Player Matchup

Hades
Hades
 
Hades
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
PISCOGRIZ
Skadi
Level 29
God Stats
22W - 20L
1,579 SR
Queue Stats
182W - 272L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
SmokeGas
Cthulhu
Level 35
God Stats
14W - 21L
1,413 SR
Queue Stats
150W - 237L
1,336 Elo+
Party 1
Ullr
Ullr
StonerBonger
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,630 Elo+
Solo
Sobek
Sobek
jimlington
Sobek
Level 24
God Stats
4W - 10L
1,721 SR
Queue Stats
125W - 135L
1,726 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,514 Elo+

VS

Team Averages
Level 16
1,521 SR
1,507 Elo+
Cthulhu
Cthulhu
Badavis77
Cthulhu
Level 14
God Stats
2W - 3L
1,316 SR
Queue Stats
45W - 40L
1,311 Elo+
Solo
Janus
Janus
hugoo99
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,678 Elo+
Solo
Da Ji
Da Ji
mamutkiller
Da Ji
Level 22
God Stats
20W - 14L
1,548 SR
Queue Stats
28W - 22L
1,405 Elo+
Solo
Izanami
Izanami
moinMeister99
Izanami
Level 15
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
timofey22
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 3 / 3
7,179
598
7,055
8,157
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
PISCOGRIZ
Skadi
10
1 / 4 / 3
6,174
515
3,849
6,229
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SmokeGas
Cthulhu
8
1 / 3 / 4
5,727
477
3,511
9,928
3,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 1 / 2
9,250
771
7,564
7,892
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
12
2 / 0 / 0
7,262
605
4,122
6,813
6,913
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badavis77
Cthulhu
10
5 / 1 / 3
6,421
535
5,473
9,351
4,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
hugoo99
Janus
12
1 / 5 / 2
6,841
570
5,786
6,940
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 3
5,456
455
3,627
6,379
2,305
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
7
4 / 3 / 2
5,828
486
2,649
4,653
1,137
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
timofey22
Erlang Shen
10
1 / 4 / 1
5,935
495
4,365
9,127
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
11
11
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
3
2.17
L
Cthulhu
Badavis77
Cthulhu
5
1
3
6.5
W
Skadi
PISCOGRIZ
Skadi
1
4
3
0.63
W
Cthulhu
SmokeGas
Cthulhu
1
3
4
1
W
8
1
2
9
L
Janus
hugoo99
Janus
1
5
2
0.4
W
Sobek
2
0
0
2
L
0
4
3
0.38
L
Izanami
4
3
2
1.67
L
Erlang Shen
timofey22
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
21,900
39,019
Taken
36,450
19,565
Mitigated
14,165
16,039
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,055
787
0
3,282
8,157
4,694
1,291
3,063
5,094
34,465
0
L
Cthulhu
Badavis77
Cthulhu
5,473
955
0
1,201
9,351
4,666
54
3,541
5,716
24,768
0
W
Skadi
PISCOGRIZ
Skadi
3,849
1,993
0
1,048
6,229
1,798
246
2,476
3,753
0
23,332
W
Cthulhu
SmokeGas
Cthulhu
3,511
834
138
2,266
9,928
3,487
266
4,300
5,628
21,722
0
W
7,564
3,822
0
4,510
7,892
2,673
1,589
1,420
6,472
0
66,702
L
Janus
hugoo99
Janus
5,786
622
0
340
6,940
2,476
0
3,018
3,922
46,068
0
W
Sobek
4,122
563
0
4,795
6,813
6,913
0
0
6,813
36,097
0
L
3,627
1,258
0
151
6,379
2,305
0
2,128
4,251
0
21,987
L
Izanami
2,649
1,401
176
1,069
4,653
1,137
67
887
3,766
0
11,279
L
Erlang Shen
timofey22
Erlang Shen
4,365
2,373
0
1,790
9,127
3,581
222
5,114
3,938
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
30,481
370
Minions Killed
243
0
Camps Cleared
0
1,118,020
Distance Traveled
1,068,189
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,179
598
74
6
0
201,955
2
L
Cthulhu
6,421
535
47
4
0
250,648
0
W
Skadi
6,174
515
40
3
0
221,372
1
W
Cthulhu
5,727
477
33
3
0
236,534
1
W
Ullr
9,250
771
132
11
0
244,976
1
L
Janus
6,841
570
92
8
0
217,747
2
W
Sobek
7,262
605
91
8
0
213,183
5
L
Da Ji
5,456
455
39
3
0
223,807
0
L
Izanami
5,828
486
19
2
0
108,138
0
L
Erlang Shen
5,935
495
46
4
0
267,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role