Player Matchup

Neith
Neith
Danathos712
Neith
Level 23
God Stats
35W - 41L
1,470 SR
Queue Stats
268W - 301L
1,447 Elo+
Solo
Loki
Loki
NeiBE2005
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Eset
Eset
proseso08
Eset
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo
Sol
Sol
raultoledo_
Sol
Level 28
God Stats
25W - 13L
1,764 SR
Queue Stats
150W - 159L
1,512 Elo+
Solo
Ra
Ra
stef_fi84
Ra
Level 16
God Stats
3W - 5L
1,266 SR
Queue Stats
21W - 27L
1,406 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,458 Elo+

VS

Team Averages
Level 23
1,456 SR
1,523 Elo+
Thor
Thor
Anxity Flow
Thor
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
13W - 16L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
Du_Vet_Jack
Jormungandr
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
6W - 6L
1,551 Elo+
Solo
Nemesis
Nemesis
MiKaDo-83-
Nemesis
Level 16
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Hercules
Hercules
iLucifR
Hercules
Level 57
God Stats
1W - 4L
1,576 SR
Queue Stats
24W - 17L
1,504 Elo+
Party 1
Apollo
Apollo
shpekoshpon812
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 17
10,812
1,081
10,619
3,439
1,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
18
11 / 5 / 11
11,544
1,154
16,553
9,373
4,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
1 / 0 / 22
10,139
1,014
7,403
2,750
1,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
9 / 1 / 14
11,165
1,117
20,856
10,044
7,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 13
10,162
1,016
9,329
4,943
2,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
9,620
962
6,627
22,585
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Du_Vet_Jack
Jormungandr
13
0 / 0 / 0
6,370
637
0
0
0
Nemesis
MiKaDo-83-
Nemesis
14
1 / 7 / 1
8,914
891
3,156
12,995
4,723
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
iLucifR
Hercules
16
4 / 0 / 3
10,642
1,064
6,981
19,670
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 11 / 4
9,488
949
6,179
17,840
7,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
29
Kills
7
7
Deaths
29
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
4
0
17
12.5
L
Jormungandr
Du_Vet_Jack
Jormungandr
0
0
0
0
L
Nemesis
MiKaDo-83-
Nemesis
1
7
1
0.21
W
Loki
11
5
11
3.3
L
Hercules
iLucifR
Hercules
4
0
3
5.5
W
Eset
1
0
22
12
W
9
1
14
16
L
1
11
4
0.27
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,760
Damage
22,943
30,549
Taken
73,090
16,062
Mitigated
44,662
11,787
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
2,179
0
671
22,585
9,008
0
11,530
11,055
0
23,521
W
10,619
5,296
0
2,226
3,439
1,625
0
0
3,439
0
34,527
L
Jormungandr
Du_Vet_Jack
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
MiKaDo-83-
Nemesis
3,156
829
0
884
12,995
4,723
0
5,240
7,755
0
13,175
W
Loki
16,553
5,389
46
212
9,373
4,117
0
0
9,373
0
27,487
L
Hercules
iLucifR
Hercules
6,981
1,097
0
2,167
19,670
23,166
0
11,829
7,841
0
9,836
W
Eset
7,403
1,799
773
1,011
2,750
1,031
0
0
2,750
15,364
0
W
20,856
7,537
0
3,734
10,044
7,186
0
0
9,414
44,312
0
L
6,179
3,745
0
1,128
17,840
7,765
0
8,989
8,851
0
21,920
W
9,329
1,516
2,084
1,701
4,943
2,103
0
0
4,943
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
45,034
196
Minions Killed
95
8
Camps Cleared
4
936,471
Distance Traveled
672,080
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,620
962
42
4
0
143,931
0
W
Neith
10,812
1,081
36
4
1
180,996
0
L
Jormungandr
6,370
637
0
0
0
0
0
L
Nemesis
8,914
891
19
2
2
149,288
2
W
Loki
11,544
1,154
28
3
3
174,996
0
L
Hercules
10,642
1,064
6
1
0
208,441
0
W
Eset
10,139
1,014
27
3
0
200,633
0
W
Sol
11,165
1,117
71
7
3
187,088
0
L
Apollo
9,488
949
28
3
2
170,420
0
W
Ra
10,162
1,016
34
3
1
192,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role