Player Matchup

Zeus
Zeus
BlackHuman12
Zeus
Level 5
God Stats
3W - 3L
1,721 SR
Queue Stats
4W - 6L
1,248 Elo+
Solo
Camazotz
Camazotz
IzayaIX
Camazotz
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
JaqueSigars
Artemis
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Ares
Ares
Mateodin
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ReversTr
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 3
1,544 SR
1,450 Elo+

VS

Team Averages
Level 20
1,453 SR
1,243 Elo+
Bakasura
Bakasura
Demetruss
Bakasura
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 20L
1,043 Elo+
Solo
Merlin
Merlin
Faypayer
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,467 Elo+
Party 1
Neith
Neith
SztywnyNaWejściu
Neith
Level 23
God Stats
20W - 11L
1,589 SR
Queue Stats
104W - 91L
1,224 Elo+
Solo
Pele
Pele
hools14
Pele
Level 27
God Stats
41W - 16L
1,133 SR
Queue Stats
46W - 23L
1,096 Elo+
Solo
Khepri
Khepri
shmarra
Khepri
Level 16
God Stats
2W - 1L
1,542 SR
Queue Stats
13W - 15L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,136
467
2,517
5,904
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
IzayaIX
Camazotz
8
1 / 5 / 0
5,035
458
1,775
8,027
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JaqueSigars
Artemis
8
1 / 2 / 0
5,068
461
1,862
5,554
1,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
1 / 4 / 0
5,258
478
2,195
9,809
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
ReversTr
Bellona
7
0 / 5 / 1
4,501
409
2,703
9,153
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demetruss
Bakasura
10
7 / 3 / 2
6,589
599
6,321
6,478
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Faypayer
Merlin
12
7 / 0 / 2
7,139
649
5,916
5,393
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 1
6,027
548
7,490
4,716
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
hools14
Pele
10
2 / 1 / 2
5,946
541
5,375
4,251
1,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
shmarra
Khepri
10
1 / 0 / 5
6,119
556
2,561
3,809
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
22
22
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bakasura
Demetruss
Bakasura
7
3
2
2.67
W
Merlin
Faypayer
Merlin
7
0
2
8
L
Camazotz
IzayaIX
Camazotz
1
5
0
0.2
L
Artemis
JaqueSigars
Artemis
1
2
0
0.5
L
Ares
1
4
0
0.25
L
Bellona
ReversTr
Bellona
0
5
1
0.1
W
5
0
1
5.5
W
Pele
hools14
Pele
2
1
2
3
W
Khepri
shmarra
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,052
Damage
27,663
38,447
Taken
24,647
13,749
Mitigated
10,011
6,467
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,517
171
0
0
5,904
1,499
0
4,028
1,801
17,603
0
W
Bakasura
Demetruss
Bakasura
6,321
4,309
0
2,046
6,478
2,523
0
1,128
5,332
0
24,778
W
Merlin
Faypayer
Merlin
5,916
255
0
1,665
5,393
1,992
608
1,386
3,833
36,105
0
L
Camazotz
IzayaIX
Camazotz
1,775
994
0
1,954
8,027
2,090
0
844
6,733
0
19,686
L
Artemis
JaqueSigars
Artemis
1,862
365
0
1,480
5,554
1,403
0
984
4,570
0
21,014
L
Ares
2,195
282
0
1,190
9,809
3,940
53
51
9,363
10,657
0
L
Bellona
ReversTr
Bellona
2,703
1,065
0
1,843
9,153
4,817
0
2,570
6,418
0
10,856
W
7,490
3,817
0
3,117
4,716
1,666
1,336
315
4,369
0
36,296
W
Pele
hools14
Pele
5,375
647
0
1,658
4,251
1,141
1,258
1,374
2,841
0
27,633
W
Khepri
shmarra
Khepri
2,561
254
0
1,184
3,809
2,689
498
247
3,560
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
31,820
160
Minions Killed
233
0
Camps Cleared
0
951,248
Distance Traveled
1,068,546
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,136
467
39
4
0
187,288
1
W
Bakasura
6,589
599
57
5
0
224,466
2
W
Merlin
7,139
649
63
6
0
220,551
1
L
Camazotz
5,035
458
42
4
0
169,352
2
L
Artemis
5,068
461
49
4
0
179,312
3
L
Ares
5,258
478
9
1
0
207,509
0
L
Bellona
4,501
409
21
2
0
207,787
3
W
Neith
6,027
548
65
6
0
186,830
1
W
Pele
5,946
541
33
3
0
223,072
1
W
Khepri
6,119
556
15
1
0
213,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role