Player Matchup

Kuzenbo
Kuzenbo
DonVandross
Kuzenbo
Level 108
God Stats
2W - 2L
1,429 SR
Queue Stats
95W - 82L
1,526 Elo+
Party 1
Olorun
Olorun
LukaszSP
Olorun
Level 85
God Stats
3W - 6L
1,321 SR
Queue Stats
94W - 99L
1,459 Elo+
Solo
Jing Wei
Jing Wei
TanzB_
Jing Wei
Level 68
God Stats
2W - 5L
1,552 SR
Queue Stats
183W - 254L
1,428 Elo+
Party 1
Team Averages
Level 87
1,434 SR
1,471 Elo+

VS

Team Averages
Level 113
1,475 SR
1,390 Elo+
Hercules
Hercules
D4D Gurdyll
Hercules
Level 121
God Stats
2W - 3L
1,428 SR
Queue Stats
35W - 55L
1,318 Elo+
Solo
Bastet
Bastet
Justice_4tw
Bastet
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
478W - 570L
1,447 Elo+
Solo
Nox
Nox
Yoshi-Telis
Nox
Level 110
God Stats
6W - 3L
1,734 SR
Queue Stats
217W - 307L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonVandross
Kuzenbo
14
5 / 3 / 5
10,787
674
13,828
14,440
21,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
LukaszSP
Olorun
15
4 / 4 / 5
10,996
687
10,442
11,657
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
TanzB_
Jing Wei
15
2 / 2 / 8
10,646
665
9,754
10,413
5,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4D Gurdyll
Hercules
13
0 / 3 / 8
9,429
589
6,612
16,820
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
13
2 / 6 / 3
9,427
589
9,668
13,977
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 2
10,658
666
11,445
12,345
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
9
9
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
D4D Gurdyll
Hercules
0
3
8
1.33
W
Kuzenbo
DonVandross
Kuzenbo
5
3
5
2.5
L
Bastet
2
6
3
0.58
W
Olorun
LukaszSP
Olorun
4
4
5
1.63
W
Jing Wei
TanzB_
Jing Wei
2
2
8
3
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
27,725
36,510
Taken
43,142
31,704
Mitigated
28,418
6,620
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
D4D Gurdyll
Hercules
6,612
1,099
0
6,964
16,820
17,337
0
9,422
7,398
363
21,629
W
Kuzenbo
DonVandross
Kuzenbo
13,828
3,244
0
0
14,440
21,985
220
4,266
9,087
27,816
0
L
Bastet
9,668
1,950
0
3,185
13,977
6,189
0
6,565
7,412
0
33,060
W
Olorun
LukaszSP
Olorun
10,442
5,637
906
4,165
11,657
4,415
1,134
4,033
7,055
46,267
0
W
Jing Wei
TanzB_
Jing Wei
9,754
6,989
0
1,549
10,413
5,304
1,783
2,575
7,333
0
38,537
L
11,445
1,014
0
4,340
12,345
4,892
0
8,283
4,062
42,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
29,514
171
Minions Killed
147
0
Camps Cleared
0
836,275
Distance Traveled
837,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,429
589
39
2
0
271,783
2
W
Kuzenbo
10,787
674
18
1
0
265,864
0
L
Bastet
9,427
589
41
3
0
289,088
1
W
Olorun
10,996
687
62
4
0
269,659
0
W
Jing Wei
10,646
665
91
6
0
300,752
4
L
Nox
10,658
666
67
4
0
276,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role