Player Matchup

Sun Wukong
Sun Wukong
Cozmodan
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,364 Elo+
Solo
The Morrigan
The Morrigan
KlammerGames
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,403 Elo+
Party 3
Chernobog
Chernobog
Shеridan
Chernobog
Level 158
God Stats
4W - 10L
1,534 SR
Queue Stats
1,043W - 1,004L
1,506 Elo+
Solo
Thoth
Thoth
iiFarrar
Thoth
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 150L
1,124 Elo+
Party 3
Geb
Geb
iiWaalker
Geb
Level 118
God Stats
6W - 4L
1,285 SR
Queue Stats
109W - 118L
1,253 Elo+
Party 3
Team Averages
Level 98
1,464 SR
1,330 Elo+

VS

Team Averages
Level 85
1,383 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Sikskiller
Amaterasu
Level 43
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 38L
1,456 Elo+
Party 2
Janus
Janus
josh211292
Janus
Level 90
God Stats
1W - 5L
1,161 SR
Queue Stats
301W - 364L
1,413 Elo+
Solo
Discordia
Discordia
ТанкЕванс
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cozmodan
Sun Wukong
15
5 / 5 / 5
8,189
819
11,607
12,130
7,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
KlammerGames
The Morrigan
13
2 / 5 / 4
7,399
740
4,857
7,113
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Shеridan
Chernobog
12
2 / 7 / 2
6,917
692
6,341
11,206
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
iiFarrar
Thoth
10
0 / 6 / 2
6,077
608
3,172
7,182
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 10
7,730
773
4,848
11,830
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
11 / 2 / 9
9,776
978
13,784
11,813
5,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
 
Zeus
15
8 / 2 / 11
9,437
944
16,999
9,334
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Sikskiller
Amaterasu
14
1 / 2 / 13
8,116
812
3,084
13,168
14,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
4 / 2 / 9
9,317
932
6,005
8,168
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 10
7,703
770
3,765
5,786
2,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
10
Kills
25
25
Deaths
12
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
9
7.75
W
Zeus
 
Zeus
8
2
11
6.75
L
Sun Wukong
Cozmodan
Sun Wukong
5
5
5
1.5
L
The Morrigan
KlammerGames
The Morrigan
2
5
4
0.8
L
Chernobog
Shеridan
Chernobog
2
7
2
0.43
W
Amaterasu
Sikskiller
Amaterasu
1
2
13
3.75
L
Thoth
iiFarrar
Thoth
0
6
2
0.17
L
1
2
10
3
W
Janus
4
2
9
4.25
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
43,637
49,461
Taken
48,269
29,293
Mitigated
28,261
12,404
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,784
5,236
2,652
6,148
11,813
5,028
2,290
4,260
7,553
0
30,142
W
Zeus
 
Zeus
16,999
942
1,282
2,859
9,334
3,282
961
1,719
7,615
33,919
0
L
Sun Wukong
Cozmodan
Sun Wukong
11,607
1,770
674
2,029
12,130
7,548
0
6,723
5,407
0
17,686
L
The Morrigan
KlammerGames
The Morrigan
4,857
784
2,188
866
7,113
2,765
462
3,835
3,085
13,803
1,146
L
Chernobog
Shеridan
Chernobog
6,341
2,632
530
1,699
11,206
4,988
0
6,509
4,697
0
14,185
W
Amaterasu
Sikskiller
Amaterasu
3,084
996
802
3,936
13,168
14,885
497
3,440
9,728
0
6,830
L
Thoth
iiFarrar
Thoth
3,172
304
0
439
7,182
2,625
306
3,476
3,706
5,177
0
L
4,848
80
1,045
2,934
11,830
11,367
448
6,096
5,734
10,465
0
W
Janus
6,005
743
2,064
1,161
8,168
3,063
962
2,236
5,932
23,615
0
W
3,765
211
193
204
5,786
2,003
93
870
4,916
7,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
44,349
64
Minions Killed
109
0
Camps Cleared
0
835,939
Distance Traveled
927,346
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,776
978
39
4
0
170,766
1
W
Zeus
9,437
944
23
2
0
204,625
0
L
Sun Wukong
8,189
819
16
2
0
192,168
0
L
The Morrigan
7,399
740
17
2
0
165,254
4
L
Chernobog
6,917
692
18
2
0
152,828
1
W
Amaterasu
8,116
812
8
1
0
208,670
0
L
Thoth
6,077
608
4
0
0
158,533
0
L
Geb
7,730
773
9
1
0
167,156
0
W
Janus
9,317
932
30
3
0
172,880
0
W
Discordia
7,703
770
9
1
0
170,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role