Player Matchup

Rama
Rama
Cykologhy
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,668 Elo+
Solo
Vulcan
Vulcan
MAXIIX
Vulcan
Level 29
God Stats
6W - 1L
1,868 SR
Queue Stats
20W - 20L
1,515 Elo+
Solo
Arachne
Arachne
Poekenstein
Arachne
Level 28
God Stats
19W - 15L
1,593 SR
Queue Stats
121W - 110L
1,468 Elo+
Solo
Sylvanus
Sylvanus
RibeiroPT123
Sylvanus
Level 25
God Stats
13W - 12L
1,687 SR
Queue Stats
81W - 78L
1,469 Elo+
Solo
Neith
Neith
napsternapster
Neith
Level 4
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,265 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,477 Elo+

VS

Team Averages
Level 35
1,437 SR
1,494 Elo+
Janus
Janus
Dark梦想家
Janus
Level 124
God Stats
26W - 29L
1,478 SR
Queue Stats
583W - 540L
1,594 Elo+
Party 1
Nemesis
Nemesis
Jamgar100200
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo
Jing Wei
Jing Wei
SeeleVollerei
Jing Wei
Level 16
God Stats
11W - 13L
1,517 SR
Queue Stats
56W - 56L
1,632 Elo+
Party 1
Mulan
Mulan
ZHYUAN
Mulan
Level 20
God Stats
2W - 8L
1,190 SR
Queue Stats
50W - 55L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
八云の泠
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
8 / 3 / 11
12,767
555
14,685
15,647
6,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
MAXIIX
Vulcan
18
13 / 0 / 6
12,843
558
23,047
8,579
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Poekenstein
Arachne
19
11 / 1 / 8
12,876
560
18,403
14,739
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
RibeiroPT123
Sylvanus
15
6 / 0 / 13
12,621
549
6,535
20,683
30,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 7
11,026
479
9,608
10,670
4,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 0
11,219
488
6,296
11,683
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jamgar100200
Nemesis
4
0 / 8 / 0
6,216
270
157
6,020
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
SeeleVollerei
Jing Wei
15
1 / 12 / 3
9,381
408
8,010
24,327
7,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
ZHYUAN
Mulan
15
2 / 5 / 1
8,937
389
5,125
20,251
22,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
八云の泠
Cthulhu
15
1 / 9 / 3
10,868
473
6,465
25,605
24,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
39
Kills
8
9
Deaths
39
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
8
3
11
4.5
L
4
5
0
0.8
L
Nemesis
Jamgar100200
Nemesis
0
8
0
0
W
Vulcan
MAXIIX
Vulcan
13
0
6
16
W
Arachne
Poekenstein
Arachne
11
1
8
15
W
Sylvanus
RibeiroPT123
Sylvanus
6
0
13
12.5
L
Jing Wei
SeeleVollerei
Jing Wei
1
12
3
0.21
L
Mulan
ZHYUAN
Mulan
2
5
1
0.5
W
1
5
7
0.9
L
Cthulhu
八云の泠
Cthulhu
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,278
Damage
26,053
70,318
Taken
87,886
56,204
Mitigated
60,400
23,388
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,685
11,839
0
6,131
15,647
6,674
5,515
3,039
12,608
0
109,613
L
6,296
304
140
2,103
11,683
4,177
165
2,488
9,099
62,146
0
L
Nemesis
Jamgar100200
Nemesis
157
0
0
220
6,020
1,112
0
1,787
4,127
0
4,677
W
Vulcan
MAXIIX
Vulcan
23,047
8,625
0
1,563
8,579
4,181
2,993
2,039
6,446
91,236
0
W
Arachne
Poekenstein
Arachne
18,403
12,331
0
7,332
14,739
9,933
2,331
4,751
9,795
0
87,850
W
Sylvanus
RibeiroPT123
Sylvanus
6,535
1,932
3,154
4,079
20,683
30,491
1,324
4,699
15,660
23,069
0
L
Jing Wei
SeeleVollerei
Jing Wei
8,010
6,096
0
6,221
24,327
7,851
0
5,955
18,261
0
62,893
L
Mulan
ZHYUAN
Mulan
5,125
676
0
4,758
20,251
22,307
0
6,283
13,850
1,588
40,874
W
9,608
4,178
0
1,129
10,670
4,925
3,868
2,411
8,000
79
58,001
L
Cthulhu
八云の泠
Cthulhu
6,465
280
245
1,130
25,605
24,953
0
12,343
12,925
30,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,133
Gold Earned
46,621
536
Minions Killed
369
0
Camps Cleared
0
2,195,865
Distance Traveled
1,639,564
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,767
555
144
6
0
398,765
0
L
Janus
11,219
488
117
5
0
309,319
2
L
Nemesis
6,216
270
8
0
0
129,112
1
W
Vulcan
12,843
558
152
7
0
458,575
1
W
Arachne
12,876
560
109
5
0
551,101
3
W
Sylvanus
12,621
549
22
1
0
425,249
5
L
Jing Wei
9,381
408
107
5
0
397,657
0
L
Mulan
8,937
389
91
4
0
398,205
2
W
Neith
11,026
479
109
5
0
362,175
2
L
Cthulhu
10,868
473
46
2
0
405,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role