Player Matchup

Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ChatManKing
Odin
Level 8
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 4L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Nomanlander
Baron Samedi
Level 26
God Stats
5W - 0L
1,783 SR
Queue Stats
46W - 45L
1,423 Elo+
Party 2
Kali
Kali
Rayquazaboy
Kali
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,423 Elo+
Party 2
Fenrir
Fenrir
ToruKMactoo
Fenrir
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
90W - 100L
1,437 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,422 Elo+

VS

Team Averages
Level 10
1,455 SR
1,238 Elo+
Anhur
Anhur
Kanysa
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,314 Elo+
Party 3
Loki
Loki
Necroxia
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,314 Elo+
Party 3
Bellona
Bellona
NikoErotiko
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
Peanutfalcon
Kukulkan
Level 4
God Stats
1W - 6L
1,277 SR
Queue Stats
1W - 8L
1,128 Elo+
Solo
Yemoja
Yemoja
vmtqd
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
10 / 3 / 12
9,051
532
12,165
9,732
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 5
7,999
471
3,066
8,540
7,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nomanlander
Baron Samedi
14
7 / 4 / 3
8,937
526
8,148
9,335
3,837
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 7
9,433
555
11,221
12,812
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
13
7 / 5 / 14
9,384
552
10,925
10,028
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kanysa
Anhur
11
2 / 11 / 4
7,214
424
6,760
15,249
4,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
9 / 2 / 0
9,184
540
7,343
11,538
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NikoErotiko
Bellona
10
4 / 7 / 2
7,630
449
6,365
12,647
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Peanutfalcon
Kukulkan
10
0 / 4 / 0
6,271
369
1,843
4,650
1,634
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
vmtqd
Yemoja
10
1 / 9 / 6
7,632
449
3,512
14,469
13,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
33
Kills
16
16
Deaths
33
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
3
12
5.33
W
1
3
5
1.17
L
Anhur
Kanysa
Anhur
2
11
4
0.36
L
Loki
9
2
0
4.5
L
Bellona
NikoErotiko
Bellona
4
7
2
0.71
W
Baron Samedi
Nomanlander
Baron Samedi
7
4
3
2.13
L
Kukulkan
Peanutfalcon
Kukulkan
0
4
0
0
W
8
1
7
11.5
W
Fenrir
7
5
14
2.8
L
Yemoja
vmtqd
Yemoja
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
25,823
50,447
Taken
58,553
26,293
Mitigated
32,474
13,456
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,165
7,137
0
3,657
9,732
3,183
2,038
1,682
8,050
0
37,239
W
3,066
1,289
0
2,682
8,540
7,138
804
284
8,256
0
40,840
L
Anhur
Kanysa
Anhur
6,760
1,830
0
0
15,249
4,049
338
393
14,692
0
26,005
L
Loki
7,343
1,988
0
4,316
11,538
3,499
0
1,810
9,548
0
48,548
L
Bellona
NikoErotiko
Bellona
6,365
2,489
0
1,252
12,647
9,333
110
1,154
11,429
0
20,964
W
Baron Samedi
Nomanlander
Baron Samedi
8,148
1,090
796
1,854
9,335
3,837
865
1,028
8,307
43,800
0
L
Kukulkan
Peanutfalcon
Kukulkan
1,843
201
0
212
4,650
1,634
0
2,299
2,351
20,465
0
W
11,221
6,116
0
2,655
12,812
6,889
36
824
11,988
0
69,710
W
Fenrir
10,925
2,180
0
1,812
10,028
5,246
0
1,537
8,491
0
23,727
L
Yemoja
vmtqd
Yemoja
3,512
884
737
47
14,469
13,959
27
1,909
12,385
14,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
37,931
328
Minions Killed
220
0
Camps Cleared
0
1,506,474
Distance Traveled
1,354,530
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,051
532
49
3
0
278,074
0
W
Odin
7,999
471
85
5
0
279,221
3
L
Anhur
7,214
424
48
3
0
252,995
5
L
Loki
9,184
540
77
5
0
329,902
5
L
Bellona
7,630
449
37
2
0
276,548
0
W
Baron Samedi
8,937
526
71
4
0
294,611
2
L
Kukulkan
6,271
369
37
2
0
229,392
0
W
Kali
9,433
555
99
6
0
336,164
4
W
Fenrir
9,384
552
24
1
0
318,404
3
L
Yemoja
7,632
449
21
1
0
265,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role