Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
TitteringStoffe
Hou Yi
Masters
Level 160
God Stats
27W - 3L
2,056 SR
Queue Stats
154W - 23L
2,529 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,685 SR
1,843 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,656 SR
2,218 MMR
Gilgamesh
Gilgamesh
Masters
Jusssa God
Gilgamesh
Masters
Level 147
God Stats
20W - 3L
1,842 SR
Queue Stats
219W - 105L
2,479 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
Jusssa Pyth
Cu Chulainn
Diamond I
Level 144
God Stats
3W - 2L
1,627 SR
Queue Stats
144W - 60L
2,303 MMR
Party 2
Agni
Agni
Platinum V
MYWONE2255
Agni
Platinum V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 1 / 6
10,298
687
6,036
13,536
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
 
Ao Kuang
15
2 / 0 / 6
9,845
656
12,859
17,887
10,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
10,050
670
15,781
8,791
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AphroditeMorgan Le FaySolFenrirTiamat

VS

Bans
AthenaScyllaChang'eThothMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jusssa God
Gilgamesh
12
2 / 1 / 1
9,279
619
8,766
19,046
16,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Jusssa Pyth
Cu Chulainn
11
0 / 6 / 2
8,328
555
5,888
13,680
9,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 2
9,361
624
12,711
9,392
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
6
5
W
Ao Kuang
 
Ao Kuang
2
0
6
5
L
Gilgamesh
Jusssa God
Gilgamesh
2
1
1
2.5
L
Cu Chulainn
Jusssa Pyth
Cu Chulainn
0
6
2
0.17
L
1
1
2
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,676
Damage
27,365
40,214
Taken
42,118
35,591
Mitigated
31,012
16,298
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,036
705
0
4,015
13,536
21,975
0
4,199
9,337
13,489
0
W
Ao Kuang
 
Ao Kuang
12,859
2,855
0
9,837
17,887
10,007
641
6,492
11,395
54,960
0
L
Gilgamesh
Jusssa God
Gilgamesh
8,766
1,593
399
4,463
19,046
16,933
264
7,201
11,845
0
22,709
L
Cu Chulainn
Jusssa Pyth
Cu Chulainn
5,888
976
0
2,828
13,680
9,773
158
7,553
6,127
4,180
22,341
L
12,711
1,902
0
4,488
9,392
4,306
595
4,141
5,251
55,674
0
W
15,781
7,901
0
2,446
8,791
3,609
2,329
3,374
5,313
0
61,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
26,968
175
Minions Killed
166
0
Camps Cleared
0
853,849
Distance Traveled
885,687
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,298
687
11
1
0
290,178
2
W
Ao Kuang
9,845
656
58
4
0
300,138
1
L
Gilgamesh
9,279
619
25
2
0
335,288
6
L
Cu Chulainn
8,328
555
25
2
0
265,036
1
L
Agni
9,361
624
116
8
0
285,363
4
W
Hou Yi
10,050
670
106
7
0
263,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role