Player Matchup

Neith
Neith
Silver II
IAMBYRON
Neith
Silver II
Level 146
God Stats
35W - 35L
1,570 SR
Queue Stats
944W - 1,034L
959 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
NLT HENNY
Sun Wukong
Bronze I
Level 111
God Stats
1W - 4L
1,668 SR
Queue Stats
108W - 135L
460 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
SAMXR0THST33N
Morgan Le Fay
Silver IV
Level 37
God Stats
1W - 4L
1,451 SR
Queue Stats
10W - 26L
1,125 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,563 SR
848 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,585 SR
894 MMR
Odin
Odin
Silver V
GoCrazySTRAP
Odin
Silver V
Level 79
God Stats
4W - 3L
1,711 SR
Queue Stats
87W - 129L
551 MMR
Solo
Vulcan
Vulcan
Silver II
Reaper-of-Me
Vulcan
Silver II
Level 154
God Stats
19W - 21L
1,551 SR
Queue Stats
331W - 440L
869 MMR
Solo
Fenrir
Fenrir
Silver I
erikonerikone
Fenrir
Silver I
Level 88
God Stats
80W - 93L
1,493 SR
Queue Stats
272W - 372L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IAMBYRON
Neith
16
2 / 5 / 7
11,270
663
11,738
14,025
5,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
NLT HENNY
Sun Wukong
16
6 / 3 / 5
12,799
753
12,632
21,111
15,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
SAMXR0THST33N
Morgan Le Fay
14
4 / 10 / 3
10,697
629
11,735
15,413
6,120
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
AphroditeAthenaChang'eGilgameshZeus

VS

Bans
BacchusChaacCthulhuArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
10,745
632
9,966
21,328
19,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
18
6 / 3 / 9
12,552
738
20,635
8,134
3,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 5
12,958
762
9,522
19,333
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
18
18
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Neith
IAMBYRON
Neith
2
5
7
1.1
L
Sun Wukong
NLT HENNY
Sun Wukong
6
3
5
2.83
W
Vulcan
6
3
9
3.5
L
Morgan Le Fay
SAMXR0THST33N
Morgan Le Fay
4
10
3
0.55
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
40,123
50,549
Taken
48,795
27,221
Mitigated
39,285
5,140
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,966
1,457
9
6,406
21,328
19,567
399
7,264
14,064
0
18,668
L
Neith
IAMBYRON
Neith
11,738
2,535
0
2,191
14,025
5,206
558
6,166
7,481
0
49,212
L
Sun Wukong
NLT HENNY
Sun Wukong
12,632
3,802
251
2,131
21,111
15,895
152
9,223
11,407
0
47,676
W
Vulcan
20,635
8,790
0
2,970
8,134
3,225
1,143
1,652
6,482
80,960
0
L
Morgan Le Fay
SAMXR0THST33N
Morgan Le Fay
11,735
1,048
0
567
15,413
6,120
0
5,246
9,747
37,154
0
W
9,522
938
0
5,404
19,333
16,493
1,413
2,819
16,514
310
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
36,255
195
Minions Killed
184
0
Camps Cleared
0
869,515
Distance Traveled
931,776
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,745
632
25
1
0
287,334
0
L
Neith
11,270
663
95
6
0
302,664
3
L
Sun Wukong
12,799
753
54
3
0
324,428
0
W
Vulcan
12,552
738
124
7
0
321,558
3
L
Morgan Le Fay
10,697
629
46
3
0
242,423
0
W
Fenrir
12,958
762
35
2
0
322,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role