4 / 5
7,171
448
6,793
9,397
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
11
4 / 5 / 1
7,352
460
4,643
10,737
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NicuNebunu
Kukulkan
12
1 / 7 / 5
7,447
465
3,541
8,981
3,538
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
TheChildOfGoD
Hun Batz
11
2 / 6 / 5
7,374
461
4,873
13,711
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 3
6,065
379
1,999
11,260
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
26
Kills
9
9
Deaths
26
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
3
5.5
W
Thanatos
ArcherSpielt
Thanatos
7
3
4
3
L
Jormungandr
BjornBogdanside
Jormungandr
2
4
5
1.13
W
Cerberus
BloodMoonKing
Cerberus
1
2
9
2.75
L
Rama
4
5
1
0.9
L
Kukulkan
NicuNebunu
Kukulkan
1
7
5
0.5
W
Cabrakan
ThaAanAtos
Cabrakan
8
1
0
8
L
Hun Batz
TheChildOfGoD
Hun Batz
2
6
5
0.75
W
Merlin
ZeneticZyn
Merlin
6
2
6
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,009
Damage
21,849
43,247
Taken
54,086
19,224
Mitigated
25,167
21,622
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,822
1,704
75
2,543
5,693
1,971
2,678
1,635
3,926
49,300
0
W
Thanatos
ArcherSpielt
Thanatos
6,806
1,499
0
12,221
12,437
4,318
100
2,604
9,787
0
57,285
L
Jormungandr
BjornBogdanside
Jormungandr
6,793
1,637
0
821
9,397
5,805
0
6,256
3,141
30,716
0
W
Cerberus
BloodMoonKing
Cerberus
6,683
400
0
2,171
7,155
3,667
574
1,511
5,602
26,382
0
L
Rama
4,643
4,090
0
1,081
10,737
3,493
0
6,981
3,756
0
26,999
L
Kukulkan
NicuNebunu
Kukulkan
3,541
492
0
820
8,981
3,538
418
6,153
2,828
31,655
0
W
Cabrakan
ThaAanAtos
Cabrakan
11,675
1,235
0
3,146
10,966
6,787
2,144
3,265
7,147
76,604
0
L
Hun Batz
TheChildOfGoD
Hun Batz
4,873
1,939
0
1,794
13,711
4,457
0
7,421
6,290
0
38,334
W
Merlin
ZeneticZyn
Merlin
12,023
738
0
1,466
6,996
2,481
284
2,564
4,344
47,075
0
L
1,999
180
0
584
11,260
7,874
0
9,392
1,868
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
35,409
481
Minions Killed
260
0
Camps Cleared
0
1,384,395
Distance Traveled
1,385,488
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,267
517
84
5
0
294,433
4
W
Thanatos
9,350
584
103
6
0
284,868
3
L
Jormungandr
7,171
448
65
4
0
289,557
2
W
Cerberus
8,564
535
56
4
0
280,826
5
L
Rama
7,352
460
49
3
0
261,568
4
L
Kukulkan
7,447
465
63
4
0
239,329
2
W
Cabrakan
11,020
689
160
10
0
255,116
3
L
Hun Batz
7,374
461
73
5
0
289,806
0
W
Merlin
9,005
563
78
5
0
269,152
0
L
Khepri
6,065
379
10
1
0
305,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role